I know exactly why this one happens, and it's pretty obvious after playing with the physics a bit.Dr. wonderful said:Um, I think they going to keep that one. Because it's damn hilarious.Bucht said:So far I've had:
-The giant hits you and you go flying bug
!
For instance: in one cave I found some carts that you could bump and move around. I started running them into walls. The thing is, in this game, objects with physics don't slow you down or interact with non-physics objects, like the player or ground. They only bounce off those as hard surfaces and move to get out of the object if they end up going through each other. So when you push a cart into the wall, you just walk right up to the wall and the cart goes through you. It deals you damage and goes flying across the cave.
So when giants hit you and you become a ragdoll, suddenly a fast-moving non-physics object is forcing a physics object into the solid ground. The ragdoll has to move pretty fast in a short time to un-stick itself from the objects around it, so it goes up. From there, physics take over and the ragdoll goes sailing into the clouds.
Simple glitch, but hell if I know how they could fix it. It's deeply rooted in the physics system in the game so it could be difficult to fix.