Yeah, I loved how the camera revolved around the car going in reverse in that scene when they were being attacked. If you've seen the DVD extras, the set-up for that scene is remarkable.Laggings said:I dream of a game-camera not with the moving patterns of Cloverfield but in the style of
Children of Men.
"The fact that the personal agenda almost always involves getting your woman back clearly reflects misogyny, which in itself is a symptom of a fear or lack of understanding of women."Yahtzee Croshaw said:Extra Punctuation: Shaky Cam Games
Yahtzee dishes on "shaky-cam" games like Castlevania and retires the phrase "like God of War."
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I guess in that sense, we can say that God of War is "like Dynasty Warriors, but...".KP Shadow said:Hack and Slash games are essentially 3-D Beat-em-ups. Essentially, God of War is today's Double Dragon, and Devil May Cry is today's River City Ransom.
yeah I've seen it, I bet it wasn't the only scene this complicated, but perhaps the one with the most separate 'layers' ... pretty sick. Luckily that wouldn't be necessary in a game.RockPlazaCentral said:Yeah, I loved how the camera revolved around the car going in reverse in that scene when they were being attacked. If you've seen the DVD extras, the set-up for that scene is remarkable.Laggings said:I dream of a game-camera not with the moving patterns of Cloverfield but in the style of
Children of Men.
see it. mind that it's different from all the other found footage films that came out recently. the newer ones are all pretty consumer-friendly in terms of having a typical action-film suspense curve. Which is fine. The Blair Witch Project is a little more demanding and much much more psychological. There isn't as much going on on the surface but way more subtlety. Additionally, the 'actors' weren't even aware of many of the things that were going to happen to them, adding a lot of genuine fear to the whole realism thing. They had a vague outline but there was no script, no written dialogue at all, and many of the events shown in the movie are directly taken from real situations. Heather Donahue (lead actress) supposedly still suffers from the late effects of the filming and moved to some remote house, barely accepted any of the offers to do more film projects.chickenhound said:(to be fair i never saw blair witch project)
Because just ripping off the gameplay is enough to call it a rip-off. Stealing the names is copyright infingement but stealing the gameplay is perfectly legal to an extent. I understand where you're coming from with the multiplatform part, like GoW isn't for the 360 owners so people who only have a 360 wont get to sample the enjoyment of Kratos skull fucking everything he sees to death, but that should be their problem not the game developers. I mean think of it like this, a lot of current MMO's are trying to be WoW and they fail, they aren't unique since it's been done before and better, the same goes for every other genre of games, they need to try and stand on their own two feet and create something new or at least improve on what there already is as apposed to just being a bland copy ever lurking in the shadows.Azaraxzealot said:i think someone should take into account that not everyone owns all the consoles, so when a "God of War-clone" hits the market that's multi-platform, why should gamers care if its a ripoff? its not like they own a PS3, they'll take the clone and call it awesome anyways because they can't get the real thing
this is why games should not be compared to each other unless there is a GLARING rip-off (like Kratos's name spelled backwards for the main character or villian or the protagonist fighting greek gods)
Sorry, but you are flat out wrong here. There are plenty of movies with less plot than Cloverfield, and a few a quite highly regarded. You might not consider them to be movies either, I suppose, but that is your opinion, not a fact.unwesen said:I'm saying Cloverfield wasn't good. That's not an opinion, because a plot is kind of necessary to call it a movie. If I may quote from Wikipedia: "A film, also called a movie or motion picture, is a story conveyed with moving images." Story needs plot, or it's no story.The Cheezy One said:So you are saying my opinion is wrong?
Mirror's edge is actually kinda like this, yet instead of making the guns do no damage they just made combat incredibly frustrating. Same effect though, and I think it actually worked quite well as a game.unwesen said:I'm sorry, but that just makes the whole thing a pointless exercise to me. It's a bit like making a competitive first person shooter and then making all weapons deal zero damage because you want your game to promote peaceful ideals. Nice idea, but it really doesn't work.