First of all, is it meant to be more action-oriented like Oblivion, or focus more on the RPG aspect like Morrowind did? Secondly, how is fast travel going to be implemented? Again, will it be like in Morrowind where you have to pay for it, or like in Oblivion where it's basically a teleport button (something I never much liked) Finally, is it going to have level scaling? (something else I don't care much for).
Thanks in advance?
Thanks in advance?