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BeerTent

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May 8, 2011
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lacktheknack said:
How do you think interactions would go with our characters? I'm not sure what to make of yours yet.
Looking at your bio, I can actually see the two getting along. Once they meet and talk a bit.

I'm also thinking that the realization of "I can't do this alone" would bring Gray out a little more, get him asking around for favors, which of course... Isn't free. This will also bring him to divert attention to fulfilling those requests with something in return...

Maybe not such great friends with Peter, while Michael may be a target. Provided we get pockets in these uniforms.
 

TheIronRuler

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2HF said:
Name: Micheal (Mickey) Chance

Age: 23

Gender: Male

Appearance: 5'9", might be good looking if only he could put on a few pounds. Medium length blond hair. Green eyes that would melt the ladies, if not for the scrawniness.

Last Piece of memory (Dream Sequence): Running out of a card room and diving into his car, driving too fast down a wet street. It's raining and someone is pursuing. A couple sharing an umbrella walks into the road as he comes around a corner. He sees them too late and has to swerve hard. The rest is a blank.

Crimes (if any): Running up poker debts and petty thieving to help pay for the habit.

Bio: (Before the prison, Inside the Prison.) Compulsive gambler from the day he discovered online poker. When it became illegal, and therefore impossible, to play online he took to playing in illegal back room games, stealing from friends and family to cover his losses. He lost his job, his car, and his girl.

Inside he is quiet and quick to agree with others as he would not do well in any kind of physical confrontation. His food is often stolen from him without objection for this very reason. He dreams of escape but hasn't the courage or smarts to attempt it.
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I advises you to try and develop your bio a tad more so I could have more to work with. Reason why he ended up in jail, secrets, personality traits, etc.
Looks good so far.
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lacktheknack said:
This looks bloody fantastic.

<spoiler=Richard Bronson>Name: Richard Bronson

Age: 27

Gender: Male

Appearance: Very tall and broad, about six-foot-eight with a sixty-inch chest circumference and forty-two inch waist, with angular features, somewhat muscular but nothing really spectacular. He maintains a buzz cut. He is of Jewish descent. His head and limbs are of smaller-than-average proportion to his torso, but not by much. He has a large forehead, large facial bone structure, wide jaw, and generally looks uncannily like half a Neanderthal. His face is constantly etched with a vaguely worried and spaced-out expression, as if he's in a boring meeting and remembering that he left his oven on. He's wearing standard prison-miner garb, which is too tight for him. He has two reddened spots on his nose where glasses normally sit - he doesn't seem to need them now.

Last Memory (Dream Sequence): Richard stands in a geode, unable to see a way out. He panics and smashes at the beautiful crystals, they break easily. He carves a path to the wall of the geode, and starts examining it to see if he can break it. As he taps the wall of the geode, he hears ringing voices that speak gibberish and some creepy laughter, but no hollow areas to break. Suddenly, he realizes that the crystals are growing back, engulfing him. He stands helplessly as the crystal fills the area around him like water, covering his neck, his mouth, his nose, his eyes -

Crimes: Convicted of aggravated assault (pleaded innocent), embezzling funds (pleaded guilty) and uttering threats (pleaded guilty). Acquitted of two counts of stalking (pleaded innocent), two counts of attempted murder (pleaded innocent) and one count of robbery (pleaded guilty at recommendation of lawyer, was found innocent anyways).

Before prison bio: After graduating college at age twenty-one (more through hard work than smarts), Richard worked as a banker until age twenty-three, to the great confusion of everyone who saw him. Despite his intimidating size and general appearance, he never was interested in fights, and would rather solve disputes through games of cards or coin tosses. He maintained a successful and eventless career... until a series of run-ins with a paranoid conspiracy theorist who threatened to destroy his bank. The man filed dozens of suits against Richard, who had told him to shove off. In the stress of the looming lawsuits, he had clobbered one of his more annoying co-workers who tried to tweak him about the whole mess. It was his first fight, and it landed him an assault charge. The lawyer fees of the aftermath drove him deeply into debt, so his debts were added to his normal sentencing.

His family life is quiet. He didn't have a girlfriend upon arrest, nor did he maintain close ties with his parents - he didn't talk to them for a year before his arrest. He's very fond of his only sibling - a younger sister - and swore to always be there for her. He's kept in contact with her as best as he can while he's been in prison, but her latest expected letter hasn't arrived yet, two weeks late.

His childhood was fairly bland, with one black spot, grade six. Being nearly six feet in sixth grade doesn't do you many favors, especially if you're at a new school and don't leverage your height and build in a bullying way. Kids made his life hell for a couple weeks before Richard nearly snapped and smashed one against a wall. He reared back to punch... and never swung. He hated the lack of control he felt when angry, and vowed to never respond with violence to any issue he had. A promise he broke with the irritating co-worker.

As a teen, he had the usual hangups of "What do people think of me?" and "Why can't I get any girls to date me?", but these melted away as he tried to accept his stature and size. His main fears nowadays are coming across too aggressively and accidentally hurting people, side effects of his aversion to violence.

