Skyrim: What have you noticed about the balancing so far?

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pppppppppppppppppp

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Hey guys, I was wondering with all the different classes and skills, have you guys noticed which ones are overpowered and which are weak-sauce?

Personally, I've played around with three characters: One is a heavy warrior who makes, enchants and brews poisons for his own equipment. One is a bowman/sword and dagger-er that uses Alteration/Restoration for support. For this one I said she couldn't use magic to hurt people, so no Destruction or Conjuration. The last one is a full-on mage that uses Destruction and Conjuration all the time.

The first one is pretty good, the second one is decent (and is my favorite to play with), but the last one is fucking god-level already.

It looks like dark mages have the upper hand this game, especially Conjuration, which gives the bonus of both an extra attacker, and an expendable punching bag for your enemies.

Have you noticed anything different? What skills seem the most overpowered to you.

EDIT: And I posted this in Off-Topic... Sorry, my bad....
 

pffh

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Just like in the other TES games alchemy and enchanting break the game into tiny pieces. Also smithing.
 

imnot

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Its mainly pretty good.
Bu snowy sabre tooth tigers...

FUCK THEM TO HELL
 

Ham_authority95

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Glass Joe the Champ said:
Hey guys, I was wondering with all the different classes and skills, have you guys noticed which ones are overpowered and which are weak-sauce?

Personally, I've played around with three characters: One is a heavy warrior who makes, enchants and brews poisons for his own equipment. One is a bowman/sword and degger-er that uses Alteration/Restoration for support. For this one I said she couldn't use magic to hurt people, so no Destruction or Conjuration. The last one is a full-on mage that uses Destruction and Conjuration all the time.

The first one is pretty good, the second one is decent (and is my favorite to play with), but the last one is fucking god-level already.

It looks like dark mages have the upper hand this game, especially Conjuration, which gives the bonus of both an extra attacker, and an expendable punching bag for your enemies.

Have you noticed anything different? What skills seem the most overpowered to you.

EDIT: And I posted this in Off-Topic... Sorry, my bad....
EDIT: Whoops, nevermind.
 

ZeZZZZevy

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My first character was similar to your last one, but conjuration has always been pretty good.

The problem is that you essentially spend forever with just fire atronarch, then eventually get frost, then way later you get the epic ones. You peak early in power, then you balance out for the majority of the game, then you get to be way too good. Oh and conjured weapons are the nuts when you take the relevant perks.
 

Cowabungaa

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First I thing I noticed is that sometimes, the boss of a dungeon is a thousand times more powerful than any of the mooks. I blasted and chopped my way through a vampire infested fort pretty easily.

Then I found the Master Vampire who killed me in mere seconds. Yeeeaaaah...
 

megapenguinx

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I made a somewhat rounded battle mage (Heavy armor and high one handed attack, but decent with destructive magic). Most things die in one hit and if they don't, I just summon a high level daedra to finish them off.
 

Cowabungaa

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megapenguinx said:
I made a somewhat rounded battle mage (Heavy armor and high one handed attack, but decent with destructive magic). Most things die in one hit and if they don't, I just summon a high level daedra to finish them off.
Waitwut? I got myself a battlemage, but I'm nowhere near that powerful yet at level 22.
 

megapenguinx

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Cowabungaa said:
megapenguinx said:
I made a somewhat rounded battle mage (Heavy armor and high one handed attack, but decent with destructive magic). Most things die in one hit and if they don't, I just summon a high level daedra to finish them off.
Waitwut? I got myself a battlemage, but I'm nowhere near that powerful yet at level 22.
Wait...I'm only level 23.
What perks did you focus on? What apparel are you wearing? What are your weapons of choice?
 

eventhorizon525

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Destruction and Conjuration by far seem the most powerful. By level 40 destruction with impact and one of the ranged bolt spells, no fight will ever be that difficult again. Properly timed, you can keep any enemy stun locked till they die (no matter how long that takes). Conjuration levels incredibly fast (when using the bound weapons), and both the bound weapons and summons are very capable. Sneak with even a touch of illusion is pretty amazing too, but that is expected.

Beyond those, I haven't seen anything that ridiculous, though my main is/was a pure mage, so I haven't had the other skills that high yet.
 

Cowabungaa

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megapenguinx said:
Cowabungaa said:
megapenguinx said:
I made a somewhat rounded battle mage (Heavy armor and high one handed attack, but decent with destructive magic). Most things die in one hit and if they don't, I just summon a high level daedra to finish them off.
Waitwut? I got myself a battlemage, but I'm nowhere near that powerful yet at level 22.
Wait...I'm only level 23.
What perks did you focus on? What apparel are you wearing? What are your weapons of choice?
Wearing a random assortment of heavy armor (dwarven armor, iron boots with 45 extra carry capacity, iron gloves with extra magicka, except my helmet which is a 100% magicka regen light mask which looks friggin' awesome to boot, and I'm wielding a 31 damage Skyforge Waraxe which has an awesome fire damage enchantment which, sadly, runs out really fast. I also just started using Adept level destruction magic. That ice storm spell is a real beast. I just happen to run out of magicka pretty fast, as I have to balance health with magicka. And I just got Impact, that really helps.
 

