Skyrim DLC: Crossbows and Snow Elves? (Rumour)

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SajuukKhar

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I could see a unmutated falmer as a follow but yeah... they wont add Falmer as a playable race.
 

Rai^3

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I'd much rather see throwing knives over crossbows, personally; such a thing would actually take advantage of the dual-wielding aspect.

While they're at it, if they want to implement a Hand-to-Hand skill, they'd make a very happy Rai.
 

Jynthor

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There'd be no point to adding more races anyway. Everyone already reacts the same to you no matter what you play, sure you get the occasional comment but that's about it.
They didn't want you to be left out on content if you picked a certain race, but honestly, I just find that stupid, I'm in favour of consequences.

On my first playthrough I decided to roleplay a Dunmer who hated Argonians, what a disaster that turned out to be. All Argonians treated me like their buddy and I didn't have any kind of special dialogue with them.

You'd kind of expect there to a hate fest going on if you met the people who pulled a near genocide right after your entire country got blown up by a moon.
 

Storm Dragon

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Judging from the names of the files, they appear to be adding a way for vampires to drink people who are awake, a change that might get me to actually play one.

Of course, if they made this possible, it would really seal the deal:
 

SajuukKhar

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Jynthor said:
There'd be no point to adding more races anyway. Everyone already reacts the same to you no matter what you play, sure you get the occasional comment but that's about it.
They didn't want you to be left out on content if you picked a certain race, but honestly, I just find that stupid, I'm in favour of consequences.

On my first playthrough I decided to roleplay a Dunmer who hated Argonians, what a disaster that turned out to be. All Argonians treated me like their buddy and I didn't have any kind of special dialogue with them.

You'd kind of expect there to a hate fest going on if you met the people who pulled a near genocide right after your entire country got blown up by a moon.
but the argonian invasion really wasn't that........................... ohh forget it.
 

Jynthor

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SajuukKhar said:
Jynthor said:
There'd be no point to adding more races anyway. Everyone already reacts the same to you no matter what you play, sure you get the occasional comment but that's about it.
They didn't want you to be left out on content if you picked a certain race, but honestly, I just find that stupid, I'm in favour of consequences.

On my first playthrough I decided to roleplay a Dunmer who hated Argonians, what a disaster that turned out to be. All Argonians treated me like their buddy and I didn't have any kind of special dialogue with them.

You'd kind of expect there to a hate fest going on if you met the people who pulled a near genocide right after your entire country got blown up by a moon.
but the argonian invasion really wasn't that........................... ohh forget it.
It was a coward's act, Argonians are milk drinkers, let me tell you!
Seriously though, now you made me curious, what were you going to say?
 

SajuukKhar

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Jynthor said:
It was a coward's act, Argonians are milk drinkers, let me tell you!
Seriously though, now you made me curious, what were you going to say?
The Argonians only ever invaded the very southern part of Morrowind, the part of Morrowind that was ancestrally part of Black Marsh, and part of The Hist's domain. They did kill a lot of Dunmer, but it really wasn't some revenge war, or some attempt at genocide, it was just them taking back their land.

And even after conquering the southern part they just sat there, not doing anything, not attempting to take more of Morrowind when they easily could have.

To give you an example of how little they took over here is a map of Morrowind
http://images.uesp.net/f/ff/Racemap05S-Morrowind.jpg

According to the Dunmer, Mournhold and the areas directly south of it are still part of the dunmer lands. You can see how little of Morrowind the Argomians actually ever stepped foot in.

Also the war was nearly 200 years ago, the dunmer got over it mostly.
 

Jynthor

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SajuukKhar said:
Jynthor said:
It was a coward's act, Argonians are milk drinkers, let me tell you!
Seriously though, now you made me curious, what were you going to say?
The Argonians only ever invaded the very southern part of Morrowind, the part of Morrowind that was ancestrally part of Black Marsh, and part of The Hist's domain. They did kill a lot of Dunmer, but it really wasn't some revenge war or some attempt at genocide, it was just them taking back their land.

And even after conquering the southern part they just sat there, not doing anything, not attempting to take more of Morrowind when they easily could have.

To give you an example of how little they took over here is a map of Morrowind
http://images.uesp.net/f/ff/Racemap05S-Morrowind.jpg

According to the Dunmer, Mournhold and the areas directly south of it are still part of the dunmer lands.

You can see how little of Morrowind the Argoanis actually ever stepped foot in.
Alright, but my point still stands, there is a severe lack of roleplaying choices. Actually the dialogue in general is pretty terrible, most of the time I'm forced to say things my character wouldn't. That is actually why I preferred Oblivion's topic system, you can select a topic, imagine what your character says, and then you get an answer to it.
 

SajuukKhar

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Jynthor said:
Alright, but my point still stands, there is a severe lack of roleplaying choices. Actually the dialogue in general is pretty terrible, most of the time I'm forced to say things my character wouldn't. That is actually why I preferred Oblivion's topic system, you can select a topic, imagine what your character says, and then you get an answer to it.
I personally never experienced a place were my character was forced to say something I didn't want to.

People ask me to pick up their stuff for them I just say no.
 

Samantha Burt

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Cheeseman Muncher said:
SmashLovesTitanQuest said:
So the two most annoying fucking things in the vanilla game (falmer and vampires) + crossbows.

