ExiusXavarus said:
My biggest, most irritating problem with Skyrim, is the lack of reward for actually exploring. "We're making it harder to fast-travel so you'll see the world!"
This.
I love Skyrim, great game. However, I do have quite a few gripes - most of those gripes are petty little ones which are more a "this is what
I would have wanted in this situation" than anything else.
However, My biggest gripe, is the fact that I had to spend the first 10-15 hours of gameplay slogging about the Skyrim countryside, getting stuck up mountains because I hadn't taken the lone path to the top that the developers wanted me to.
I liked the Oblivion Fast travel system - I could go to the main settlements, but had to discover the rest, this would have worked just as well in Skyrim without forcing me to walk all the way to Winterhold or out to Riften as well.
I'm sure many players will disagree, however I would argue that including that fast travel system would let players like me use it, whilst others could continue to take shank's pony everywhere they go.
It seems minor, and now that I've discovered a lot of places all over the world it's not a drama because I can fast travel to a nearby location before walking to the nearby dungeon I've been sent to go collect/kill something, but it really, really irritated me when I wanted to go join the Stormcloaks and found myself, first slogging from Whiterun to Windhelm, then from Windhelm to the frozen islands not TOO far from Winterhold...
I find wandering through the countryside in games boring, the occasional bandit or dragon does not make up for forcing me to do it excessively.
...Wow, long rant, but ultimately I have to end on the following: I can get over this (and many other) minor problems, but that doesn't mean there's not room for constructive criticism. Also, and at the risk of sounding like a Hypocrite, I've seen quite a few people complaining in this thread about things, which many, if not most, other players would actually find to be a positive.
Finally, on Combat - I ask those who have complained about it and not offered how they would improve it - How would you improve it? Because, aside from a lack of feedback from my hits, and the occasional immersion-breaking Dark Elf bandit telling me to prepare to die after seeing all 4 of his comrades get their heads taken off by my Twin-Axe wielding Dragonborn Nord, instead of fleeing in terror as one would expect from a fragile elf when faced with (for all intents and purposes at this point in the game), Talos reborn, in angry, Elf-hating form. I actually quite enjoy the combat.