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thiosk

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Sep 18, 2008
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I can't. I didn't realize it was out already.

Quote me so i don't miss this, teh.
 

MrSnugglesworth

Into the Wild Green Snuggle
Jan 15, 2009
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A good review from a newcomer.



Needless to say, I was going to avoid this game but now I'll avoid it even more.
 

thiosk

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Sep 18, 2008
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teh_snakerer said:
Hey! You never quoted me to bring me back to this review!

For shame!

I've seen some limited information that a series of bug fixes and patches were released; I was wondering if you had patched the game and fired it up again to see how it compares.
 

jamhaw

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Sep 5, 2009
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Thank you for the review. I had Googled for reviews (because I had found the game on Gamersgate for about two bucks only a few months after release) and this was the best that I found.
 

cameron1124

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Sep 6, 2009
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whatever you do dont listen to him. Ive bought fort zombie and it is really fun. yes zombies forget you whenever you turn a corner. However if they followed you when you did that you would run out of stamina and die. because almost every place has atleast one zombie in it. The only zombie free zones are some housed and a few backyards.

Also if there was an exclamation mark (which there is if you find somehting) over everything lootable the game would be too easy. You would be able to get all the supplies you need with no work. Plus just because something is their doesnt mean its what your going to loot because it shows the chance something will be there. for instance if their is a stack of beans on the counter. several might have been opened. a few gone bad and some whatever conditon they are in. the system in incourages scavenging and looking for stuff. you know kind of like what you would do in a real looted city in a zombie apoclypse.

Also about the enemys. you obviously havent played long enough to meet the jogger zombies or get heashotted by a cop or military man. or run out of stamina after being chased by a hoard

about the graphics. GTA 4 doesnt have every building accesible, hundreds of lootable items, and alot of zombies while it is loading.So yes your graphics card is going to go through strain.

About the being cut off. its so that you cant go out to the city and get a bunch of supplies in real time in effect cheating the system. Basicly its to stop you grom getting all of the (insert zombie survival supplies here) to last till the end of the game in half a day

But then I learned why I could not make my first run an intense try to survive game, the game is so poorly made that it could turn into an insanely crippled lag fest of which I've never seen in a game before, when trying to change levels, it seems to do it randomly and it gives me no indication of what is causing it, changing my graphical settings and new games don't seem to cure it.

simple answer. you need a better graphics card.


If you want my review of the game (ive even completed it) here it goes

You start creating your character, you can choose one of 8 previous proffesions determining your skill and adjust the skills as you like. then you get transported to the town and can choose to take a tutorial or not. you then start of with a crowbar or pistol. according to your skills you have 5 options. run like a jogger zombie to the fort. use your pistol to kill your way to the fort. use your crowbar to kill your way to the fort. sneak past the zombies. loot and slowly advance to the fort.

getting to the fort is VERY VERY hard in the latest patch. expect to die atlest 2 times before you make it. once your their you have to clear out all of the zombies. when you clear them out depending on the fort you can get weapons and supplies.

Once youve done everything with your fort you press done and go to the fort screen thing. i dont know what to call it,but you can do a few things with it. view fort inventory, turnon and off generators, drop off items, equip items, set jobs for survivors, and go on missions. when you get their there arent any missions so you press end day and there are color coded pens for the missions. blue= survivors green=weapons purple=supplies= food or building materials.

you need all of these things to make it to the last day. like the other person says it take alot of time to travel. this is because it would be boring to watch yourself travel through the city in real time or go there manually. Also zombies can attack your fort or ambush you along the way.

The survivor missions are what they sound like. follow the blue pin on your compass until you see some boraded up house or circle barricades. the survivors are VERY varies, including 7 year olds at the youngest and 96 or 98 at the oldest. Yes, you can give both of them guns, no not just pistols, i mean m1 garands, M16s, axes, etc. each survivor also has a backstory and special skills. like a formor nurse will be perfect for your camp nurse or not so perfect but pretty good for your camp doctor. soldiers and cops will be good for the raiding party and mechanics and electricians will be good for building traps and barricades

Weapons missions are basicly go to site. get weapons and ammo. come back

supplies is the same as weapons missions but with food or materials.

When youve got alot of supplies and the final day comes all your hard work is fuffiled and you either repel the zombie invadors or die trying.
 

