Shigeru Miyamoto Draws A Blank On Next F-Zero

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Snotnarok

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Thought: Give it to Sega again and let them work their magic. Apparently the one they made was very good (Gamecube one I believe)
 

DrOswald

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Frozengale said:
Covarr said:
A new F-Zero doesn't need something to set it apart. It doesn't need innovation. It needs great graphics, great music, well-designed tracks, and all the damn polish you can give it. Hell, even an HD remaster of F-Zero GX would be amazing, given there's not a single game in the series available for the systems you're currently selling.

But if you absolutely must add something new, it could be as basic as online multiplayer.
Nintendo, and Miyamoto in particular, don't like doing that. They don't like just updating the graphics and throwing it back out there. Even when they do it such as with the Zelda games they always go out of their way to add something to improve the game and get rid of the flaws (a dedicated button for Iron Boots in OOT 3D and a faster boat for WindWaker HD for example).

They do it with the New Super Mario series because a LOT of people want retreads of classic Mario (don't even pretend they don't. Sales numbers don't lie) where as F-Zero has always been a bit more niche.

I really don't understand why so many people hate Nintendo on this site. All they want to do is take time to make great games, and if they can't think of good ways to improve a series then they usually don't. Do people REALLY want the same game over and over? Because that's one of the biggest complaints I hear on this site, "Oh Game X is just the same as Game Y, nothing new, waste of money" and yet when a company says they want to take the time to improve and make something new and interesting everyone loses it because they just want "Game X : More of the SAME!"
I think a lot of people on this site hate Nintendo because Yahtzee told them to.

And I don't think the "Every Nintendo game is the same as the last in the series" argument that Yahtzee champions holds any water. Each Mario game of the Wii/DS and Wii U/3DS era has been interesting and feels unique to me. They each add tons of new mechanics, they each have very different level design, and even the music is greatly varied. The only real problem is that they all look visually similar. So if all you go off of is screen shots and box art I can understand why you might think they are carbon copies. But if you actually play the games they all feel quite different.

If people don't like Mario games that is fine. They certainly cater to a specific group and that will not include everyone. But pretending they are all the same game repackaged is intellectually dishonest. It is also the first criticism any Nintendo detractors jump to.
 

TJC

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JediMB said:
I'd like a Mario Kart and F-Zero crossover game.

Or a Super Smash Kart with all Nintendo franchises in various types of customizable vehicles.
hmmm... Unless the triforce up epona's bum can give her a LOT more horse power, I can't see how she's able to compete with 1000km/h fast space cars

OT: Really, Shiggy? REALLY? That's your excuse? Sorry but that doesn't hold any water. Mario Kart 7 wasn't the innovative brainchild people try to make it out to be. It's the same MK as always, just that the drivers occasionally got wet. I loved it nonetheless because it was more of the same on an incredibly polished level. MK8 is more of the same with the occasionally glowy tires.

But really? No ideas? nothing like adding a button for a pulse that drains the energy but allows to push cars you crash into further away giving the game a more battle-y feel to it (optional), or if we're sticking with the superficial changes rip off Sonic transformed and make some flying parts/space levels.

Oh well, there's always next year. Retro will probably have a bit of free time since they're doing DK returns Winter Edition and will hopefully finish early.
 

JediMB

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TJC said:
JediMB said:
I'd like a Mario Kart and F-Zero crossover game.

Or a Super Smash Kart with all Nintendo franchises in various types of customizable vehicles.
hmmm... Unless the triforce up epona's bum can give her a LOT more horse power, I can't see how she's able to compete with 1000km/h fast space cars
Or Link could just go by foot in his Pegasus Boots.

Or ride his train, or some sort of land-boat. Because why does this need to make sense?

Also, there's the option of a stylized kart/speeder/motorcycle/whatever.
 

Shoggoth2588

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While not massive, I think F-Zero could make for a great multiplayer experience: Find a way to get 50+ people to race online simultaneously and there's a feature that I don't think any other racing game can boast. When it comes to characters, bring on the Miis! Falcon and other F-Zero mainstays can stick around for single-player and could be unlockable in multiplayer (or their vehicles) but multiplayer mode could be a Mii-Jamboree!
 

Dr.Awkward

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It's simple, really.

Ditch all the riders and go further into the future, showing a whole new roster of racers and personalities. Or, go with a prequel - Explore F-Zero's origins and answer some questions raised by AX/GX.
 

Wicky_42

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Was having serious nostalgia for F-Zero X just the other day :/ man, I wish I had my N64 around, that game was AWESOME :D That speed... those tracks... so many racers! Ah, good memories :)
 

WhiteFangofWhoa

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j-e-f-f-e-r-s said:
The other thing I'd love to see is a 'Takedown' mechanic similar to Burnout 3. Aside from F-Zero, Burnout 3 is possibly the greatest high-speed arcade racer ever made, and there's a lot Nintendo could 'borrow' from that game if they want to update the series. F-Zero already revolved heavily around no weapons, and trying to cause the competition to wreck themselves by depleting their energy bar, so some kind of Takedown mechanic would fit in beautifully. The reward would be you could get to damage opponents quite heavily, but the trade-off is that if you fuck up, you'd end up damaging yourself instead.
This sounds good.

One thing I recall that made F-Zero X so difficult was having to contend with 29 other AI drivers, all of them willing in the late game to kamikaze themselves to knock you off the track to your death. Having them focus on each other more would often result in half the racers exploding without your input (and require more processing power dedicated to something most people won't care about or notice), so I'd say have an aggression setting for AI racers, though it would always be high for your designated rival character.

