Skyrim - What would you add?

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SajuukKhar

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FootloosePhoenix said:
I would add in Oblivion. And then take out Skyrim.

To actually contribute though, an arena. Bethesda goes through all the trouble of trying to make their combat system better, and succeeds at least in comparison to Oblivion, and then neglects to put in a combat-focused feature that the previous game had. I know the reason is because the land of Skyrim doesn't have a proper arena according to lore (which makes no sense to me considering the Nords are a warrior-centric race), but an underground scene would have been cool.
There actually was an arena, well, it was actually more like a fighting pit, in Windhelm, that got removed.

The Windhelm guard barracks are made up of what remain of the fighting pits "bloodworks".
 

The Hero Killer

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Aug 9, 2010
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An arena
A longer more fleshed out Companions guild storyline or a better Werewolf storyline
The ability to join the Thalmor as a high elf
Non scaling enemies
Bigger enemy varation
 

chiggerwood

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May 10, 2009
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SajuukKhar said:
Yes they do have a connection to Cyrodiil however Falkreath used to be part of Cyrodiil until the borders were changed, so technically it would be within lore for Minotaurs to be in southern Skyrim and within reason seeing as the Falkreath hold has a very similar climate and plant life to the rest of Cyrodiil, so HA! (this is fun)

-BULL-FUCKING-SHIT! The lack of knowledge on crossbows is inconsistent. They had been invented, and perhaps in the game they weren't used by a lot of enemies but that just makes the enemy programming look poor (and it's Bethesda, and lets be honest they're not known for good combat), and saying an army wouldn't use them because they weren't as good as bows is insanity, crossbows would be used due to their simplicity and efficiency, that's why they were popular in real life history http://en.wikipedia.org/wiki/Crossbow . It takes months to train someone with a crossbow to be as good as someone with a bow that took years to train. The idea that a crossbow isn't as effective as a regular bow is insultingly absurd and Bethesda should've just said "We don't want to program crossbows" Also if the army wasn't using them you know damn good and well that bandits would. Also crossbows can pierce armor, so let's see easier to use than a bow, easier to train with than a bow, and can pierce armor which a bow cannot however somehow the military comes to the conclusion that bows are better, Why do I smell a whiff of bullshit coming from Bethesda's direction?


-If spears exist and we just don't get to use them (meaning they're in the programming but like fuck we can get to them) that's horse-shit and they should be put in the game.

-So what if they lacked a clear gameplay element? They were still fun.

-I actually liked the spell making it made it seem like the people of Tamriel weren't just dicking around with magic. It made it seem like that magic was something that was being seriously studied, and it was fun to make a spell that set yourself on fire.

-Ok I'll give you the thane one, however you should be given more control over a guild once you're the head of it. In Oblivion when you became head of the Fighters guild you got to choose whether the guild focused on recruiting or (exploring or doing jobs I can't really remember) and you got either gold or items which isn't much but it's more than we got in Skyrim. all we got in Skyrim is a bunch of easily killable morons to follow us into battle, and on that note...

-It would be fine to have a friend on adventures if the AI wasn't so stupid that they can hardly chew! Here's a true story:

I decided that I would take on a traveling partner (I can't remember who) I'm playing a sneaky Kajhiit like I always do (seriously if you have a high sneak and archery skill the planes oblivion are a cakewalk. Unless you have brain dead NPC following you, back to Skyrim) and I was sneaking through a crypt looking for treasure, when I saw a pressure plate that was connected to a spike wall, so I go around it assuming my partner would do the same, when suddenly he bolts towards me triggering the plate, sending a spikewall hurdling at my face going mach 10 and killing me.

So yeah I don't consider the AI partners being any kind of reward.
 

KissmahArceus

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Mar 1, 2011
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Being able to customize, level up (perks and such) and set favourites for your followers would be excellent, set their preffered armour and melee weapons, favourite a ranged option and some arrows/bolts... yeah that would be neat.
 

loc978

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Sep 18, 2010
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...total conversion mod to a D20 system (maybe Pathfinder, that's popular these days)... actually, that's it. It would be a huge undertaking...
 

