should games be more artistic than fun?

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crackdealer

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May 9, 2009
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knightguy123 said:
indigo prophecy also comes to mind
Well, that game was actually fun and is probably one of the only adventure games that I've completed multiple times.
So while it is artsy, I don't think that it has too much impact on the fun factor.
 

October Country

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Dec 21, 2008
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No, not as a general rule, but that doesn't mean that some games shouldn't strive to be artistic. Games, just like books and movies can be of all genres and levels of entertainment. There is a place for both purely entertaining games as well as purely or primarily artsy games.
 

Abyss Master

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May 20, 2009
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Games that try to be artistic sometimes end up being... not art. Sure a game like Okami or Shadow of the Colossus will immediately be thought of as such, but I think there's more to the word art than that.

So, yeah, fun would be nice to have.
 

rowly36

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May 13, 2009
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art style and art innovation in a game can be important, but it should never overtake fun factor or gameplay. its like i enjoy the art style in Prince of Persia, but they still managed to make it fun(although i know quite a lot of people will disagree with me).
 

tehweave

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Apr 5, 2009
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Games can be artistic, and some really good games are. But the majority of the "best" games out there are pure mindless entertainment.

IMO it breaks down like this:

The bottom 30% of games are entertaining games that fail.
The middle 50% of games are artistic, some fun, others not.
The top 20% of games are entertainment done for the sake of entertainment and they super win at that.

There's also a 5% margin of error of artistic games that fall below 0% that super fail.
 

Grounogeos

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Mar 20, 2009
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Gameplay >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Art.

Still, if you have a way to balance Gameplay and Art then fucking go for it.
 

Blind0bserver

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Mar 31, 2008
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All I really have to say is why can't they be both? There's is no reason why the artistic game and the mindlessly entertaining game can't coexist with one another. It's a big enough market. We can have both.
 

Lazy Kitty

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May 1, 2009
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It can be if the artistic part comes on top of the fun which is already in the game, but never replacing the fun. First make the fun, then the art.
 

Trako

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Jul 23, 2008
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Artistic = film
Fun = game

I dunno why developers keep screwing this up. Though artistic AND fun isn't mutually exclusive, many developers seem to think fun is going to ruin their artistic vision. Fun should be first priority, why else is it called a game?
 

elitecrewer

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Apr 22, 2009
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In terms of both film and games, 'fun' tends to mean shallow, cash-cowing and without replay value. I like games that are artistic and/or different, rather than the standard Gears 2 type of thing, but I play games for fun, like anyone else. Fun comes first, but I'll be more attracted to an artistic game than otherwise. Films are a different matter.
 

Chipperz

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Apr 27, 2009
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While art and story are important in a game, they should NEVER give way to gameplay, which should be the foremost important point of a game. If it isn't fun, noone will play it.