Therumancer

Citation Needed
Nov 28, 2007
9,909
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cameron1124 said:
whatever you do dont listen to him. Ive bought fort zombie and it is really fun. yes zombies forget you whenever you turn a corner. However if they followed you when you did that you would run out of stamina and die. because almost every place has atleast one zombie in it. The only zombie free zones are some housed and a few backyards.

Also if there was an exclamation mark (which there is if you find somehting) over everything lootable the game would be too easy. You would be able to get all the supplies you need with no work. Plus just because something is their doesnt mean its what your going to loot because it shows the chance something will be there. for instance if their is a stack of beans on the counter. several might have been opened. a few gone bad and some whatever conditon they are in. the system in incourages scavenging and looking for stuff. you know kind of like what you would do in a real looted city in a zombie apoclypse.

Also about the enemys. you obviously havent played long enough to meet the jogger zombies or get heashotted by a cop or military man. or run out of stamina after being chased by a hoard

about the graphics. GTA 4 doesnt have every building accesible, hundreds of lootable items, and alot of zombies while it is loading.So yes your graphics card is going to go through strain.

About the being cut off. its so that you cant go out to the city and get a bunch of supplies in real time in effect cheating the system. Basicly its to stop you grom getting all of the (insert zombie survival supplies here) to last till the end of the game in half a day

But then I learned why I could not make my first run an intense try to survive game, the game is so poorly made that it could turn into an insanely crippled lag fest of which I've never seen in a game before, when trying to change levels, it seems to do it randomly and it gives me no indication of what is causing it, changing my graphical settings and new games don't seem to cure it.

simple answer. you need a better graphics card.


If you want my review of the game (ive even completed it) here it goes

You start creating your character, you can choose one of 8 previous proffesions determining your skill and adjust the skills as you like. then you get transported to the town and can choose to take a tutorial or not. you then start of with a crowbar or pistol. according to your skills you have 5 options. run like a jogger zombie to the fort. use your pistol to kill your way to the fort. use your crowbar to kill your way to the fort. sneak past the zombies. loot and slowly advance to the fort.

getting to the fort is VERY VERY hard in the latest patch. expect to die atlest 2 times before you make it. once your their you have to clear out all of the zombies. when you clear them out depending on the fort you can get weapons and supplies.

Once youve done everything with your fort you press done and go to the fort screen thing. i dont know what to call it,but you can do a few things with it. view fort inventory, turnon and off generators, drop off items, equip items, set jobs for survivors, and go on missions. when you get their there arent any missions so you press end day and there are color coded pens for the missions. blue= survivors green=weapons purple=supplies= food or building materials.

you need all of these things to make it to the last day. like the other person says it take alot of time to travel. this is because it would be boring to watch yourself travel through the city in real time or go there manually. Also zombies can attack your fort or ambush you along the way.

The survivor missions are what they sound like. follow the blue pin on your compass until you see some boraded up house or circle barricades. the survivors are VERY varies, including 7 year olds at the youngest and 96 or 98 at the oldest. Yes, you can give both of them guns, no not just pistols, i mean m1 garands, M16s, axes, etc. each survivor also has a backstory and special skills. like a formor nurse will be perfect for your camp nurse or not so perfect but pretty good for your camp doctor. soldiers and cops will be good for the raiding party and mechanics and electricians will be good for building traps and barricades

Weapons missions are basicly go to site. get weapons and ammo. come back

supplies is the same as weapons missions but with food or materials.

When youve got alot of supplies and the final day comes all your hard work is fuffiled and you either repel the zombie invadors or die trying.

Hmmm, well consider he wrote the initial review last year, the game has been updated since then.

I myself have played it, and thought it was a great idea. It would be nice if someone would think about doing this style of game on a bigger budget.

It's also noteworthy that as the developers put out this is supposed to be a survival sim, and not a "shooter" or action game. That is a problem I think a lot of people don't get. It's more of an RPG in most respects than a twitch fest, and your character starts out very, very weak, even in his highest beginning skills. Things like finding supplies mostly being dictated by your stats, rahter than simply finding the boxes. Weapons being fairly inaccurate and weak until you build up fairly prodigious skill... etc... it was never a game for everyone.

At the same time, even fixed, I can't really say it was great, although it wasn't terrible. One of those things that was high on ideas, but low on budget and development.