Aurgelmir said:
Biosophilogical said:
About FFX. I always used to have trouble with Yunalesca, so when I played through again, I looked it up, and the person was like "By now, you should have quick hit on Tidus, so use your skill spheres to give it to characters X and Y. Also, you should have Holy." It was absurd.
And for Skyrim, do the enemies still scale? I've heard a lot about the game (good and bad) and even played a couple hours at a mates place (loving the graphics, but the lower amount of customisation did make me reminisce about Oblivion).
Don't remember when you get quick hit, but Holy at Yunalesca is a bit overkill I think.
As for Skyrim, yes they still level with you so some extent, but in a different matter. In the beging you might meet only Dragnr in ruins, but later you meet more of the tougher Restless Draugnr and so on.
Not sure what you mean about the customization lacking in skyrim?
They are both at the end of Tidus's/Yuna's sphere grid paths, and when I was playing
really enthusiastically (never running away from battles, making the Besaid dash directly after you get the first Jecht Sphere so that I wouldn't need to deal with Dark Valefor) I was about 12 spots away from Quick Hit.
As for Skyrim. You don't get pants as separate clothing (which upset me), I couldn't see any stats to upgrade except stamina/magick/health, there are only three 'signs' (thief, mage or warrior), and there were less skills (one-handed and two-handed, as opposed to hand-to-hand, blade, blunt, no athletics and agility, etc).