He doesn't have many friends, as most people regard him as threatening and scary, as well as his mildly workaholic nature leaving little time for people. The few friends he does make he remains fiercely loyal to, as if he subconciously realizes how precious the few friends he makes are.

Inside prison bio: Richard has spent the last four years working off his debts and sentences. He's finally paid off the last of his sentences, and now just has to pay off his debts. He hopes to finish soon. He mostly survived the last four years through a combination of physical intimidation and maintaining diplomatic ties with everyone important in the prison, and works hard in the mines to pay off his debts as quickly as possible.

His initial arrival was noted by absolutely everyone - typical - and many inmates took his appearance to be an assertion of dominance - also typical. Many prisoners floated off after his lack of interest in prison politics, power or even his fellow cell-mates became apparent, but a few have lingered. Richard has had his wardrobe shredded, knives left in his food, and hand-held mining equipment left stuck in his mattress, among other threatening gestures, but people rarely try to confront him.

He's been involved in four prison fights - two one-on-one fights, one three-on-one attack, and one minor riot. He won the personal fights, and successfully escaped the riot. He doesn't enjoy the fights, despises that fact that he's really rather good at it and feels anxious and guilty when he thinks of them.

He has made a couple friends in prison, mostly on mutualistic principles - they do things for Richard, such as find him extra rations, warn him of areas his enemies are hanging out in, find him yet another goddamned pair of shoes or cover his cleaning shifts, and Richard hangs around them, making them significantly safer. Richard's surprisingly docile nature and insignificant crime sheet has also somewhat endeared him to the guards, most of whom will stand around and chat with Richard a little bit if he's so inclined. They keep one hand on their bear spray at all times, though.

Additional Traits:
Poker Face: When he wants to be, Richard can be very hard to read. It's not perfect, but it comes in handy when trying to intimidate someone.
Top Heavy: Richard can do tons of damage to anything he walks briskly into. However, if he falls down, he falls HARD.
Empathetic: Although he's not good at communicating it, Richard is excellent at reading and sympathizing with people in pain. He wants to help downtrodden stand up for themselves, but doesn't know how to do it without looking overbearing and creepy.

Character V4
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Stamp of approval.
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BeerTent said:
I'd like to give this a shot.

Name: Gray Langdale
Age: 21
Gender: Male
Appearance: Short brown hair, seemed to be recently cut. He's Caucasian of English descent with green eyes and a somewhat stronger build. He has a tribal tattoo along his left arm, extending as far as his shoulder, along with the prison issued number-tat on his right arm.

Last Piece of memory: Gray had a friend. "Co!" He shouted as he ran away through the dark alleyways. Sirens could be heard. Nobody was surprised. "Don't you talk to them!" Gray shouted as he ran after the figure, his friend. "I don't kill people! I'm not an Accessory! I didn't know this was gonna happen!" As Gray's best friend ran into the street, Gray looked down to see the blood on his hands. He didn't know how it got there, but he was already suspicious enough that he couldn't follow his friend. "I didn't have any part of this! Co, I wasn't here!"

He was begging. Gray would never hurt anyone... But if his friend had betrayed him, after Gray tried so hard to keep him safe, it would be everything the police would ever want. The petty criminal would be locked away for finally committing murder of his best friend's girl. He had to run back into the darkness. Go up a floor or two and go into another building. He jumped up to grab onto a fire escape to climb the ladder to get into the building, but the blood on his hands would cause him to slip and fall.]

Crimes: Suspected of gang related crimes. 2 counts of theft, 1 counts of vandalism, and 1 count of breaking and entering. One additional count of murder thanks to a bad lawyer. Mind you, this is what they caught him for...

Bio:(Before) From the very beginning, Gray's father left the family when he was only two. The mother fell for an abusive man, who never treated anyone fairly nice. As a result Gray would never call him "dad" or "Stepdad" Despite him actually (and successfully) taking the role of a father figure, teaching him hunting, the girl talk, etc.

Gray was very much a loner. He kept everyone at a distance, and his very few circle of friends extremely close. His small circle of friends never committed any crime, and Gray would never ask them to, Except when it came to offloading things he had pick-pocketed or stolen. Co was very good at "Formatting" computers and reselling them, and Janet would always accept the pretty trinkets and Jewelry that Gray would give her.

Gray tried numerous times to hold a job, working at McDonalds, Wal-mart, a call center, and the Grocery Superstore, but he hated every job, every time. He often got fired within the month, or he just stopped going altogether, never bothering to pick up his last paycheque.

Gray was very much a petty thief. A pick-pocket, and someone who wasn't shy of breaking and entering. He learned tumbler locks[footnote]Which is pretty unlikely to be used in a Sci-fi prison...[/footnote], which is still widely used in homes today, very quickly, and can probably pick a more complicated lock is mere seconds. Easy locks could be broken into with just one "rake."

