I like the way this game looks, definitely, even though I don't like the look of those healthbars and damage numbers. I hope you can turn those off. But the combat looks solid as I expected it to be. Dope looking enemy designs too.
But come on B-Cell; we know, you can dial it back now.
tippy2k2 said:
I've always thought these types of games were SUPER boring as it's basically running around just murdering everything with minimal worries about those pesky tactics
Actually, you'd be surprised how tactical these kind of games get. There's a large element of resource conservation and trying to put yourself in optimal positions, evading attack patterns and the likes, in these large-swarms-of-enemies-twitch-shooters. Gameplay demos like this are usually captured on easy difficulty settings and that sort of masks it. That and it's very twitchy and skillbased, of course.