Just saw a lot of threads on other forums about the Enchant - Alchemy - Smithing cycle. Where people spend many hours grinding it out, making potions to improve their enchanting, to make enchantments to enhance their potion making, then making potions to enhance their enchantments against, etc, etc. The funny thing is, having done all that their character is level 50+, so in dungeons they would face level 50+ enemies. Just seems pointless.
So I thought of this, instead of the above, why not just max out your destruction magic skill, and nothing else (a bit of restoration too, cos it's necessary), I'm pretty sure you can complete the game before you hit level 20. I think making an ultra low level / high damage character that requires no gear and no money would be super cool. I'm not doing that on my first play through though, cos I want to play the game
So I thought of this, instead of the above, why not just max out your destruction magic skill, and nothing else (a bit of restoration too, cos it's necessary), I'm pretty sure you can complete the game before you hit level 20. I think making an ultra low level / high damage character that requires no gear and no money would be super cool. I'm not doing that on my first play through though, cos I want to play the game