Daveman

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Jan 8, 2009
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I would make it more interesting. I mean everything works in Skyrim, but that just shows that they didn't push the envelope enough. The daedra quests were all boring for one, none of the craziness I wanted, just a slog of fighting.

Oh, and the Dark Brotherhood was awful.

And there wasn't enough conflict with the Thalmor.

And the stormcloaks were just stupid, especially Ulfric.

And they showed off the looking at the dragon claw thing in the early video playthrough of the first bit and that is literally the ONLY thing that it's used for over and over again.
 

joshuaayt

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Nov 15, 2009
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Spellmaking, please. I find myself going back to Oblivion or Morrowind for my TES fix these days, because I get to have some control over my magery.
 

Baronvvoltage

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Dec 27, 2010
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Thanks to the guy that explained the Loren the dwemer disappearance. Now onto some more changes....
I'd like to see something that rewards for wearing a particular holds armor, like, if you have a 5 billion septim bounty in the rift, but you are fully attired in garb of one of the holds guards, weapon, shield and weaponry and all, then you can stroll through there without every guard and its mother trying to turn you into skeever chow.

Ability to craft any type of armor, but, much like with alchemy, it's base strengths are SIGNIFIGANTLY lower due to skill level
Same for weaponry

Ditch the wards and create full blown world altering magics, like calling forth a fricken hurricane when being chased down by the entire falmer race every time ya enter a dwemer ruin.

Dunno if it's just me, but why is it every time I fast travel somewhere outside of a hold capital, there's a frost or blood dragon just above ? Needs to be fricken FIXED

Allow player actions to cause visual prosperity within the holds....for instance, buy improvements to the cities, or more guards walking around if ya paid septims to beef up hold security.
Someone mentioned glass armor being sold to merchants eventually showing up on guards, I like that one.

Being able to customize fully the homes bought within the cities.

More to follow....
 

6_Qubed

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Mar 19, 2009
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KissmahArceus said:
Minecraft combat and Skyrim combat - so similar that it hurts. I love Minecraft but when it's combat is comparable to Skyrim then yeah, it needs improved. First person melee combat can be done (Riddick, Breakdown, Dark Messiah PC) but if it could make each weapon type feel unique and make our strikes feel weighty when they connect then YES
Dude, if I had the Two-Handed Sweep move in Minecraft I would be a very happy man.

OT: I'm fairly happy with Skyrim, even being an XBox fanboy such as I am, but the one thing that really bugs me is the marriage/family stuff, and most of Hearthfire. The housebuilding is mostly useful, but aesthetically godawful- the additions that actually match each other have little to no synergy with each other, meaning that if you want one house to be your primary base of operations, get ready to never be truly happy with it, especially if you want your family there.

Which brings me to my primary point. Hearthfire complaints aside, having a family feels less like having a family and more like a stat boost. This is all well and good if you're a munchkin, using the wife/husband to sell unwanted things, getting a food item, and then fucking off to the next dungeon crawl, but as a roleplayer it gives me fits. Shit, it'd be bearable if the option was there to just tell your spouse you love them. It wouldn't even be that hard, just modify some of the dialogue options to actually address the person you're speaking to. The best I can do is devote 0.3 lbs in my inventory to my wedding ring at all times, just for the sake of sentiment. There's something else, I guess; Having the ring either unenchanted, so I could throw something on it I'd use and wear it all the time, or have an enchantment on it that makes the case for wearing it at all times, like a spouse would.

Strangely relevant captcha: hallowed ground
 

Zedresserit

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Jan 18, 2013
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I would make enchantment less useless at low levels.
I would make alcoholic beverages actually intoxicate the player, instead of "Restore 30 Stamina".
I would make it so that the player picks up and moves items around from the top, instead of the bottom.
I would allow players to wear circlets alongside hoods and cowls.
I would allow the player to wear two rings at once.
I would make arrows actually go where you fire them.
I would do away with enemies spontaneously sliding a few feet to the right when you fire arrows at them.
I would give the inventory of containers item categories such as in the player's inventory.
I would make lycanthropy a contractible disease.
I would give the player the choice of becoming a werewolf for the Companions questline.
I would allow the player to become a werebear, as well as make werebears default instead of exclusive to the Dragonborn DLC.
I would add child characters of non-human races, such as Orc children. Do you have any idea how adorable that would be.
I would separate pants from shirts.
I would make horses instinctively run away from a fight, instead of rushing in to defend me, often to their deaths.
 

