Skyrim truly looks outdated and average

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trsmassive

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Sep 12, 2011
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I have just watched the gameplay videos for Skyrim and I am nothing but underwhelmed.

PART 1 http://www.youtube.com/watch?v=I2_msV2gGJQ
PART 2 http://www.youtube.com/watch?v=-7PMYnjGD6g
PART 3 http://www.youtube.com/watch?v=FJAB2QGna_g

First of all, the AI.
Watch from 0:25 of part 2, as the enemy's friend is killed right in front of him, he reacts by putting his fists up and staring at the wall behind his friend's dead body, not looking around, not thinking "Hmm, I do wonder where that sure looking arrow came from" but instead he effectively challenges the cave wall to a duel and is taken advantage of by the player, some would technically call this broken gameplay; Immersion null.

Now watch 3:07, Mr Deathlord is obviously smashing through that wall there, not for fun, but with the sole intention of smashing the said player with his rather large axe.
He smashes through, then stands still for two seconds, also perplexed by the wall in front of him, perhaps the AI is so smart that it is amazed by the visuals you say? I think not.

Not only does this skeletal chap have a stupid AI system working against his favour, but he also appears to be some kind of ghost or spirit, the player slashes and stabs with his blade and the guy doesn't seem to move or react at all to this.

Sigh.. now on to a hilarious one I saw (i'm sure you all noticed this one, but subconciously forgot about it due to it's absolute outrageousness) watch part 3, about 1:17, Mr Giant looms toward the player, swinging his axe (which barely makes the player move when hit) and is then picked up by a passing dragon, and dropped to his embarassing death, watch how the giant just freezes as he is falling (very slowly) to his death, not rotating, not flipping, not even cursing the dragon as he is pulled by the unrealistic gravity of the oh so wonderful Bethesda's Creation engine, another enemy lost in the midst of Bethesda's bugs.

Skyrim's AI looks basically identical to Oblivion as well as the physics, which basically means the new Elder Scrolls is stuck in the past, if this wins Game Of The Year, then it will be a sad time for gaming.

That being said, I should smooth this thing out with some good points about the game:

The dragons are very good.
Combining spells, that will entertain me.

What with the resources, money, staff, expertise and experience Bethesda has at it's disposal, I am saddened that so many of you will accept less than near perfection from this now obviously flawed developer.

EDIT as of 13/9/2011 16:20 PST:
After looking through a lot of replies to this post I can see that there are a few on how the demo is old, and some about how AI is apparently very difficult to program.
If the latter is true, then how is it that we have AI players in games such as PES 2012 and Total War: Shogun 2, more often that not outsmarting players when they play in real time, anticipating what players do, what they are going to do, and (in PES) learning how a player plays, and taking advantage of and exposing the players weaknesses.

If all of that is possible in other games, which might possibly have a smaller budget than a gaming blockbuster like Elder Scrolls, how is it that a (most likely combat trained) AI character cannot simply look around for the threat after his comrade is killed?

On to the point of the demo being old, all I can say is I hope Bethesda are aware of these problems and try to fix them best they can before the game is released, perhaps Bethesda could see these complaints for the demo (the only complaints I and others I see have for it by the way) and act on them.

In conclusion, I love games, open world games, Role playing games, the reason I posted this thread was a long shot to possibly bring it to the developer's attention, to bring to other gamers' attention, and possibly raise the awareness of the flaws in games so we can all enjoy them the best we can and play them for years to come.

"Live another life, in another world."
Todd Howard

EDIT 2 as of 14/9/2011 8:00 PST
I would like to apologise slightly for the title of this topic, it should be titled "Skyrim's AI looks outdated and average" I am also only slightly bothered by the physics in hindsight and even though that giant did annoy the hell out of me; I am much more concerned with the state of the AI.

A lot of trolls are saying that I am demanding perfection or I am insulting the developers' work, this is not true, I WILL enjoy the game like everybody else here, but the point is this will feel like a more complete experience for me with AI which doesn't stare at walls for 5 seconds. That is all.
 

Joseph Alexander

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Jul 22, 2011
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i agree with you, but your acting like this type of thing isn't ubiquitous among gaming.
lately A.I. improvements have taken a back seat to graphical improvements, or should i say "fidelity improvements" considering the most praised and lionized games are more brown then the turds i leave in the bowl and just as entertaining and engaging.
 

Kintobor92

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Yeah, it probably won't be a huge leap forward by any means. New Vegas, anyone? That being said, I love New Vegas. And Oblivion, for that matter. Elder Scrolls/Fallout is just that good. It really is sad that they don't improve much, but Bethesda's formula is good enough in the first place that people will stay play the hell out of it. It'll still be better, in the opinions of many, than anything else this year.
 

Genericjim101

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As Basil Exposition said to Austin Powers about time travel "I Suggest you don't worry about this sort of thing and just enjoy yourself".
 

