Not tested it but a conjuration+illusion+restoration+smithing combo should break the game. Dual Dead Thralls with an extra 100 hitpoints under the effect of Call to Arms, wearing Daedric Armor with you healing and causing extra havok with turn undead/banish daedia/frenzy/flee. Yeeeeeea...
Oh and the Enchanting--->Alchemy---> Enchanting--->Alchemy--->Enchanting--->Smithing--->Enchanting circle jerk breaks it into itty bitty pieces.
Oh and the Enchanting--->Alchemy---> Enchanting--->Alchemy--->Enchanting--->Smithing--->Enchanting circle jerk breaks it into itty bitty pieces.