That may not be the easiest question to understand but bear with me.
When people play a game we make judgements on it, same as we do with anything else. And often times we make these judgements based on more than just "Is this a good game" or "Is this a fun game." This is especially true in the case of sequels, where we constantly ask if the game is as good as the original or a predeccesor. It's also true in specific genres, like if we ran into a modern first person shooter the usual question would be Is it as good as Call of Duty? Don't give me that look, Call of Duty has smashed sales records three years running so a hell of a lot more people ask that question than not. But I degress. The trend extends to most avenues of gaming, the same way it might extend, albiet to a lesser extent, to film. If it's a Bethesda game, "Was it as good as Fallout 3?" If it's a Bioware game, "Was it as good as {Insert favourite Bioware game here}. If it's a Sports game, "Was it as good as last year's iteration?". Et cetera.
The question I pose is, are these critisisms justified? A case that often springs to my mind is Grand Theft Auto IV. Grand Theft Auto IV was a great game, it sold remarkably well, was very well recieved by fans (meta rank 7.9 with almost 80% positive response) and was universally acclaimed by critics (meta rank 98 with 100% positive response). However, many fans, probably the 20% that didn't like it, critisized it for not being enough like it's predeccesors. Don't get me wrong, I'm not saying that's bad or anything, your opinion is your right, but there's a big difference between "I don't like x becasue y" and "x is bad because y". Just becasue a series moves in a new direction or does something different than a similar or prior game, does not in my opinion make it a bad game. Black Ops saw some significant changes to the multiplayer of Modern Warfare 2 and I've hear people critisize Black Ops for being worse somply by virtue of being different.
I think the thing that best sums up my point though is the upcoming Brothers in Arms: Furious Four. For those who haven't yet seen the trailer:
The game has been flamed to hell by many people on the interwebz due to its departure from the serious, gritty tone of the Brothers in Arms series that offered a gruesome and faithful depiction of World War 2. Ironically however, many of the same people who have flamed it have probably themselves decried the rise of unintuitive, realistic cover based shooters and called for the return of the same fast paced, frantic and outrageuos gameplay that Furious 4 seems to offer. Unfortunately, instead of seeing the game as a Serious Sam-esque return to fun, most have chosen to shit on the game for not being a real Brothers in Arms game.
To sum this rant up, should a game be judged by its own merits or should it be held to a standard set by another game? Do series have to live up to their reputations? And does a significant or minor stylistic choice ruin the experience when the game is marred by expectation?
EDIT: TL;DR: Go to hell, read the last paragraph if you just want to answer the question but I really think all the content shit is important to any prospective discussion.
When people play a game we make judgements on it, same as we do with anything else. And often times we make these judgements based on more than just "Is this a good game" or "Is this a fun game." This is especially true in the case of sequels, where we constantly ask if the game is as good as the original or a predeccesor. It's also true in specific genres, like if we ran into a modern first person shooter the usual question would be Is it as good as Call of Duty? Don't give me that look, Call of Duty has smashed sales records three years running so a hell of a lot more people ask that question than not. But I degress. The trend extends to most avenues of gaming, the same way it might extend, albiet to a lesser extent, to film. If it's a Bethesda game, "Was it as good as Fallout 3?" If it's a Bioware game, "Was it as good as {Insert favourite Bioware game here}. If it's a Sports game, "Was it as good as last year's iteration?". Et cetera.
The question I pose is, are these critisisms justified? A case that often springs to my mind is Grand Theft Auto IV. Grand Theft Auto IV was a great game, it sold remarkably well, was very well recieved by fans (meta rank 7.9 with almost 80% positive response) and was universally acclaimed by critics (meta rank 98 with 100% positive response). However, many fans, probably the 20% that didn't like it, critisized it for not being enough like it's predeccesors. Don't get me wrong, I'm not saying that's bad or anything, your opinion is your right, but there's a big difference between "I don't like x becasue y" and "x is bad because y". Just becasue a series moves in a new direction or does something different than a similar or prior game, does not in my opinion make it a bad game. Black Ops saw some significant changes to the multiplayer of Modern Warfare 2 and I've hear people critisize Black Ops for being worse somply by virtue of being different.
I think the thing that best sums up my point though is the upcoming Brothers in Arms: Furious Four. For those who haven't yet seen the trailer:
The game has been flamed to hell by many people on the interwebz due to its departure from the serious, gritty tone of the Brothers in Arms series that offered a gruesome and faithful depiction of World War 2. Ironically however, many of the same people who have flamed it have probably themselves decried the rise of unintuitive, realistic cover based shooters and called for the return of the same fast paced, frantic and outrageuos gameplay that Furious 4 seems to offer. Unfortunately, instead of seeing the game as a Serious Sam-esque return to fun, most have chosen to shit on the game for not being a real Brothers in Arms game.
To sum this rant up, should a game be judged by its own merits or should it be held to a standard set by another game? Do series have to live up to their reputations? And does a significant or minor stylistic choice ruin the experience when the game is marred by expectation?
EDIT: TL;DR: Go to hell, read the last paragraph if you just want to answer the question but I really think all the content shit is important to any prospective discussion.