Lyri

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Dec 8, 2008
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Lore and culture to Skyrim.

What do I mean?

The whole place whilst visually stunning always feels like such a let down in the villages and cities because nothing is ever happening, we're in the land of warriors, skalds and deities. Where men and women sing drunkenly of battles past and present and are never happier than when covered in blood of their enemies and yet for all of these "proud warriors" of Skyrim I don't think I've ever felt like it practised what it preached.

The mead halls are so boring and dull and there is never so much as a raised flagon at any time, yes you can have the bards play a song and people "dance and clap" but nothing much else.
People should be complaining about the song you chose for instance if you chose The Age of Aggression in Windhelm then the citizens would obviously take offence to this because Ulfric is the rightful king of Skyrim, right?

Skyrim needs to live and breathe, not just exist as it does.
 

Saviordd1

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Jan 2, 2011
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erttheking said:
I'd probably make the combat system more Dark Souls like. Not as hard, but with the same system, because run up and just swing your sword until the guys fall down isn't the best. Heck, when I think about it, fighting in Minecraft was more tense than Skyrim.
God no.

Can we please get over Dark Souls combat people? It's not the end all be all of RPG god; it had good combat but its not the jesus of games.

OT: I'd add characters like you said.

Also, FUCKING REACTIONS.

I ENDED the civil war, why are they still singing about it in bars?

Dragons are fucking everywhere, why does barely anyone react to it?

A werewolf tore through whiterun, that should be huge news.

Why is a guard telling me I should join the wizards guild (or whatever) when I'm wearing the archmage robes?

The game doesn't REACT to your accomplishments, its very immersion breaking.
 

Erttheking

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Saviordd1 said:
erttheking said:
I'd probably make the combat system more Dark Souls like. Not as hard, but with the same system, because run up and just swing your sword until the guys fall down isn't the best. Heck, when I think about it, fighting in Minecraft was more tense than Skyrim.
God no.

Can we please get over Dark Souls combat people? It's not the end all be all of RPG god; it had good combat but its not the jesus of games.

OT: I'd add characters like you said.

Also, FUCKING REACTIONS.

I ENDED the civil war, why are they still singing about it in bars?

Dragons are fucking everywhere, why does barely anyone react to it?

A werewolf tore through whiterun, that should be huge news.

Why is a guard telling me I should join the wizards guild (or whatever) when I'm wearing the archmage robes?

The game doesn't REACT to your accomplishments, its very immersion breaking.
I said that I would prefer it. Especially since Skyrim's combat puts me to sleep. It's what I prefer, calm the Hell down.
 

Saviordd1

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Jan 2, 2011
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erttheking said:
Saviordd1 said:
erttheking said:
I'd probably make the combat system more Dark Souls like. Not as hard, but with the same system, because run up and just swing your sword until the guys fall down isn't the best. Heck, when I think about it, fighting in Minecraft was more tense than Skyrim.
God no.

Can we please get over Dark Souls combat people? It's not the end all be all of RPG god; it had good combat but its not the jesus of games.

OT: I'd add characters like you said.

Also, FUCKING REACTIONS.

I ENDED the civil war, why are they still singing about it in bars?

Dragons are fucking everywhere, why does barely anyone react to it?

A werewolf tore through whiterun, that should be huge news.

Why is a guard telling me I should join the wizards guild (or whatever) when I'm wearing the archmage robes?

The game doesn't REACT to your accomplishments, its very immersion breaking.
I said that I would prefer it. Especially since Skyrim's combat puts me to sleep. It's what I prefer, calm the Hell down.
So defend your opinion, then tell me to calm down about my opinion.

We're done here before this gets out of hand.
 