Eventually, as Gray partied, and exhibited his breaking and entering talents, a member of the 7th Street Blades contacted him with a simple task. Break in, open a lockbox, steal the contents, and return. Unsurprisingly, he succeeded with flying colors. As time went on, the rewards remained small, but so did the tasks, as Gray assured that Although he may know of people who needed to die, he would never harm or kill anyone, including members of the Blades. Thankfully, he was only ever backup. Make something disappear, go through with a deal, be a wallflower to keep people honest for a while... He would never associate himself with members of the gang, keeping his independence, and never learning of their awful secrets. He could hold his own.

Naturally, Gray would get caught. Someone would shout "Hey! Where's my wallet?!" Or "Oh fuck! My camera!!" The ability to keep cool on some iffy situations, as well as the ability to bolt into unknown places, expecting to jump at any time, slide under things, or grab onto a horizontal pole to swing from window to window made people wonder if he was a thief or ninja. He had never met someone who rivaled his ability to parkour along the streets of the city in the dark and evade capture. He was so good that police could never tie a face to his crimes.

It all went to hell when he warned his friends of "Something sketchy going down in a certain area." He didn't expect to see his friends, Co and Janet together in a relationship, let alone in that area when an execution was going on. She was caught, but Gray saved his friend by tackling him out of sight. Janet died to prevent any witnesses in the area, and Co presumably never forgave Gray for not letting him save his girlfriend. After looking over the body he heard the sirens and decided to make a break for it.

But blood-soaked hands would be his downfall. He was later picked up for suspected gang related activities resulting in the death of a Janet Ross. Although he was tried for other crimes, new evidence suggested he was also at the scene of Janet's death before the trial. His lawyer could not help keep the story straight, he paid for her death.

Bio:(Incarcerated)In prison, Gray's more of a "Try and escape" person, and not much of a digging person.Although Gray mostly kept to his own, (Also a terrible idea in any prison) everyone knew he was trying to escape, and thought he was crazy for it. However, not once was he caught in his attempts. No guard caught him in a place where he didn't belong, and he seemed fairly well behaved, if it weren't for the fact that he did little to no work. Gray is a very sneaky person, and could probably live, hidden away in those mines for three or so days before resurfacing. It may be his only hope for ever crawling out of the red.

Just like outside of prison, Gray didn't associate himself with criminals. Murders, thieves... He kept his guard up as if he were better than them, despite the fact he knew he could never be. He didn't want to get anyone involved in his escape plans because he knew that if they were caught, the hell that would be put in them would be too much, and they were simply incapable of what he was. Even though he lost his memory, he still retained his personality, his desire to move and flow, which again, is a strong detriment against him.

He's only been in the prison for a week or two. Gray is still fairly new to the area. He hasn't seen any familiar faces, but if he did, would he remember them?

Additional Perks:
Canadian Descent: Gray's got that funny accent, and knows a little French.
Parkour: Gray wins fights by running away, not by fighting back unless cornered.
Smoker: Gray doesn't smoke much, but when afraid, he might want one. (A pack can last him a few months)
Lockpicking: Gray knows tumbler locks, but these computer things with cards...? Fuck. fuhrgedaboutit.

Bio V2 complete.
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Stamp of approval.
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Evilpigeon said:
<spoiler=Peter Mullan>
Name: Peter Mullan
Age: 32
Gender: Male

Appearance:
The best word to use to describe Peter is wiry. Just shy of 6ft tall, Peter has a body built up thanks to the prison's gruelling combination of hard, manual labour and malnourishment. Peter once maintained neat and close cropped hair though depression and his time in prison shows itself here too in the form of a scraggy beard and wild, dirty unkempt hair. His eyes still stand out however, ruthlessly blue even though the rest of his expression makes it seem as though he's dead to the world.

Peter is dressed in standard prison garb and normally a long sleeved shirt which shielded various cuts, bruises and the occasional scar from the coal-dust.

Last Piece of memory (Dream Sequence):
The stone legs towered above Peter, craning up and shielding his eyes from the sun, he could just make out the tops of the stumps which leaned in worryingly above his head. Around him the landscape was featureless, save for a large rock, half buried in the sand to his left.

A faint roaring began as Peter moved to investigate. The rock was nearly spherical, covered with indents and protrusions that began to appear more and more like a giant and crudely carved head, probably off the statue. He wondered what had happened to the torso. The roaring sound began to get louder, a rich, persistant, rolling noise that shuddered somewhere deep inside him. Peter had at first dismissed it as the wind but now it sounded... heavy, mechanical, more like a car? Looking round, there was no sign of any vehicle or dust trail yet the engine noises kept on growing, louder and louder until it was right ontop of him.

A shriek.
Then a squeal of brakes ending in the audible crunch of bones. A minute's silence followed before the voice rang out.

`I am Peter, King of Kings:
Look on my works, ye mighty, and despair!'

The bitterness in its tone was tangible.


Crimes:
Manslaughter, pleading guilty. Peter was drunk, his girlfriend, Lucy, was trying to drag him back to their flat, he shoved her away into oncoming traffic. She was crushed beneath a blue Ford saloon.

