That argument doesn't hold water for me, you think that just due to population, curiosity, the natural course of hunting/ foraging, or being captured and transported across Tamriel (seriously what asshole ruler wouldn't want a pet minotaur to win the constant dick measuring contest that nobles tend to have. Only to have the minotaur escape and kill said asshole ruler.) some would've wound up in Skyrim. As far as reused monsters go, (please note I'm not bitching since this stuff matches lore) They reuse Draugr from morrowind, vampires , trolls, mudcrabs, slaughterfish, Dwarven tech, and skeletons as well, and let's not forget them using the prisoner thing that they've used since arena, and generic fantasy stuff? You play as a bottom rung character, that is ordained by a higher power due to an ancient prophecy to save the world. Seriously all you need to do is get training from a wise old man, and slay dragons to... Oh wait.SajuukKhar said:Why would they migrate? Cyrodiil is the most bountiful land in all of Tamriel.chiggerwood said:So they can't migrate? They have legs, they can travel, they can be captured, and moved around (as seen in the Cyrodill arena) and Cyrodill isn't an island. It makes no sense. I know that it's a fantasy game, but come on do they disintegrate as soon as they reach the border, and what if the border changed, what if someone conquered all of Tamriel and expanded Cyrodill's borders, or Cyrodill ceased to be? It seems like looney tunes logic that over the course of a thousand years they wouldn't migrate or be transplanted.
Also, the re-use of monsters isn't much appreciated, and a large portion of the ES lore people hated the minotaurs and the ogres, because they are too generic fantasy, which elder Scrolls is not.
-Minotaurs are animals, they arent that smartchiggerwood said:snip
If youre on PC theres a mod for that:erttheking said:I'd probably make the combat system more Dark Souls like. Not as hard, but with the same system, because run up and just swing your sword until the guys fall down isn't the best. Heck, when I think about it, fighting in Minecraft was more tense than Skyrim.
Helgen was a major trade town in the ore trade from Skrim into the Empire. While nomminaly Falkreath territory it was Imperial controled due to the large Imperial army outpost to control the trade route. In short a town that should have been a top priority to restore so it didn't affect the ore shipments heading south.SajuukKhar said:I dont know why people always suggest this. Back in medieval times, if a town got destroyed, people didn't rebuilt it, they moved on to a different town.Jynthor said:-More major cities/rebuild Winterhold/Helgen quest lines.(Come on Bethesda, first you remove Sutch and Kvatch from Oblivion and now you pull the same crap in Skyrim)
Only towns of super big importance, or that were owned by a really rich king, got rebuilt, and Helgan, and Winterhold, aren't such towns.
Your argument about the Minotaurs still doesn't hold water. Coyote's aren't that smart, but they still found their way across the U.S. which is much bigger than TamrielSajuukKhar said:Snipchiggerwood said:snip
No, the city wasn't a major anything. There is, quite literally, nothing in the game that suggest Helgen was important in ore trading.Xanex said:Helgen was a major trade town in the ore trade from Skrim into the Empire. While nomminaly Falkreath territory it was Imperial controled due to the large Imperial army outpost to control the trade route. In short a town that should have been a top priority to restore so it didn't affect the ore shipments heading south.
There should of been a whole quest line with hearthfire style upgrades to rebuild and improve Helgen.
And I still must contend that, even with Elder Scrolls reusing monsters, having minotaurs in Skyrim really makes no sense, its just not their type of environment, and the lore gives them a very special connection to Cyrodiil.chiggerwood said:snip