Atacama desert, anyone?Banok said:its true that even when given a choice most people will play the same few maps over and over, 2fort anyone?
Atacama desert, anyone?Banok said:its true that even when given a choice most people will play the same few maps over and over, 2fort anyone?
This and agreed, it's both ridiculous and irritating. Fortunately, Black Ops is giving out a map editor so at least we're likely to see a buttload of user-made maps (and trust me, users can make some REALLY good ones, given time) so anxiously awaiting for the game...steevee said:I think it's just a money making device.
Have you played Halo Reach yet?Banok said:Once the textures and models are made by someone else all your really doing is re-arranging them in different combinations. Ubisoft must have realised this when they made far cry 2. they had the right idea; it had a proper map creator. not like halo forge where you can edit a few maps, and move some scenery and boxes around. some of the player created maps I played in far cry 2 were good, shame the multilayer gameplay was not.
Is there a shortage of map makers in the industry and if so why? or are do companies purposely make so few maps so they can grab more cash from DLCs?
That's one of the problems though, charging for maps means that they become somewhat exclusive, you move a majority of the player base onto a different cluster of maps and away from the default maps. When I was playing Halo 3, I chose not to buy the Heroic or Legendary maps, basically because if I was putting Microsoft Points on my account, there'd be better things I'd want to spend them on. In turn, it meant that playing Halo 3 with friends wouldn't happen, because I didn't have the maps.DVSAurion said:4) To be honest, many developers do want to get money out of DLC. It's just bussiness, don't take it personally. Check videos of the maps to see if they are good.
Heroic came free after a while and legendary didn't really have anything interesting in it. The IW CoDs can be played without map packs perfectly fine, since most people think that 1200 ms points (15 euros) is too much for a few maps that don't look like anything special. So yes, you will be slightly left behind, but it's nothing you can't survive from.JonnyZOMG said:That's one of the problems though, charging for maps means that they become somewhat exclusive, you move a majority of the player base onto a different cluster of maps and away from the default maps. When I was playing Halo 3, I chose not to buy the Heroic or Legendary maps, basically because if I was putting Microsoft Points on my account, there'd be better things I'd want to spend them on. In turn, it meant that playing Halo 3 with friends wouldn't happen, because I didn't have the maps.DVSAurion said:4) To be honest, many developers do want to get money out of DLC. It's just bussiness, don't take it personally. Check videos of the maps to see if they are good.
Regardless of quality, people will buy new maps for a game they love, simply because otherwise, they'd get left behind.
Unreal TournamentDocbrown said:Let me ask you this
name a game you played every map all the time
.
necro but just wanted to say its all 1 map in that video. yes editing maps in forge is cool but its still editing maps not creating maps.MiracleOfSound said:Have you played Halo Reach yet?Banok said:Once the textures and models are made by someone else all your really doing is re-arranging them in different combinations. Ubisoft must have realised this when they made far cry 2. they had the right idea; it had a proper map creator. not like halo forge where you can edit a few maps, and move some scenery and boxes around. some of the player created maps I played in far cry 2 were good, shame the multilayer gameplay was not.
Is there a shortage of map makers in the industry and if so why? or are do companies purposely make so few maps so they can grab more cash from DLCs?
The map editor in it is like the Far Cry 2 one times a thousand, it's absolutely amazing.
Nope...Banok said:necro but just wanted to say its all 1 map in that video. yes editing maps in forge is cool but its still editing maps not creating maps.