Bio:
Born in the North of England, Peter never struggled with school. He wasn't excellent student but he was good enough and more importantly he'd always been good at persuading people to see things his way. So he worked hard and made sure he always had a reasonable excuse to stay late on the nights when his father was most likely to take out his troubles in a physical manner, in addition to his customary ethanol based solutions. For some reason, Peter never did have friends round.

It was perhaps because of his father that Peter became so good at reading people, the possible threat of being hit is an excellent motivator to learn how to guess what people are thinking. He was never sure whether or not to thank his Dad for that 'training' it certainly helped to make Peter a wealthy man as soon as he graduated from University. Working in the City, Peter made a name for himself in advertising; reading and understanding demographics was, if anything, easier than reading individuals.

Over time, as Peter was handed more and more responsibility within the agency he worked for, it became necessary for him to spend more and more time in the US until, eventually, he simply obtained a visa and moved.

At first, things continued to go well. Peter's position in the company kept on rising and he was living very comfortably in New York, he met a girl, Lucy Tanner. She was sharp and had a poker face so good that even he couldn't read her. If his life had stayed on track, Peter would probably have ended up on the company board with enough money saved to retire early and spend the rest of his time in comfort. Instead, he peaked.

Peter's job had been getting more and more difficult, many of the western economies that his company had been doing buisiness with had begun to fail, including the UK. Declining profits put him under pressure, the stress increased when, out of the blue his Father contacted him for the first time since he'd left home nearly 10 years ago, asking for money. Peter didn't know how to handle this and what made it worse was that he kept his troubles hidden from everyone as he always had. He was beginning to understand what his father had seen at the bottom of all those bottles so many years ago.

It all came to a head one night after a fight with Lucy; he'd started going for a drink every night after work and he was always drunk by the time he came home. She didn't like it. He'd left to go find some more to drink to try to forget the argument. According to the courts, Lucy found him hours later, propped again the bar of a local pub and tried to drag him home. As they left the bar, he tried to shove her away and she stumbled out into traffic.

In prison, Peter has found it increasingly difficult to avoid his past and frequently flits between anger and depression, leading him to become a surprising regular in prison fights and a stand-out trouble maker amongst the guards. Amongst many of the other prisoners, Peter is known as "the Mad Limey who attacked a guard with a mining drill." People tend to leave him alone.


How's this?
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Stamp of approval.
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That's 3 chars. I need 6, max 8.
 

BeerTent

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Damn... I'm hoping is 3-4 still enough to at least get the ball rolling. It's sort of looking unlikely we'll get an additional 2-3. D:
 

lacktheknack

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BeerTent said:
Damn... I'm hoping is 3-4 still enough to at least get the ball rolling. It's sort of looking unlikely we'll get an additional 2-3. D:
Maybe if we have a series of strategically placed bumps that double as further discussion?

I like how the personalities thus far are spreading out decently. There's no clones here.
 

2HF

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TheIronRuler said:
2HF said:
Name: Micheal (Mickey) Chance

Age: 23

Gender: Male

Appearance: 5'9", might be good looking if only he could put on a few pounds. Medium length blond hair. Green eyes that would melt the ladies, if not for the scrawniness.

Last Piece of memory (Dream Sequence): Running out of a card room and diving into his car, driving too fast down a wet street. It's raining and someone is pursuing. A couple sharing an umbrella walks into the road as he comes around a corner. He sees them too late and has to swerve hard. The rest is a blank.

Crimes (if any): Running up poker debts and petty thieving to help pay for the habit. Second Degree Murder

Bio: Started gambling online at the age of 16. Had some early success and got big headed about it. At 20 years old he decided to drop out of school to play poker full time and quickly went broke. Convinced that it was just a poor run of cards, he sold his car for practically nothing, believing it would turn around soon. Upon discovering these facts his parents kicked him out of the house and stopped paying for his schooling (they believed he was still in school for a few months). He stayed with friends for a few months, until they discovered that he'd been stealing from them to pay for his habit. His girlfriend, who was the sister of the friend he'd been staying with left him. He finally straightened up a bit and found a decent job as a janitor but it wasn't long before the tables called to him again. By the time he was 22 he'd been fired for repeatedly showing up late, smelling of smoke and Jack Daniels (his drink of choice at those late night card games). That day he sold everything he owned but the clothes on his back and the junker he was driving. That night he went back to the card room with every dollar he could lay claim to and sat down. He was soon down to the felt and put his car up as collateral. When that turned out as well as you'd expect he made a run for it. He jumped into his car and drove off. The alcohol in his system, the rain, and the pursuers proved too much to handle and after coming around a sharp corner Micheal killed a young couple.