Radeonx

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The game is ridiculously imbalanced, personally.
I one shot almost EVERY mob with my 2-hander, and since I have around 350 HP with full dragon plate armor, I take almost no damage (Except from mages, but they are super squishy).
 

thethingthatlurks

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Not too bad, although I hate how enemies (particularly dragons) have one-hit kills. Nothing is more frustrating than for the camera to pan around my bloke while a dragon bites his head off. Argh...

There are the usual TES problems, of course: Low on health? Pause time, and chuck down twenty potions. Resume fighting. Win.
 

ImperialSunlight

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ZeZZZZevy said:
My first character was similar to your last one, but conjuration has always been pretty good.

The problem is that you essentially spend forever with just fire atronarch, then eventually get frost, then way later you get the epic ones. You peak early in power, then you balance out for the majority of the game, then you get to be way too good. Oh and conjured weapons are the nuts when you take the relevant perks.
Sorry if this is a bit of topic but where do you find other summoning books? I've spent 3 days with just flame atronarch...

OT: So far smithing has made the game easier since I got it to 90 on my warrior, but not such that I'm invincible, at least not against more powerful enemies and bosses.

I haven't done much enchanting because the only of my 3 characters (pure mage, warrior/ thief) that has much used it is a mage and they don't use enchanted weapons.

I haven't really hit the roadblocks like those in Oblivion as much but there was one in some cave at the beginning near Riverwood where there was a Spriggan and a bear... and I was destroyed... so I left.
 

The Rogue Wolf

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Stealth seems a little overpowered. I'm up to around 40 in it (light armor, archery, one-handed scout/skirmish build) and it's starting to feel like I can snipe my way through a number of encounters without getting my hands dirty.

Granted, the "boss battles" do tend to be a lot more rigorous.
 

ZenoX969

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Well, I'm a Breton Battlemage. Focusing heavily in Destruction, Alteration, Restoration, Conjuration and One-Handed. Often conjuring a sword to fight with. And casting a shield spell on myself, which with a few perks, gives me 3x the effectiveness when not wearing armor. I also have the Lord Stone as my birthsign. Which gives 50 Armor and 25% Magic Resistance. Combine that with the Breton's natural magic resistance of 25% and a perk in the Alteration tree which, when fully upgraded, gives 30% more magic resistance. Making it 80% in total (And then of course you could always make it even higher with enchanted rings or amulets). And with the Ebonyflesh shield spell, and the Lord Stone's 50 Armor, I get a total of 350 Armor when it's cast.

Ranged spells for distant enemies, conjured sword for close encounters (and those annoying mages that are casting Ward spells all the time really easy to just run up to them and slice them), healing spells to heal both health and stamina, shield spells to protect from physical damage and magic resistance to protect against mages and dragons. So I've basicly got something for every occasion. Except for stealth... But who needs stealth when you're a human tank?

So, yeah... In short. I'm slightly overpowered.

Oh, and once I get to level 100 in Alteration I'll be getting that perk that automatically lets you absorb 30% of magicka of any spell that hits you.
 

Jennacide

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I'd say rogues are a little too good this time around, especially dual wield stealth attacks. 15x's dmg is completely nuts. Friend of mine was able to sneak up on a few dragons and the backstab would INSTANT KILL THEM. He uses a bow for any rooms where he can't effectively backstab everything, but all bosses so far he's been able to ambush, and several dragons.

And mages are kinda strong, but nowhere near as fun as they used to be. Why the fuck did they feel the need to complete remove spell forging? (Unless it's buried somewhere I haven't found, the mage guild doesn't seem to have it) That was my favorite part of Morrowind/Oblivion, and I really hope someone mods it back in, uses default spells only is a bit of a downer.
 

Deef

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Abusing alchemy, enchanting, and smithing, I made a mace that does over 450 damage per hit. It's the non-combat skills that are unbalanced.
 

ZeZZZZevy

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theemporer said:
ZeZZZZevy said:
My first character was similar to your last one, but conjuration has always been pretty good.

The problem is that you essentially spend forever with just fire atronarch, then eventually get frost, then way later you get the epic ones. You peak early in power, then you balance out for the majority of the game, then you get to be way too good. Oh and conjured weapons are the nuts when you take the relevant perks.
Sorry if this is a bit of topic but where do you find other summoning books? I've spent 3 days with just flame atronarch...
In the Mage's College there's a guy (Phinis Gestor) who sells all things conjuration, but you need to be certain levels before he sells higher level books. It took me forever to find more books too :/