NOOOO
If it needed to have something they should just make villagers react to what you have done,
Normal villagers refusing to talk to you, running away, or even throwing stones as you walk by
Shopkeepers may either charge you more, or even refuse to serve you
Nothing like a good vs evil slider or anything, it shouldnt be anything the player can just 'check up on'
So far nobody has had a good 'morality system' in my experience, it was always too subtle or too overpowering yet shallow
If it needed to have something they should just make villagers react to what you have done,
Normal villagers refusing to talk to you, running away, or even throwing stones as you walk by
Shopkeepers may either charge you more, or even refuse to serve you
Nothing like a good vs evil slider or anything, it shouldnt be anything the player can just 'check up on'
So far nobody has had a good 'morality system' in my experience, it was always too subtle or too overpowering yet shallow