Inside he is quiet and quick to agree with others as he would not do well in any kind of physical confrontation. His food is often stolen from him without objection for this very reason. He doesn't join in the card games that spring up here and there. That part of his life is over. He is deeply regretful for his actions. He dreams of escape but hasn't the courage or smarts to attempt it and believes he belongs here anyway.
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I advises you to try and develop your bio a tad more so I could have more to work with. Reason why he ended up in jail, secrets, personality traits, etc.
Looks good so far.
If you'd like more just say the word. I'll give it a shot.
 

lacktheknack

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2HF said:
TheIronRuler said:
2HF said:
Name: Micheal (Mickey) Chance

Age: 23

Gender: Male

Appearance: 5'9", might be good looking if only he could put on a few pounds. Medium length blond hair. Green eyes that would melt the ladies, if not for the scrawniness.

Last Piece of memory (Dream Sequence): Running out of a card room and diving into his car, driving too fast down a wet street. It's raining and someone is pursuing. A couple sharing an umbrella walks into the road as he comes around a corner. He sees them too late and has to swerve hard. The rest is a blank.

Crimes (if any): Running up poker debts and petty thieving to help pay for the habit. Second Degree Murder

Bio: Started gambling online at the age of 16. Had some early success and got big headed about it. At 20 years old he decided to drop out of school to play poker full time and quickly went broke. Convinced that it was just a poor run of cards, he sold his car for practically nothing, believing it would turn around soon. Upon discovering these facts his parents kicked him out of the house and stopped paying for his schooling. He stayed with friends for a few months, until they discovered that he'd been stealing from them to pay for his habit. His girlfriend, who was the sister of the friend he'd been staying with left him. He finally straightened up a bit and found a decent job as a janitor but it wasn't long before the tables called to him again. By the time he was 22 he'd been fired for repeatedly showing up late, smelling of smoke and Jack Daniels (his drink of choice at those late night card games). That day he sold everything he owned but the clothes on his back and the junker he was driving. That night he went back to the card room with every dollar he could lay claim to and sat down. He was soon down to the felt and put his car up as collateral. When that turned out as well as you'd expect he made a run for it. He jumped into his and drove off. The alcohol in his system, the rain, and the pursuers proved too much to handle and after coming around a sharp corner Micheal killed a young couple.

Inside he is quiet and quick to agree with others as he would not do well in any kind of physical confrontation. His food is often stolen from him without objection for this very reason. He doesn't join in the card games that spring up here and there. That part of his life is over. He is deeply regretful for his actions. He dreams of escape but hasn't the courage or smarts to attempt it and believes he belongs here anyway.
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I advises you to try and develop your bio a tad more so I could have more to work with. Reason why he ended up in jail, secrets, personality traits, etc.
Looks good so far.
If you'd like more just say the word. I'll give it a shot.
Do it! I like your character. He's going to be fun to watch trying to adapt to prison. :D
 

2HF

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lacktheknack said:
I like your character. He's going to be fun to watch trying to adapt to prison. :D
I hope you're not intending to make Mickey your *****...
 

lacktheknack

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2HF said:
lacktheknack said:
I like your character. He's going to be fun to watch trying to adapt to prison. :D
I hope you're not intending to make Mickey your *****...
On the contrary, he seems like the kind of inmate who I would keep safe from the other prisoners if he gets me things. :D
 

2HF

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lacktheknack said:
2HF said:
lacktheknack said:
I like your character. He's going to be fun to watch trying to adapt to prison. :D
I hope you're not intending to make Mickey your *****...
On the contrary, he seems like the kind of inmate who I would keep safe from the other prisoners if he gets me things. :D
We could work something out. Mickey might need someone watching his back those times when he grows a spine and stands up to someone.
 

lacktheknack

Je suis joined jewels.
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2HF said:
lacktheknack said:
2HF said:
lacktheknack said:
I like your character. He's going to be fun to watch trying to adapt to prison. :D
I hope you're not intending to make Mickey your *****...
On the contrary, he seems like the kind of inmate who I would keep safe from the other prisoners if he gets me things. :D
We could work something out. Mickey might need someone watching his back those times when he grows a spine and stands up to someone.
I just occurred to me that you should probably take the changes you made and put them in your original post. I missed them the first time, maybe Iron did too.
 

2HF

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TheIronRuler said:
I advises you to try and develop your bio a tad more so I could have more to work with. Reason why he ended up in jail, secrets, personality traits, etc.
Looks good so far.
Micheal (Mickey) Chance

Age: 23

Gender: Male

Appearance: 5'9", might be good looking if only he could put on a few pounds. Medium length blond hair. Green eyes that would melt the ladies, if not for the scrawniness.

Last Piece of memory (Dream Sequence): Running out of a card room and diving into his car, driving too fast down a wet street. It's raining and someone is pursuing. A couple sharing an umbrella walks into the road as he comes around a corner. He sees them too late and has to swerve hard. The rest is a blank.