Erttheking

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Saviordd1 said:
erttheking said:
Saviordd1 said:
erttheking said:
I'd probably make the combat system more Dark Souls like. Not as hard, but with the same system, because run up and just swing your sword until the guys fall down isn't the best. Heck, when I think about it, fighting in Minecraft was more tense than Skyrim.
God no.

Can we please get over Dark Souls combat people? It's not the end all be all of RPG god; it had good combat but its not the jesus of games.

OT: I'd add characters like you said.

Also, FUCKING REACTIONS.

I ENDED the civil war, why are they still singing about it in bars?

Dragons are fucking everywhere, why does barely anyone react to it?

A werewolf tore through whiterun, that should be huge news.

Why is a guard telling me I should join the wizards guild (or whatever) when I'm wearing the archmage robes?

The game doesn't REACT to your accomplishments, its very immersion breaking.
I said that I would prefer it. Especially since Skyrim's combat puts me to sleep. It's what I prefer, calm the Hell down.
So defend your opinion, then tell me to calm down about my opinion.

We're done here before this gets out of hand.
I...fine I guess...what just happened?
 

Little Gray

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Sep 18, 2012
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A combat system that didnt suck would be nice. The main reason I have never liked the elder scrolls games and cant get more then ten hours into any of them is that the combat is always horrible.

The npcs also need a lot of work since the same one or two dialogs are shared by a couple hundred npcs and they are constantly repeated every time you go near one. Hell even just having most npcs shut up unless you talk to them would be better. The townsfolk having conversations with each other is fine but almost everything that is directed towards the player is horrible.

s69-5 said:
You mean like this one?
Even if the dragons were only as strong as the drakes in that game it would be much better. Of course then they wouldnt be able to throw them at you every time you walk around a corner.
 

KissmahArceus

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Mar 1, 2011
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Definitely would like little Orcs, my Orc is married to an Orc but our two kids are Nords (I guess, or Americans) but I would happily punt them back to the orphanage if I could have two Orc kids... maybe I would like to actually father a child instead of adopting?

Also, if they could make home life more engaging I would like that.

6_Qubed said:
KissmahArceus said:
Minecraft combat and Skyrim combat - so similar that it hurts. I love Minecraft but when it's combat is comparable to Skyrim then yeah, it needs improved. First person melee combat can be done (Riddick, Breakdown, Dark Messiah PC) but if it could make each weapon type feel unique and make our strikes feel weighty when they connect then YES
Dude, if I had the Two-Handed Sweep move in Minecraft I would be a very happy man.

OT: I'm fairly happy with Skyrim, even being an XBox fanboy such as I am, but the one thing that really bugs me is the marriage/family stuff, and most of Hearthfire. The housebuilding is mostly useful, but aesthetically godawful- the additions that actually match each other have little to no synergy with each other, meaning that if you want one house to be your primary base of operations, get ready to never be truly happy with it, especially if you want your family there.

Which brings me to my primary point. Hearthfire complaints aside, having a family feels less like having a family and more like a stat boost. This is all well and good if you're a munchkin, using the wife/husband to sell unwanted things, getting a food item, and then fucking off to the next dungeon crawl, but as a roleplayer it gives me fits. Shit, it'd be bearable if the option was there to just tell your spouse you love them. It wouldn't even be that hard, just modify some of the dialogue options to actually address the person you're speaking to. The best I can do is devote 0.3 lbs in my inventory to my wedding ring at all times, just for the sake of sentiment. There's something else, I guess; Having the ring either unenchanted, so I could throw something on it I'd use and wear it all the time, or have an enchantment on it that makes the case for wearing it at all times, like a spouse would.

Strangely relevant captcha: hallowed ground

Exactly! I carry my wedding round around, but never wear it and if only I had more things to say to my wife than: How much pocket money are you giving me today or MAKE ME PIE WOMAN
 

A.A.K

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Mar 7, 2009
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More 'things' going on or more characters.
Longer quest lines (of actual - diverse - quests).
More weapon/armour types.

bout it...and I only say those things because I've spent something like...130 hours in it, and am only starting to get bored now.