This episode really cemented my viewership of your show. I liked your style from the beginning and enjoyed the first few episodes enough, but this episode won me over. I'll be watching you as long as you're on The Escapist.
I think you just basically described Amnesia: The Dark Descent, if you replace carryable candle with lamp that runs out of oil, and breaker boxees with tinderboxes used to light candles on the wall. I think this sketch was actually somewhat poking fun at Amnesia, along with other survival horror games.
EcoEclipse said:Honestly, I think that the concept behind Darkest Day Ever could actually work if a developer implemented it well. I'd add in a light source the player could use, though. Nothing like a flashlight. More along the lines of a candle, where it'll run out eventually, and isn't very bright or far-reaching. Maybe there could be hidden breaker boxes (like, achievement/trophy-worthy kind of hidden) that might light up parts of certain areas.
I think you just basically described Amnesia: The Dark Descent, if you replace carryable candle with lamp that runs out of oil, and breaker boxees with tinderboxes used to light candles on the wall. I think this sketch was actually somewhat poking fun at Amnesia, along with other survival horror games.