I'll pass.
But the Falmer were awesome. =< Annoying at times, but the whole "betrayed by the Dwemer and left to rot underground" thing made me feel quite sorry for them. Even if they were trying to slice me open. A lot.
Immediately made me think of the Drow from Dungeons and Dragons. The Faerun ones, not the Xen'drik ones.
 

Metalix Knightmare

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Jynthor said:
Metalix Knightmare said:
Jynthor said:
Valis88 said:
Cheeseman Muncher said:
But the Falmer were awesome. =< Annoying at times, but the whole "betrayed by the Dwemer and left to rot underground" thing made me feel quite sorry for them. Even if they were trying to slice me open. A lot.
I agree. I felt so sorry for the Falmer, after I learned what happened to them. Skyrim belongs to them.

I swear this game, really needs some 'elven revenge' DLC, I'm sick of being made to care for,and 'save' those unwashed, ignorant Nords.

I want DLC that let's me help the Thalmore win. >_>
We know, you post that in every damn fantasy related thread you come across.
Help the Thalmor, pfft. The voices in my head make more sense than that...
Seriously, you don't need to sympathize with the omnicidal elves in order to want to purge Skyrim of most of the Nords.

I'd rather take an option that would let me join or rule the dragons. Like to see Ulfric's kingslaying face when a fleet of dragons come down to burn it all. Muhahahaha!
Yeah, join the dragons and let Alduin eat the world, tell me how that worked out for you.
Considering I took part in the Dragon Apocalypse? Pretty freaking awesomely all things considered.

Even worlds must end at some point. Might as well be due to something that would be put on a heavy metal cover.
 

Jynthor

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Metalix Knightmare said:
Considering I took part in the Dragon Apocalypse? Pretty freaking awesomely all things considered.

Even worlds must end at some point. Might as well be due to something that would be put on a heavy metal cover.
Now that'd be a awesome. An Elder Scrolls themed Heavy metal album. Get on it, Bethesda!
 

SajuukKhar

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while the......... making of a heavy metal Elder scrolls album cover is unlikely............. Michael Kirkbride and Lady Nerevar are making a comic soon.

you can read part of the script already.
http://forums.bethsoft.com/topic/1369966-i-dont-pretend-to-know-what-love-is-for-everyone/

the first and 37th posts are the ones with the first 5 pages of the 16 page comic.
 

J Tyran

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SmashLovesTitanQuest said:
Frozen Donkey Wheel2 said:
Fr said:
anc[is]
SmashLovesTitanQuest said:
So the two most annoying fucking things in the vanilla game (falmer and vampires) + crossbows.

I'll pass.
Just be grateful its not more Drauger and snake/bird/whale puzzles
My main problem with the game right here. Maybe I'm just not doing it right, but it seems like 60% of the quests boil down to "raid random zombie-filled dungeon". I don't know, it seems to me like Oblivion had a bit more variety, though that could just be my nostalgia-glasses.
Nah, you are right.

Enter random dungeon in Oblivion. Its inhabited by one or more of the following: animals, necromancers, magicians, bandits, daedra, vampires and maybe one or two more I am missing. If there are magicians theres a good chance they will summon a variety of different species. On top of that: while the dungeons in Oblivion are identical, they still branch out into different rooms and parts.

Enter random dungeon in Skyrim. Its inhabited by one of the following: bandits, vampires, draugr. The entire dungeon is as linear as Battlefield 3's campaign and somewhere along the line theres going to be an easy snake bird whale puzzle.
Some of the Dwemer ruins where much better than dungeons in Oblivion, but most where the annoying Draugr ones.
 

Patrick Buck

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Jynthor said:
Patrick Buck said:
Crossbows! F*** yeah. Crossbows are a rouge's best choice, now I can almost compleatly re-create my original DND character. ^_^
I don't know, applying rouge with a crossbow might hurt.
Damn. Prehaps a rogue would fare better with it then?
Either way. CROSSBOWS.
 

SajuukKhar

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As glad as I am that they are adding new weapon types I never understood peoples hardons for crossbows, spears, and halberds.

they were like the three shittiest weapon types in Morrowind.

that is why they were removed... because they sucked, and almost no one used them.
 

StraightToHeck

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I'm still waiting for the day they re-introduce the Bloody Mess perk from Fallout; combine it with the new killcams and you could suplex people till their heads explode RE4 style
 

Jynthor

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SajuukKhar said:
As glad as I am that they are adding new weapon types I never understood peoples hardons for crossbows, spears, and halberds.

they were like the three shittiest weapon types in Morrowind.

that is why they were removed... because they sucked, and almost no one used them.
Agreed, They'd all be very impractical weapons for the kind of combat you're in anyway. I'm all for variety but the amount of crap Bethesda got for not including them was ridiculous.
But if they add them now, fine by my, I just won't be using them. However I really hope they will never introduce Shuriken and darts again. I mean c'mon. Personally I'm no fan of the katana either, but they have become the signature weapon of the Blades. So, nothing we can do about it.

StraightToHeck said:
I'm still waiting for the day they re-introduce the Bloody Mess perk from Fallout; combine it with the new killcams and you could suplex people till their heads explode RE4 style
That's not how TES perks work, Oh why did they have to call them perks? Could have avoided all the confusion by calling them abilities or whatever.