I'm not trying to instigate a flame war here--rather, I think this is a valid point to raise in an ongoing discussion--but Skyrim fanboys really need to stop with their consensus GOTY proclamations. Because the fact is, right now it has around 95 on Metacritic, on all three platforms. Like Portal 2 (which is smarter). And Arkham City (which is more streamlined). And Uncharted 3 (which is more cinematic). Heck, Skyward Sword could easily top Skyrim's metascore--anyone with a firm grasp of gaming history shouldn't count Nintendo out, even if Skyrim has become to an increasingly isolated demographic of 'hardcore' taste-makers what MW3 is to the frat crowd.
I use Metacritic simply as a communicable benchmark, though, in illustrating a broader point--2011 has been a fertile year for blockbuster, AAA games, and without an Ocarina of Time-like critical smash there's no single title that's likely to unify the press and gamers at large in unanimous GOTY praise. What's ironic about this is that the hype for Skyrim has been so deafening that it's likely to tarnish the critical perception of the game--perversely, anything less than roundabout 10.0 scores for Skyrim (which it has its fair share of, to be fair) almost seems like a bit of a letdown; unlikely as its current reception is to automatically catapult it to the leading position of this year's releases. Instead, we seem to be getting a game on par with Arkham City. Bigger isn't better, folks--in 2002, Morrowind's approach was truly novel. A decade on, Skyrim's size still commands a level of interest, but it's unlikely to reshape the game industry as we know it.
I'll probably pick up Skyrim in December--seems apropos, with the snow and all--and I hope to enjoy it. Even if I'll have to combat the notion, while playing it, that the game is a disappointment if it can't cure malaria and make me a goddamn sandwich.
P.S. No pun intended with the title.
I use Metacritic simply as a communicable benchmark, though, in illustrating a broader point--2011 has been a fertile year for blockbuster, AAA games, and without an Ocarina of Time-like critical smash there's no single title that's likely to unify the press and gamers at large in unanimous GOTY praise. What's ironic about this is that the hype for Skyrim has been so deafening that it's likely to tarnish the critical perception of the game--perversely, anything less than roundabout 10.0 scores for Skyrim (which it has its fair share of, to be fair) almost seems like a bit of a letdown; unlikely as its current reception is to automatically catapult it to the leading position of this year's releases. Instead, we seem to be getting a game on par with Arkham City. Bigger isn't better, folks--in 2002, Morrowind's approach was truly novel. A decade on, Skyrim's size still commands a level of interest, but it's unlikely to reshape the game industry as we know it.
I'll probably pick up Skyrim in December--seems apropos, with the snow and all--and I hope to enjoy it. Even if I'll have to combat the notion, while playing it, that the game is a disappointment if it can't cure malaria and make me a goddamn sandwich.
P.S. No pun intended with the title.