Crimes (if any): Running up poker debts and petty thieving to help pay for the habit. Second Degree Murder

Bio: Started gambling online at the age of 16. Had some early success and got big headed about it. At 20 years old he decided to drop out of school to play poker full time and quickly went broke. Convinced that it was just a poor run of cards, he sold his car for practically nothing, believing it would turn around soon. Upon discovering these facts his parents kicked him out of the house and stopped paying for his schooling (they believed he was still in school for a few months). He stayed with friends for a few months, until they discovered that he'd been stealing from them to pay for his habit. His girlfriend, who was the sister of the friend he'd been staying with left him. He finally straightened up a bit and found a decent job as a janitor but it wasn't long before the tables called to him again. By the time he was 22 he'd been fired for repeatedly showing up late, smelling of smoke and Jack Daniels (his drink of choice at those late night card games). That day he sold everything he owned but the clothes on his back and the junker he was driving. That night he went back to the card room with every dollar he could lay claim to and sat down. He was soon down to the felt and put his car up as collateral. When that turned out as well as you'd expect he made a run for it. He jumped into his car and drove off. The alcohol in his system, the rain, and the pursuers proved too much to handle and after coming around a sharp corner Micheal killed a young couple.

Inside he is quiet and quick to agree with others as he would not do well in any kind of physical confrontation. His food is often stolen from him without objection for this very reason. He doesn't join in the card games that spring up here and there. That part of his life is over. He is deeply regretful for his actions. He dreams of escape but hasn't the courage or smarts to attempt it and believes he belongs here anyway.
 

TheIronRuler

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2HF said:
TheIronRuler said:
I advises you to try and develop your bio a tad more so I could have more to work with. Reason why he ended up in jail, secrets, personality traits, etc.
Looks good so far.
Micheal (Mickey) Chance

Age: 23

Gender: Male

Appearance: 5'9", might be good looking if only he could put on a few pounds. Medium length blond hair. Green eyes that would melt the ladies, if not for the scrawniness.

Last Piece of memory (Dream Sequence): Running out of a card room and diving into his car, driving too fast down a wet street. It's raining and someone is pursuing. A couple sharing an umbrella walks into the road as he comes around a corner. He sees them too late and has to swerve hard. The rest is a blank.

Crimes (if any): Running up poker debts and petty thieving to help pay for the habit. Second Degree Murder

Bio: Started gambling online at the age of 16. Had some early success and got big headed about it. At 20 years old he decided to drop out of school to play poker full time and quickly went broke. Convinced that it was just a poor run of cards, he sold his car for practically nothing, believing it would turn around soon. Upon discovering these facts his parents kicked him out of the house and stopped paying for his schooling (they believed he was still in school for a few months). He stayed with friends for a few months, until they discovered that he'd been stealing from them to pay for his habit. His girlfriend, who was the sister of the friend he'd been staying with left him. He finally straightened up a bit and found a decent job as a janitor but it wasn't long before the tables called to him again. By the time he was 22 he'd been fired for repeatedly showing up late, smelling of smoke and Jack Daniels (his drink of choice at those late night card games). That day he sold everything he owned but the clothes on his back and the junker he was driving. That night he went back to the card room with every dollar he could lay claim to and sat down. He was soon down to the felt and put his car up as collateral. When that turned out as well as you'd expect he made a run for it. He jumped into his car and drove off. The alcohol in his system, the rain, and the pursuers proved too much to handle and after coming around a sharp corner Micheal killed a young couple.

Inside he is quiet and quick to agree with others as he would not do well in any kind of physical confrontation. His food is often stolen from him without objection for this very reason. He doesn't join in the card games that spring up here and there. That part of his life is over. He is deeply regretful for his actions. He dreams of escape but hasn't the courage or smarts to attempt it and believes he belongs here anyway.
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It looks fine, but try and size the level of detail in your sheet compared to the level of detail in other sheets.
 

Rip Van Rabbit

~ UNLIMITED RULEBOOK ~
Apr 17, 2012
712
0
0
I'm really interested in this, just one quick question, is it possible for me to create a female character that gets mixed up in all this?

I'll get working on a character sheet as soon as I can, I literally read all this and was instantly compelled by the entire premise.
 

TheIronRuler

New member
Mar 18, 2011
4,283
0
0
RipVanTinkle said:
I'm really interested in this, just one quick question, is it possible for me to create a female character that gets mixed up in all this?

I'll get working on a character sheet as soon as I can, I literally read all this and was instantly compelled by the entire premise.
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I didn't imagine this would be resurrected. You should check and see if the others are interested as well.

There is no difference between men and women except for their different, segregated bunk-houses. You won't have men and women sleeping at the same area together, but besides that it's all open.

Don't drop the soap.
 

ThreeWords

New member
Feb 27, 2009
5,179
0
0
TheIronRuler said:
RipVanTinkle said:
I'm really interested in this, just one quick question, is it possible for me to create a female character that gets mixed up in all this?

I'll get working on a character sheet as soon as I can, I literally read all this and was instantly compelled by the entire premise.
.
I didn't imagine this would be resurrected. You should check and see if the others are interested as well.

There is no difference between men and women except for their different, segregated bunk-houses. You won't have men and women sleeping at the same area together, but besides that it's all open.

Don't drop the soap.
If this were to be resurrected, I would be interested in joining in. Now the Christmas rush has run it's course, Amazon are releasing their hold.

