Skyrim: Why do dragons still attack me after I've ***spoiler***

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Ickorus

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Mar 9, 2009
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They aren't all going to disappear when Alduin is defeated and not all of them are going to be happy with Paarthurnax's 'Way of the Voice' I also think given that they're a very prideful race plenty of them are going to want to test themselves against the Dovahkiin.
 

Agayek

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Oct 23, 2008
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Blood Brain Barrier said:
I must have missed something in the plot. Granted I probably didn't pay enough attention to it, but wasn't the whole point of defeating Alduin so that I could stop the return of the dragons?

Nothing seems to have changed at all after I've finished the main quest. Is there some minor plot point that I must have skipped over that explains this, or have I got it all wrong?
The real reason: So you can finish off any Shouts you haven't learned yet and/or make Dragon armor.

The plot reason: Some dragons still followed Alduin's ideals and weren't convinced to side with Paarthurnax. They're still out there randomly attacking people and laying waste to various villages. These are the ones that attack you.

That said, I really kinda wish they'd stop. I have several full sets of Dragonbone (and Dragonscale) armor, I've learned every Word for every Shout currently in the game, and I have another 30 Dragon Souls just sitting there. Once the mod tools come out I'm probably going to make a couple of shouts, but until then I'm stuck with way too many souls.
 

SidingWithTheEnemy

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Sep 29, 2011
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I think this is good news.

Is not a single environmentally concerned Bosmer around?
Poor little dragons, to be hunted for souls, skins and bones. They are an endangered species. You should be proud you are not the very Dragonborn who killed the last one of them.
Don't need to repeat the tradgedy of the Dodos again, or that of the Whales we are facing right now but keep losing...
 

Mekado

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Mar 20, 2009
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Blood Brain Barrier said:
TrilbyWill said:
no, you stopped Alduin. that's the point. there are more dragons.
Alduin didn't do anything then. He never attacked anyone, in fact he was hiding in a Valhalla-like place and I went to enormous trouble to find him. It wasn't Alduin who was problematic for the citizens of Skyrim.
Alduin was hiding in Sovngarde to eat souls to replenish his power after you kicked him in the teeth at the throat of the world.It's a "kill him while he's weak and recuperating" thing.

As far as what menace he represented, true he didn't attack directly but he was the one ressurecting dragons.Think of it like a tank factory, would you rather blow up a factory or a single tank ?

It's also (imo) the reason there's still dragons afterwards, they don't want to accept partunaax (sp?)rule so they do what they do best (fuck shit up) but on their own terms.As far as being anticlimatic goes, you destroyed the source of their coming, what's left is stragglers, there's gonna be no more "new" dragons, just whatever's left.

So you did good work, what's left is mopping up.In a game point of view anyways (i know there's gonna be infinite dragons anyways but you know...)
 

sky14kemea

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Jun 26, 2008
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Blood Brain Barrier said:
I must have missed something in the plot. Granted I probably didn't pay enough attention to it, but wasn't the whole point of defeating Alduin so that I could stop the return of the dragons?

Nothing seems to have changed at all after I've finished the main quest. Is there some minor plot point that I must have skipped over that explains this, or have I got it all wrong?
Could you change the title of your thread to take out the spoiler? I've had a few complaints about it already, and I'd rather not do it myself because that would be rude. :/
 

Nicholae849

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Feb 15, 2011
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Mekado said:
Blood Brain Barrier said:
TrilbyWill said:
no, you stopped Alduin. that's the point. there are more dragons.
It's also (imo) the reason there's still dragons afterwards, they don't want to accept partunaax (sp?)rule so they do what they do best (fuck shit up) but on their own terms.As far as being anticlimatic goes, you destroyed the source of their coming, what's left is stragglers, there's gonna be no more "new" dragons, just whatever's left.
I like this idea personally. Massive dragon civil war, because when you get the "Call Dragon" shout, the one you call talks about who is going to lead the dragons once Alduin is dead. Perhaps upcoming DLC involves the Second Dragon War(tm) and a possibility of an influx of new Blades as a third possible winning group.
 

JET1971

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Apr 7, 2011
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If you listened to NPC's who were giving you the main quest you would realize that the goal was to stop Alduin (greybeards and blades) and Parthannax (Blades) since those Dragons were controling all the rest and would have waged war on Tamriel. without them the other dragons would be leaderless and more of a nuisance than a main threat like the bandits are. Alone they wont be attacking cities as a unified group but as individuals attacking farms and small towns.

As for the Jarls they were not really involved and knowledgeable on your quest to stop them, though they knew you were out to stop the dragons they may not have known the details. you were seperate from them and they aided you when they could such as in Whiterun but they did not get involved in the plans on who and what would be happening. In other words the Jarls did not controll the main quest.

Now since the dragons are leaderless they are attacking more often because there is no set plans to wipe out the people, no mustering of the forces to take out Solitude or whereever the first main target is. instead a dragon sees a village they see a target of oppurtunity and they take it just like a bandit sees a wagon on a road they see loot. No army of dragons but instead scattered throughout the land.
 

ShadowsofHope

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Nov 1, 2009
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Since when do the Elder Scrolls games "main plot" lines ever have any sense of closure? Even in Oblivion, the most you get from helping defeating Mehrunes Dagon is a set of armor that is tossed away for something better later on, and the "Champion" title that you hear seldomly from Imperials..

Even though I haven't gone to face Alduin yet in my game, everything leading up to it so far in terms of interaction with NPC's and the world itself doesn't really seem bothered by it save for the occasional "Oh my, did you see that dragon earlier? ..Excuse me, I need to tend to the laundry now." -_-

Then again, that's just me. (*prepared for the flaming of many Bethesda fanboys for daring to criticize Skyrim in any way, shape or form that I felt was lacking..*)
 

dubious_wolf

Obfuscated Information
Jun 4, 2009
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Yeah this game really does leave much to be desired in terms of closure. I think I got more world changing closure from the legion/storm cloak quest. Sad when a side quest does more for you.

Honestly I think I deal with more dragons after the quest end. It's a bit annoying and occasionally the ancient dragons eat my lunch, other than that they really just cliff racers you can force to land and fight like the land lizards they are.
 

Terminate421

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Jul 21, 2010
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Blood Brain Barrier said:
TrilbyWill said:
no, you stopped Alduin. that's the point. there are more dragons.
Alduin didn't do anything then. He never attacked anyone, in fact he was hiding in a Valhalla-like place and I went to enormous trouble to find him. It wasn't Alduin who was problematic for the citizens of Skyrim.
He went to Sovengarde to eat souls and gain all of his strength to kill you. Once he did that, then the world ends.

Besides, Dragons mix things up a bit. Despite people saying their "Repetitive" I find them fun when you are not hiding behind a pillar, firing an arrow, then ducking behind the same pillar. Its litterally like their playing the ending boss of Mass Effect 2.