zinho73 said:This is another thing that bothered me a bit. The outdoor areas are not nearly random enough to my tastes (I'm ok with indoor areas). The events are a coll idea, but it is nice to explore a different map on various playthroughs.crazyarms33 said:I agree. I didn't make it nearly as far as you did though. I made it maybe 10 hours and just stopped caring. When I don't get excited about leveling up, it really irks me. The grind is just not fun like it was in Diablo II, at least for me. Maybe its because my computer barely runs it at all, but I infinitely prefer Diablo II. It's not even close.
The thing that irks me the most though is the "random dungeon" aspect of the game. Look, if I spend 30 freakin' minutes wandering around trying to figure out where to go, the next time I log in I do NOT want to do it again. Not quite sure what they were thinkin there....
That said, once explored, the area should remain explored, specially due to the nature of the saving system.
But with the always-on thing I guess they were limiting what kind of personal information would be stored on their servers.
I'm just glad I'm not alone in that regard. And I agree, the smaller dungeons I wouldn't/don't have a problem with. But the big area maps? Completely separate issue. And I realize that they needed to reduce the info on their servers because you wouldn't want the very highly anticipated launch to go badly...[sub]right guys?[/sub]