[sup]This may mean I'm soon to be out of a job, but at least I have free time again[/sup]
 

maninahat

New member
Nov 8, 2007
4,397
0
0
Awesome premise!

Name: "Sir" Hendley Littleton

Age: 22

Gender: Female

Appearance: Slender and slight, standing at around 5' 9''. She has very short, scraped back blonde hair. She possesses delicate features and dark, beedy eyes. She stands stiffly, and looks perpetually nervous. Rarely talks, and when she does, she speaks in a quiet, precise manner. The first thing anyone notices about Hendley is the extent of her androgyny. The casual observer can not tell one way or another if she is male or female, without a trip to the showers to confirm it either way. Think Tilda Swinton, [http://news.bbcimg.co.uk/media/images/48406000/jpg/_48406611_jex_755716_de27-1.jpg] but more so.

Last Piece of memory: Night time in a dark estate. Grand curtains fluttering in the breeze. A glass of scotch by the chaise longue. "Is this enough?" says a familiar voice, "Please god let it be enough". The sound of breaking glass, and a scream.

Crimes: Embezzlement and conspiracy to commit murder.

Bio: Before prison, Hendley lived in riches. As the only child of a nouveau-riche industrialist, She was brought up with an excellent education and taught all manner of things pertaining to life as a society girl. Her parents worked hard, and hardly ever met their daughter, and when they did, she barely registered to them. To them, she was simply a means to being accepted by the upper classes, and she grew to resent them for that fact.

As she got older and her features became less feminine, her family began to have their doubts about her viability as a debutante. Unable to find an interested partner, or even get along with most of the foppish, juvenile men she met, she frustrated any hopes her parents had for forging good connections with the rest of the societal elite. Eventually, her parents conceded that a marriage was off the books, and they decided to let her take part in the family business, out of sight and trouble.

Hedley made a far better business woman than a socialite, but sadly, it was a man that finally saw her fall into ruin. Her secret lover, Ryan Philips, was the only man she ever loved. Philips was a rake, and he successfully convinced her to steal from her own business to pay off his debts. When her father finally figured out what was going on, it was Philops who suggested a murder was necessary. Hendley, more distant from her own flesh and blood than ever before, eventually conceded. It was her who put the poison in her father's glass, and waited behind the curtain for him to finish his regular nightcap. Unfortunately for Hendley, a dose of poison failed to bring down the patriarch. In retaliation to her daughter's betrayal, Mr Littleton saw to it that Hendley was thrown into the mines. She was cast out of the family, doomed to a life of hard labour.

After entering the mines, Hendley was in a state of constant struggle. She was often bullied by the other women, who found fault with her boyish appearance and posh mannerisms, whilst her sex and retiring disposition puts her at perpetual risk around the men. This androgyny does have its uses though - with her appearance, she can easily pass off as either male or female. This permits her better access, resulting in her becoming an unofficial courier between male and female bunkhouses, in exchange for small amounts of supplies. This is just as well, considering she is hardly strong enough to do the physical labour.

When not mining she avoids the company of others, and passes the time by quietly contemplating life outside the mines. She curses the day she met Philips, but can't help yearning for him too. She hasn't seen him since her incarceration last year, and has long believed him to be dead.
 

TheIronRuler

New member
Mar 18, 2011
4,283
0
0
maninahat said:
Awesome premise!

Name: "Sir" Hendley Littleton

Age: 22

Gender: Female

Appearance: Slender and slight, standing at around 5' 9''. She has very short, scraped back blonde hair. She possesses delicate features and dark, beedy eyes. She stands stiffly, and looks perpetually nervous. Rarely talks, and when she does, she speaks in a quiet, precise manner. The first thing anyone notices about Hendley is the extent of her androgyny. The casual observer can not tell one way or another if she is male or female, without a trip to the showers to confirm it either way. Think Tilda Swinton, [http://news.bbcimg.co.uk/media/images/48406000/jpg/_48406611_jex_755716_de27-1.jpg] but more so.

Last Piece of memory: Night time in a dark estate. Grand curtains fluttering in the breeze. A glass of scotch by the chaise longue. "Is this enough?" says a familiar voice, "Please god let it be enough". The sound of breaking glass, and a scream.

Crimes: Embezzlement and conspiracy to commit murder.

Bio: Before prison, Hendley lived in riches. As the only child of a nouveau-riche industrialist, She was brought up with an excellent education and taught all manner of things pertaining to life as a society girl. Her parents worked hard, and hardly ever met their daughter, and when they did, she barely registered to them. To them, she was simply a means to being accepted by the upper classes, and she grew to resent them for that fact.

As she got older and her features became less feminine, her family began to have their doubts about her viability as a debutante. Unable to find an interested partner, or even get along with most of the foppish, juvenile men she met, she frustrated any hopes her parents had for forging good connections with the rest of the societal elite. Eventually, her parents conceded that a marriage was off the books, and they decided to let her take part in the family business, out of sight and trouble.