Kind of glad to see this kind of restraint. Also it might have something to do with the next Mario Kart and Sonic games both borrowing some of F-Zero's anti-gravity mechanics.
 

Covarr

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Frozengale said:
I really don't understand why so many people hate Nintendo on this site. All they want to do is take time to make great games, and if they can't think of good ways to improve a series then they usually don't. Do people REALLY want the same game over and over? Because that's one of the biggest complaints I hear on this site, "Oh Game X is just the same as Game Y, nothing new, waste of money" and yet when a company says they want to take the time to improve and make something new and interesting everyone loses it because they just want "Game X : More of the SAME!"
I love Nintendo. F-Zero is one of my favorite games. The thing is, people can't play it anymore. A retread of that is certainly better than some of the things they've been making lately (NSMB 15 or whatever) would be.

But that aside, F-Zero is one of the only franchises that I feel honestly doesn't need to be changed. New tracks, updated graphics, new music would all be great, but the gameplay doesn't need innovation. That is specific to F-Zero, and not a feeling I hold toward Nintendo's other franchises.

P.S. Thanks
 

crimson sickle2

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I honestly don't understand this community anymore. Do we really want another soulless game in the market, just because its name would be F-Zero? Humans are hypocrites by nature, but at least have some kind of twisted internet values! We've been praising indie developers the past years for developing games that they truly want to make, but Nintendo developers needs to rehash old titles with better graphics? Sequels are only good when the developer feels the prior game could be improved, some aspect can be expanded on, or some new aspect is introduced that meshes with the rest of the game. I'm fine if the developers at Nintendo can't think of a reason to make a new F-Zero, it's a good excuse, and I still have my old stuff ready to replay. Kudos to the brainstormers on the thread and sorry for the rant, but it ticked me off.
 

loc978

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More than willing to wait for him to figure this one out. The man is a genius with game mechanics, and if he says he's got nothin' at the moment, I believe him.

In the meantime, I have a cartridge to dig out of storage and an SNES to dust off. The way some people are about reinstalling certain classic PC RPGs... I am about a whole bunch of 16-bit action, racing, and adventure games.
**edit**
Covarr said:
F-Zero is one of my favorite games. The thing is, people can't play it anymore.
Which people are those? I'm playin' it right now!
 

Covarr

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loc978 said:
Covarr said:
F-Zero is one of my favorite games. The thing is, people can't play it anymore.
Which people are those? I'm playin' it right now!
People who are only getting into gaming. Those of us with GameCubes and earlier Wiis can play F-Zero GX, if we can find a used copy (fortunately they're not all that rare yet), but there are no F-Zero games for current Nintendo platforms.

P.S. Thanks
 

SilverBullets000

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Dragonbums said:
Nintendo seems to have a long list of games they put in the hands of other developers and they somehow manage to royally fuck it up.
Other M, CD-i games, Starfox Adventures... so I think they'd rather do it themselves for the most part.
In all honesty, ignoring the fact that Starfox Adventures was a totally different game until Nintendo stepped in and changed it into a Starfox game is kind of cheating. Besides, when was Adventures considered bad? It was different, but it was basically Zelda: Starfox edition.
Though, it has been a while since I've played it, so nostalgia goggles could be blinding me here.

There are also 3rd party developers that do well under Nintendo's umbrella. Prime from Retro is a good example, obviously...and it's been so long since another great 3rd party Nintendo game that I can't come up with any more examples. I'd say Pal Laboratories, but I think they're owned by Nintendo.

Though, theoretically speaking, Other M was actually partially Nintendo's fault to. I mean, they're the ones who took the Metroid series out of the hands of people who knew what they were doing with it and gave it to Team Ninja. It was just a horrible fusion of Team Ninja's stupid programming and the Metroid creator's bad storytelling. In all honesty, I'm willing to give a little leeway in terms of cutscenes, since there's always a disconnect there, but it doesn't change the overall mood of the game or the drastically backward change of Samus' character.

OT: He's Miyamoto, I'm sure he'll find a way, though I wish he'd open up a few more of his franchises for western developers, if only for a spin off or two.
Then again, trusting 3rd party western developers is working so well with the Wii U right now. I can't see why he's being so cautious about it. /sarcasm
 

NoeL

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Snotnarok said:
Thought: Give it to Sega again and let them work their magic. Apparently the one they made was very good (Gamecube one I believe)
It was - damn good to be honest. My favourite in the series (besides the music). And what the hell do you mean "apparently"? Go play the damn game if you haven't played it! XD

OT: I remember Miyamoto saying the exact same thing months, maybe even years ago. Guess he's still thinking about it.

What I'd LOVE to see is them release Star Fox 2, either as a VC title or a modern remake. That game is so fucking amazing but never got its day in the sun.
 

Pedro The Hutt

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It's been ten years since the last F-Zero, surely just making a newer and shinier one with some online multiplayer would be more than enough to keep us happy.

Or you know what, do a Wave Race, it's been twelve years since the last one, use the advances in computing for even better water physics and we'll get along just fine.


Seriously Miyamoto, you don't need to reinvent the wheel for all games, especially not the ones that have been in the fridge for over a decade. I'll take "more of the same".
 

xPixelatedx

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Tank207 said:
Or at least release Star Fox 2 on the Virtual Console?

No?

Yeah... I figured that would be the answer.
Nintendo is so busy trying to be innovative for innovations sake, they just don't have time to simply give people what they want. Thankfully there are people out there more then willing to pick up the slack.


Got tired of waiting over a decade and spent a pretty penny to get this, don't regret it either. Man I love Nintendo, but I am living proof Nintendo doesn't have any idea what the fans want. If they did know what we wanted, THEY would have gotten that money from me instead of whoever it was I paid on ebay.