No, development for the game began after Origins was completed. True production began when the success of both the sales and reviews of Origins were apparent.Woodsey said:No one with two brain cells to rub together would make the comparison, especially not in the sense of combat, and especially not in the sense of tactical, party-based, pseudo-turn-based combat versus real-time combat.Abandon4093 said:They're both fantasy games with dragons. That's like saying you weren't aware CoD and BF were competing.Soviet Heavy said:I wasn't aware they were competing with each other.
Granted there was a large gap between releases. But the games are going to be compared.
Origins came out in late 2009, DA2 came out in 2011, work on DA2 was begun before Origins was completed. Not that a few months over a year is enough time, but saying its 7-10 is giving them way too much absolution.Radeonx said:Well, Dragon Age 2 was completely and utterly rushed by EA, where Bethesda had more than 7-10 months to make a game.
The project leads shoulder the blame too. Especially when you look at some of the comments they've made in the forums (the lead writer makes me want to hurt myself), and post-release interviews they've given.
Dragon Age 2 was a rushed title that had a little over a year in development. Skyrim had 3, if not more, years of development.
However, I agree with you about the project leads. The lead writer is an absolute jackass who blamed bad review scores on 4chan and trolls the Bioware forums. Mike Laidlaw doesn't have that great of a vision either.
However, if Dragon Age 2 had anywhere the development time that Skyrim did, it would be magnificent - as would many games if they had that time frame.
The reason Bethesda is able to create such massive, detailed games is because they have years of development. This is not a fair comparison.
Origins and Skyrim would be a more fair comparison, and both of those are close.