Should games be punished for lack of originality?

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userwhoquitthesite

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Jul 23, 2009
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Brotherofwill said:
8-Bit_Jack said:
What exactly are you claiming it to be a ripoff of?
And by the by, your evidence sucks. Shit-tons of games have double jumps, gore has been a major component of gaming since Mortal Kombat first had twelve ribcages fly out of one human body, almost all combat games attempt to introduce a combo system, and combat is, well, combat. QTE and tits are so ubiquitous that you can find them in kids games nowadays. Now if you were just saying how sick you were of the flood of games based on The Divine Comedy, that's one thing and I'd support you. But as such you haven't given anything to support yourself.

Whats worse is you contradict your own argument! You list all these generic elements from games and say how bad Dante's Inferno is (not that I disagree, of course) because of them, then turn around and say mass effect is awesome because of its generic pieces. I'd also like to point out that SotC is only really visually different from ICO, Portal is just a Half-Life 2 mod (albeit a cool one), and Banjo-Kazooie, as epic and wonderful and awesome as it was really just took Mario 64, repainted it, and added a few extra features. Its just that the extra experience POLISHED the 3d platformer style and so it was more fun then its first incarnation.

But yes, Dante's Inferno sucks. Burn it, Bayonetta, and the rest!
Well my main claim is coming after playing both. Sorry if I haven't made my comparisons very extensive, I figured most people tried both or atleast looked at some footage. If you can't see the similarities, then I don't know... It's really not so much that the same elements are present but the way they are implemented.

As for the double jump: Look at it!

They are practically the same! Okay I have no idea what that kitten video was or why it came up when I searched gow double jump.

As for the contradiction: When did I say Mass Effect is awesome? I said that it was able to take elements and sort of find it's own identity by combining them a bit uniquely (a bit is streched here). In fact I was really dissapointed by ME2 because it discarded original ideas from the first and just copied popular elements. It's definetly worse than the first in my opinion.
Ok, comparing it to god of war, then yes. I agree completely. Its pretty sad. My problem was with the way you said it. It made no sense to me.
 

The Warden

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Oct 6, 2009
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I'm not sure what you mean by 'punished'.
Do you mean like the Angry Video Game Nerd way of breaking the fuck out of them?
 

irishstormtrooper

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Mar 19, 2009
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Dante's Inferno is the extreme in unoriginality. Some games can be unoriginal and still be good, and don't necessarily have to be slammed if they improve on previous games. If something is better, saying some thing is "more of the same" doesn't fit.
 

lacktheknack

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Jan 19, 2009
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Onyx Oblivion said:
I try not to buy unoriginal games.

Ahhh, Mirror's Edge. I paid $60 for you, just because you were original. Sure, you were short, but damn were you original.
It is also still my favorite game. So originality (and gorgeous aesthetics) are still my big things.
 

Terramax

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Jan 11, 2008
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Brotherofwill said:
Yeah, at this point haters will probably be like: "It's still a good game".
Don't you mean 'the people who like it'? I mean, you're the hater who sees the negative side.

And I'd agree with anyone who has that POV. I do like my original games. Loved Team Ico's games, along with many other original titles, but I enjoy games which are predictable gameplay also. Take Psychonauts. Not much has not been done before. The gameplay itself has been pointed out as being very samey when compared to any other platformer, but it played adequately. It's the story, characters, locations and music that made it so great.

My favourite game is Sega Rally Revo. Apart from the degrading tracks, nothing about it is original. It's a very samey arcade racer. But it plays so damn well.

I do dislike many games that lack originality, especially when it comes to plots, but lets face it, there are people out there that want the same thing. Notably people who played games like Earth Defence Force.
 

Metropocalypse

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Aug 22, 2009
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It depends which game... Something like Uncharted or Uncharted 2, while they borrow HEAVILY from older games, they have taken elements which were good in those games, and perfected them while getting rid of some of the flaws that was in those older games that influenced them. However, when a story is as unoriginal, then yes, I think there's a problem. However, the game is so fun, it is kinda irrelevant, the story does work in driving the game.

Same with Ratchet and Clank: Tools of Destruction, the game itself isn't particularly original, however, Insomniac have been gradually, in my opinion, improving their already influential style and ended up with something near perfect.
 

dfcrackhead

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Apr 14, 2009
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Although I'm all for originality, I'm also up for giving a game a try, maybe it does something exactly the same as something else, but maybe it does it better, I know my computer can run Prototype(BARELY) and maybe your computer is exactly the same except for a couple differences and can run it better.

Besides there isn't much ground the game industry hasn't covered yet, now it's not really about who does what, it's how well you do it. if no game was allowed to copy any other game, every game after Mario would have characters that couldn't walk or jump because it was done first by Mario
 

demoman_chaos

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May 25, 2009
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DI isn't lik God of War. Kratos climbs out of hell and Dante dives headfirst into the abyss. See, DI is innovati..... the sarcastic bit of my brain has shut down from being overworked.

Blatant rip-offs are bad, especially when many of the combos are the same (square square triangle to do heavy area of effect guard break attack).