Da Joz

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Then don't buy the game, That will show them what they get for not making a perfect game!
 

gabe12301

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Well, I don't care about graphics and am happy my computer won't get it up the bum this time.

and I liked the old AI it made for nice luls
 

Joseph Alexander

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gabe12301 said:
Well, I don't care about graphics and am happy my computer won't get it up the bum this time.
i don't think you get what hes complaining about...
its the window-licking, wall-hugging, shortbus-riding retarded A.I. hes frustrated with.
 

AlternatePFG

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As with every Bethesda game, beforehand I totally prepare myself to be disappointed in the game, so when I play it, if it actually turns out to be decent, I'll be pleasantly surprised. Frankly, all it has to do is fix the broken leveling system and level scaling from Oblivion, and I'll be willing to give it a chance. The melee combat doesn't look that changed, but if they get rid of the really spongy enemies (My main sticking point in Oblivion is how on higher levels enemies take forever to kill sometimes) and make you easier to hurt as well, I think that will be fine. It's really stupid how low level melee combat in Oblivion is more entertaining than it is on higher levels.

Also make arrows actually somewhat damaging please.

I'm expecting a terrible story though. Bethesda has been going down a downward spiral ever since Oblivion with that.

Bethesda are the masters of hyping up their games, and exaggerating new game mechanics to make them seem better than they actually are.
 

JoesshittyOs

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Seeing just how expansive and how much attention to detail they've put into the environments, it's not that surprising.

It's a brand new engine with some pretty new game mechanics.

I loved Oblivion, and from what I've seen here, it's doing almost everything right.
 

Doc Faust

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Nov 19, 2009
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Because its *totally unacceptable* that a game *three months away from release* might not be finished yet.

TOTALLY UNACCEPTABLE!
 

Zakarath

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Yeah, Bethesda's games have some flaws. But that is due to them making massively more complex systems within their games than just about anyone else. Sure, it's easy to make an almost bug-free game when you're just building a corridor shooter and you can script enemy actions. But when you're building massive open-world games with unscripted AI, it's bound to not be quite as polished, no matter how good you are. I still think it'll be a great game regardless.
 

Bobic

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gabe12301 said:
Well, I don't care about graphics and am happy my computer won't get it up the bum this time.
Did you actually read the OP or just the title of the thread?
 

JoesshittyOs

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trsmassive said:
Sigh.. now on to a hilarious one I saw (i'm sure you all noticed this one, but subconciously forgot about it due to it's absolute outrageousness) watch part 3, about 1:17, Mr Giant looms toward the player, swinging his axe (which barely makes the player move when hit) and is then picked up by a passing dragon, and dropped to his embarassing death, watch how the giant just freezes as he is falling (very slowly) to his death, not rotating, not flipping, not even cursing the dragon as he is pulled by the unrealistic gravity of the oh so wonderful Bethesda's Creation engine, another enemy lost in the midst of Bethesda's bugs.
I honestly thought that was awesome. Seeing how it was completely random (or so we were told), it was pretty impressive.

Quit being so negative. If you are really thinking that combat and superior AI are where the strong points are going to be, you aren't going to like this at all.
 

gabe12301

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Bobic said:
gabe12301 said:
Well, I don't care about graphics and am happy my computer won't get it up the bum this time.
Did you actually read the OP or just the title of the thread?
it was edited literally 2 seconds after you started writing this.
 

Arkynomicon

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Eh, I learnt to never get to hyped about Bethesda games since they kinda suck at the whole AI deal that tends to break immersion over the knee.
 

5t3v0

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Kintobor92 said:
Yeah, it probably won't be a huge leap forward by any means. New Vegas, anyone? That being said, I love New Vegas. And Oblivion, for that matter. Elder Scrolls/Fallout is just that good. It really is sad that they don't improve much, but Bethesda's formula is good enough in the first place that people will stay play the hell out of it. It'll still be better, in the opinions of many, than anything else this year.
I though New vegas was more of a leap forward than Fallout 3... Story wise, gameplay wise, and balance wise (well, if you consider the fact that New Vegas mainly included things from the earlier games such as damage threshold, then you could say its a step back, but a step back after realise you are about to walk into a dog turd the way you are going). However, it was such a step forward that for many users stability suffered, but you can't really hate someone for trying, thats what CoD fans do.
 

Eventidal

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Point taken, TS, now...

Point me to the nearest immersive, open-world, first-person fantasy adventure game that does all this RIGHT and I'll gladly call Bethesda out on these issues.

OT: My point is, who else does it better? Why is Pokemon still top dog in the "catch the **** out of everything and raise your best team" genre of games when it's so outdated? Even Black and White looked terrible, had (better than usual but still) forgettable stories, practically no AI (seriously, enemy trainers are still there as obstacles, unwavering in their determination to battle you no matter what if you hit their line of sight), only decently-animated sprites and the same general setup as ALL the games before them. I can think of a million ways to improve that series, but it still sells tens of millions ever time because it's a GOOD formula and nobody else does it better.