So I was on TV Tropes earlier today and Skyrim vs Darksouls was listed as an example of a flame war, however, since I didn't really get into Darksouls until well after it was out I never really tried comparing the two. Now that I am aware that this is such a contentious contest I want to make a NOT FLAMING thread to discuss them.
With that in mind, I figure that the best way to have a discussion without it turning heated is to simply keep it positive. The question I put to you is simply which is your favorite of the two, and what is your favorite and least favorite thing about each. Lastly, try to avoid responding to criticisms of your favorite and don't feel the need to correct people about how their favorite thing is a flaw.
I favor Dark Souls over Skyrim myself despite playing Skyrim first and for longer.
My favorite thing about Dark Souls is the internal balance. With the exception of a few rather cheesy builds, most well thought out Dark Souls builds can handle the majority of the challenges in the game without trivializing them. All the characters I've made have had difficulty in different sections depending on where their strengths lay and breezed through some sections where they were weaker. I never felt that a build was useless or gamebreaking.
My least favorite thing about Dark Souls is the intense learning curve. I'm not talking about fighting either since that is part of the challenge of the game, but if I hadn't seen my friend play through the game I would have no idea of where to start and how to get around the world. Exploring is fun, but not having any idea where the next boss is supposed to be found not so much.
My favorite thing about Skyrim has got to be the skill system. It's a huge improvement over Morrowind and Oblivion in that regard for me. I loved Morrowind and Oblivion, but got easily frustrated over how my characters turned out, but Skyrim fixed that without losing the core of the build system.
My least favorite thing about Skyrim is inventory management. Like in Morrowind, Oblivion, and Fallout I was constantly distracted by trying to manage the weights of everything in my inventory and that frustration took away from my enjoyment of the game. I could never sell everything I wanted to get rid of because of limited merchant money either so I was stuck calculating Value/Weight for every item to see if it was worth picking up, which really took me out of the game.
So that's me. What about you? What are your favorite and least favorite parts of these two awesome games?
With that in mind, I figure that the best way to have a discussion without it turning heated is to simply keep it positive. The question I put to you is simply which is your favorite of the two, and what is your favorite and least favorite thing about each. Lastly, try to avoid responding to criticisms of your favorite and don't feel the need to correct people about how their favorite thing is a flaw.
I favor Dark Souls over Skyrim myself despite playing Skyrim first and for longer.
My favorite thing about Dark Souls is the internal balance. With the exception of a few rather cheesy builds, most well thought out Dark Souls builds can handle the majority of the challenges in the game without trivializing them. All the characters I've made have had difficulty in different sections depending on where their strengths lay and breezed through some sections where they were weaker. I never felt that a build was useless or gamebreaking.
My least favorite thing about Dark Souls is the intense learning curve. I'm not talking about fighting either since that is part of the challenge of the game, but if I hadn't seen my friend play through the game I would have no idea of where to start and how to get around the world. Exploring is fun, but not having any idea where the next boss is supposed to be found not so much.
My favorite thing about Skyrim has got to be the skill system. It's a huge improvement over Morrowind and Oblivion in that regard for me. I loved Morrowind and Oblivion, but got easily frustrated over how my characters turned out, but Skyrim fixed that without losing the core of the build system.
My least favorite thing about Skyrim is inventory management. Like in Morrowind, Oblivion, and Fallout I was constantly distracted by trying to manage the weights of everything in my inventory and that frustration took away from my enjoyment of the game. I could never sell everything I wanted to get rid of because of limited merchant money either so I was stuck calculating Value/Weight for every item to see if it was worth picking up, which really took me out of the game.
So that's me. What about you? What are your favorite and least favorite parts of these two awesome games?