I explored the whole damn continent. There ain't that much amazing there. See each of those things once, and you've seen them all.thememan said:Of course if we ignore the tundra setting, the grasslands settings, the frigid and insurmountable mountain settings, the glacial settings, the taiga settings, the riverine settings, the hot-springs settings, the swamp settings, the massive Foresworn encampment setting, the monoliths, the vastly different cities, the vast abandoned Dwemer cities, the massive caverns with bizarre organisms, the various forts and the like, and everything else there is totally a lack of variety in Skyrim.
Or it's because people prefer to be forcefed a picturesque view, and can't be bothered to actually pay attention to damn near anything or explore for themselves. I'm a little torn as to which is more likely.
And believe me, I can pay attention to the landscape and get my own picturesque views - its how I get my desktop backgrounds. Once I've seen one example of something in Skyrim, I've seen almost all examples of it. Seen a Dwemer ruin? Cool, now you know them all. Most follow the same basic layout too. Seen a cavern with a troll in it? You've seen most caverns, though some might have a giant or a bug thing in them. Every fort is almost entirely - if not entirely - the same as every other fort.
And if you put that much difference in the Tundra, Taiga and grassland settings in Skyrim, or the fact that one setting now has tents on it making it so much different from the rest of that setting, I'd hate to see what you call monotonous.