Hedley made a far better business woman than a socialite, but sadly, it was a man that finally saw her fall into ruin. Her secret lover, Ryan Philips, was the only man she ever loved. Philips was a rake, and he successfully convinced her to steal from her own business to pay off his debts. When her father finally figured out what was going on, it was Philops who suggested a murder was necessary. Hendley, more distant from her own flesh and blood than ever before, eventually conceded. It was her who put the poison in her father's glass, and waited behind the curtain for him to finish his regular nightcap. Unfortunately for Hendley, a dose of poison failed to bring down the patriarch. In retaliation to her daughter's betrayal, Mr Littleton saw to it that Hendley was thrown into the mines. She was cast out of the family, doomed to a life of hard labour.

After entering the mines, Hendley was in a state of constant struggle. She was often bullied by the other women, who found fault with her boyish appearance and posh mannerisms, whilst her sex and retiring disposition puts her at perpetual risk around the men. This androgyny does have its uses though - with her appearance, she can easily pass off as either male or female. This permits her better access, resulting in her becoming an unofficial courier between male and female bunkhouses, in exchange for small amounts of supplies. This is just as well, considering she is hardly strong enough to do the physical labour.

When not mining she avoids the company of others, and passes the time by quietly contemplating life outside the mines. She curses the day she met Philips, but can't help yearning for him too. She hasn't seen him since her incarceration last year, and has long believed him to be dead.
.
This one keeps getting revived. I will review your sheet, but I don't know any of the people who submitted a character would still be up for the game.

I like the concept and I approve the little courier side business. It'll be nice having women in the group.

I didn't find any issues. Do you have any questions?
 

maninahat

New member
Nov 8, 2007
4,397
0
0
TheIronRuler said:
maninahat said:
Awesome premise!

Name: "Sir" Hendley Littleton

Age: 22

Gender: Female

Appearance: Slender and slight, standing at around 5' 9''. She has very short, scraped back blonde hair. She possesses delicate features and dark, beedy eyes. She stands stiffly, and looks perpetually nervous. Rarely talks, and when she does, she speaks in a quiet, precise manner. The first thing anyone notices about Hendley is the extent of her androgyny. The casual observer can not tell one way or another if she is male or female, without a trip to the showers to confirm it either way. Think Tilda Swinton, [http://news.bbcimg.co.uk/media/images/48406000/jpg/_48406611_jex_755716_de27-1.jpg] but more so.

Last Piece of memory: Night time in a dark estate. Grand curtains fluttering in the breeze. A glass of scotch by the chaise longue. "Is this enough?" says a familiar voice, "Please god let it be enough". The sound of breaking glass, and a scream.

Crimes: Embezzlement and conspiracy to commit murder.

Bio: Before prison, Hendley lived in riches. As the only child of a nouveau-riche industrialist, She was brought up with an excellent education and taught all manner of things pertaining to life as a society girl. Her parents worked hard, and hardly ever met their daughter, and when they did, she barely registered to them. To them, she was simply a means to being accepted by the upper classes, and she grew to resent them for that fact.

As she got older and her features became less feminine, her family began to have their doubts about her viability as a debutante. Unable to find an interested partner, or even get along with most of the foppish, juvenile men she met, she frustrated any hopes her parents had for forging good connections with the rest of the societal elite. Eventually, her parents conceded that a marriage was off the books, and they decided to let her take part in the family business, out of sight and trouble.

Hedley made a far better business woman than a socialite, but sadly, it was a man that finally saw her fall into ruin. Her secret lover, Ryan Philips, was the only man she ever loved. Philips was a rake, and he successfully convinced her to steal from her own business to pay off his debts. When her father finally figured out what was going on, it was Philops who suggested a murder was necessary. Hendley, more distant from her own flesh and blood than ever before, eventually conceded. It was her who put the poison in her father's glass, and waited behind the curtain for him to finish his regular nightcap. Unfortunately for Hendley, a dose of poison failed to bring down the patriarch. In retaliation to her daughter's betrayal, Mr Littleton saw to it that Hendley was thrown into the mines. She was cast out of the family, doomed to a life of hard labour.

After entering the mines, Hendley was in a state of constant struggle. She was often bullied by the other women, who found fault with her boyish appearance and posh mannerisms, whilst her sex and retiring disposition puts her at perpetual risk around the men. This androgyny does have its uses though - with her appearance, she can easily pass off as either male or female. This permits her better access, resulting in her becoming an unofficial courier between male and female bunkhouses, in exchange for small amounts of supplies. This is just as well, considering she is hardly strong enough to do the physical labour.

When not mining she avoids the company of others, and passes the time by quietly contemplating life outside the mines. She curses the day she met Philips, but can't help yearning for him too. She hasn't seen him since her incarceration last year, and has long believed him to be dead.
.
This one keeps getting revived. I will review your sheet, but I don't know any of the people who submitted a character would still be up for the game.

I like the concept and I approve the little courier side business. It'll be nice having women in the group.

I didn't find any issues. Do you have any questions?
No questions right now, I just hope that this one can get off the ground. It has a lot of potential, and you seem like a competent writer (you get points for the song reference and all).