UberaDpmn said:
You sound like a Nintendo fanboy. And I've yet to see a good game on the wii, and you stating that Super Mario Galaxy was one of the best games of the decade; ERR FUCKING NO.
And let's be honest, would you rather another play a low resolution Zelda game, fucking about with motion control gimmicks, or... play battlefield and drive a tank over a building full of enemy soldiers with obscenely high fidelity and a great deal more immersion and control.
AND / OR be playing Skyrim with your meticulously crafted character, roflstomping dragons and evil liches, advancing in guilds and generally awesome adventuring / roleplaying freedom?
Man I'm fucking psyched for that shit. I am not however, psyched for another Zelda game.
1) I said
Super Mario Galaxy was one of the best games of the decade
by consensus--and this is simply true: whether it's Destructoid, IGN, Metacritic, etc., it was consistently placed on decade-end lists as one of the best 2000s releases.
2) Uhhh. . . I like good games; I'm not wowed by a high pixel count. Wii controls are fine, provided they're used properly:
Super Mario Galaxy,
Resident Evil 4, and
Metroid Prime 3 all controlled adeptly.
3) I loved
Morrowind, and I'm looking forward to
Skyrim, but--and this a big but--given the sheer breadth of Bethesda's recent releases, they're really going to have to refine and innovate upon their sandbox formula for
Skyrim to have much appeal, since in 2011 people are increasingly less apt to be impressed by a game merely for being
big.
jpoon said:
I'm sure it will be a fun game for the kids, that's about it. I still haven't seen much deserving of a GOTY from Skyward but whatever, it honestly doesn't matter what game wins some pointless award.
Game of the Year awards have zero influence on my game purchases. Just play the game if you want to play it, fuck what others think.
When someone implies Nintendo games are only for kids, my radar usually goes off that the person saying it is under 20. Because honestly, you'd hope someone was that thought young if they really think that the boundless sci-fi clichés that adorn
Mass Effect, or the deluge of violence in any modern shooter, actually represent a courtship of
maturity.
Whyso said:
yeah, i have no idea why anyone cared about ocarina of time anyway, the gameplay was well, completely un-interesting but the story, oh the story. not compelling in the slightest.
Zelda games have always had good art design, which is different than a good story per se--I mean,
Shadow of the Colossus doesn't have a good story, but it's still a conceptually intriguing game.
Electric Alpaca said:
Zelda suffers from the same observations and is niche, and has remained so, and with it holding its ground it will never hold awards like GOTY.
It's patently ludicrous to call any series that has sold over 50mil worldwide niche. Also--if we're just going by the marketplace--any PS3 or Xbox 360 exclusive is definitionally more niche than a Wii one.
UberaDpmn said:
FreakSheet said:
UberaDpmn said:
And let's be honest, would you rather another play a low resolution Zelda game,
You had me till there, see if your graphics card can make you happy, not game design and controls.
Not saying it's the be all and end all, but with graphics being so easy to make look amazing, there's no real excuse for having essentially PS2 era graphics.
Let's be honest Skyrim would be a lot less immersive if everyone had 20x20 pixel triangle head faces.
(And just for reference my two highest played games by far atm are Minecraft and LoL.)
The main thing that I was trying to get at with my post (That I made as soon as I woke up this morning) was that compared to the competition, in every respect, it doesn't really stand a chance:
Innovation? No, it's Nintendo wtf.
Storyline? Only the exact same shitty one told 50 times over in every Nintendo game ever.
Gameplay? It's on a fucking Wii.
Graphics? Yes, like I said, it looks like a crusty skidmark compared to the competition.
Innovation -- uhhh,
Super Mario Galaxy was one of the most successfully innovative games of the decade. Also, you're saying Nintendo isn't innovative at the same time as Sony and MS are aping their whole hardware design, and in a climate in which virtually every game released is indebted to their innovations. WTF?
Storyline -- 99% of video games have godawful storylines; in general, only Black Isle really excelled. That having been said, Zelda games have always had good art design, if not storylines--keep in mind that, as mentioned before,
Shadow of the Colossus does not have a good storyline, but is still conceptually intriguing.
Gameplay -- yes, because
Super Mario Galaxy,
Zack & Wiki,
Kirby's Epic Yarn,
Twilight Princess,
Muramasa,
No More Heroes,
Metroid Prime 3, etc. all sucked.
Graphics -- this doesn't matter at all--
EarthBound was released the same year as the first
Gex game, and which is more fondly remembered now?
Edhellen said:
Considering the last good Zelda was Majora's Mask... Yeah, I'm not expecting the trend of the Zelda series going downhill to break anytime soon. Plus, from the trailers it looks like they're giving Link the Samus treatment and we all know how well that went.
Given how inconsistent
Other M was with Nintendo's first-party output, I suspect responsibility for that can be laid at the feet of Team Ninja.