I could see a unmutated falmer as a follow but yeah... they wont add Falmer as a playable race.
but the argonian invasion really wasn't that........................... ohh forget it.Jynthor said:There'd be no point to adding more races anyway. Everyone already reacts the same to you no matter what you play, sure you get the occasional comment but that's about it.
They didn't want you to be left out on content if you picked a certain race, but honestly, I just find that stupid, I'm in favour of consequences.
On my first playthrough I decided to roleplay a Dunmer who hated Argonians, what a disaster that turned out to be. All Argonians treated me like their buddy and I didn't have any kind of special dialogue with them.
You'd kind of expect there to a hate fest going on if you met the people who pulled a near genocide right after your entire country got blown up by a moon.
It was a coward's act, Argonians are milk drinkers, let me tell you!SajuukKhar said:but the argonian invasion really wasn't that........................... ohh forget it.Jynthor said:There'd be no point to adding more races anyway. Everyone already reacts the same to you no matter what you play, sure you get the occasional comment but that's about it.
They didn't want you to be left out on content if you picked a certain race, but honestly, I just find that stupid, I'm in favour of consequences.
On my first playthrough I decided to roleplay a Dunmer who hated Argonians, what a disaster that turned out to be. All Argonians treated me like their buddy and I didn't have any kind of special dialogue with them.
You'd kind of expect there to a hate fest going on if you met the people who pulled a near genocide right after your entire country got blown up by a moon.
The Argonians only ever invaded the very southern part of Morrowind, the part of Morrowind that was ancestrally part of Black Marsh, and part of The Hist's domain. They did kill a lot of Dunmer, but it really wasn't some revenge war, or some attempt at genocide, it was just them taking back their land.Jynthor said:It was a coward's act, Argonians are milk drinkers, let me tell you!
Seriously though, now you made me curious, what were you going to say?
Alright, but my point still stands, there is a severe lack of roleplaying choices. Actually the dialogue in general is pretty terrible, most of the time I'm forced to say things my character wouldn't. That is actually why I preferred Oblivion's topic system, you can select a topic, imagine what your character says, and then you get an answer to it.SajuukKhar said:The Argonians only ever invaded the very southern part of Morrowind, the part of Morrowind that was ancestrally part of Black Marsh, and part of The Hist's domain. They did kill a lot of Dunmer, but it really wasn't some revenge war or some attempt at genocide, it was just them taking back their land.Jynthor said:It was a coward's act, Argonians are milk drinkers, let me tell you!
Seriously though, now you made me curious, what were you going to say?
And even after conquering the southern part they just sat there, not doing anything, not attempting to take more of Morrowind when they easily could have.
To give you an example of how little they took over here is a map of Morrowind
http://images.uesp.net/f/ff/Racemap05S-Morrowind.jpg
According to the Dunmer, Mournhold and the areas directly south of it are still part of the dunmer lands.
You can see how little of Morrowind the Argoanis actually ever stepped foot in.
I personally never experienced a place were my character was forced to say something I didn't want to.Jynthor said:Alright, but my point still stands, there is a severe lack of roleplaying choices. Actually the dialogue in general is pretty terrible, most of the time I'm forced to say things my character wouldn't. That is actually why I preferred Oblivion's topic system, you can select a topic, imagine what your character says, and then you get an answer to it.
Immediately made me think of the Drow from Dungeons and Dragons. The Faerun ones, not the Xen'drik ones.Cheeseman Muncher said:But the Falmer were awesome. =< Annoying at times, but the whole "betrayed by the Dwemer and left to rot underground" thing made me feel quite sorry for them. Even if they were trying to slice me open. A lot.SmashLovesTitanQuest said:So the two most annoying fucking things in the vanilla game (falmer and vampires) + crossbows.
I'll pass.
Considering I took part in the Dragon Apocalypse? Pretty freaking awesomely all things considered.Jynthor said:Yeah, join the dragons and let Alduin eat the world, tell me how that worked out for you.Metalix Knightmare said:Seriously, you don't need to sympathize with the omnicidal elves in order to want to purge Skyrim of most of the Nords.Jynthor said:We know, you post that in every damn fantasy related thread you come across.Valis88 said:I agree. I felt so sorry for the Falmer, after I learned what happened to them. Skyrim belongs to them.Cheeseman Muncher said:But the Falmer were awesome. =< Annoying at times, but the whole "betrayed by the Dwemer and left to rot underground" thing made me feel quite sorry for them. Even if they were trying to slice me open. A lot.
I swear this game, really needs some 'elven revenge' DLC, I'm sick of being made to care for,and 'save' those unwashed, ignorant Nords.
I want DLC that let's me help the Thalmore win. >_>
Help the Thalmor, pfft. The voices in my head make more sense than that...
I'd rather take an option that would let me join or rule the dragons. Like to see Ulfric's kingslaying face when a fleet of dragons come down to burn it all. Muhahahaha!
Now that'd be a awesome. An Elder Scrolls themed Heavy metal album. Get on it, Bethesda!Metalix Knightmare said:Considering I took part in the Dragon Apocalypse? Pretty freaking awesomely all things considered.
Even worlds must end at some point. Might as well be due to something that would be put on a heavy metal cover.
Some of the Dwemer ruins where much better than dungeons in Oblivion, but most where the annoying Draugr ones.SmashLovesTitanQuest said:Nah, you are right.Frozen Donkey Wheel2 said:My main problem with the game right here. Maybe I'm just not doing it right, but it seems like 60% of the quests boil down to "raid random zombie-filled dungeon". I don't know, it seems to me like Oblivion had a bit more variety, though that could just be my nostalgia-glasses.Fr said:anc[is]Just be grateful its not more Drauger and snake/bird/whale puzzlesSmashLovesTitanQuest said:So the two most annoying fucking things in the vanilla game (falmer and vampires) + crossbows.
I'll pass.
Enter random dungeon in Oblivion. Its inhabited by one or more of the following: animals, necromancers, magicians, bandits, daedra, vampires and maybe one or two more I am missing. If there are magicians theres a good chance they will summon a variety of different species. On top of that: while the dungeons in Oblivion are identical, they still branch out into different rooms and parts.
Enter random dungeon in Skyrim. Its inhabited by one of the following: bandits, vampires, draugr. The entire dungeon is as linear as Battlefield 3's campaign and somewhere along the line theres going to be an easy snake bird whale puzzle.
Damn. Prehaps a rogue would fare better with it then?Jynthor said:I don't know, applying rouge with a crossbow might hurt.Patrick Buck said:Crossbows! F*** yeah. Crossbows are a rouge's best choice, now I can almost compleatly re-create my original DND character. ^_^
Agreed, They'd all be very impractical weapons for the kind of combat you're in anyway. I'm all for variety but the amount of crap Bethesda got for not including them was ridiculous.SajuukKhar said:As glad as I am that they are adding new weapon types I never understood peoples hardons for crossbows, spears, and halberds.
they were like the three shittiest weapon types in Morrowind.
that is why they were removed... because they sucked, and almost no one used them.
That's not how TES perks work, Oh why did they have to call them perks? Could have avoided all the confusion by calling them abilities or whatever.StraightToHeck said:I'm still waiting for the day they re-introduce the Bloody Mess perk from Fallout; combine it with the new killcams and you could suplex people till their heads explode RE4 style