I don't particularly like snipers in multiplayer games, for reasons many people have mentioned. I love them in singleplayer games, however. In the Mass Effect series I was Infiltrator extraordinaire~
It really bothers me when people nerf the weapons. Like in ME2 some of the sniper rifles do about a quarter health-damage each shot on low difficulties. I watch things like the cutscenes in StarCraft 2 where Kerrigan and Raynor are using up two or three shots to bring down a single hydralisk and I just think "man, the Dominion needs higher calibre sniper rifles." The whole POINT is that it's supposed to be such a powerful shot no standard enemy can survive. I'll accept the ridiculousness of mercs taking three headshots from a rifle to go down on Insanity difficulty in ME1 because, well. Insanity. But if you're describing my gun as an anti-tank weapon like in ME2 you'd better have it drop random salarian mercs in one hit.
So when multiplayer sniping is nerfed to make it more fair it just makes me wonder why people put it in at all. It's not really true sniping anymore at that point.
It really bothers me when people nerf the weapons. Like in ME2 some of the sniper rifles do about a quarter health-damage each shot on low difficulties. I watch things like the cutscenes in StarCraft 2 where Kerrigan and Raynor are using up two or three shots to bring down a single hydralisk and I just think "man, the Dominion needs higher calibre sniper rifles." The whole POINT is that it's supposed to be such a powerful shot no standard enemy can survive. I'll accept the ridiculousness of mercs taking three headshots from a rifle to go down on Insanity difficulty in ME1 because, well. Insanity. But if you're describing my gun as an anti-tank weapon like in ME2 you'd better have it drop random salarian mercs in one hit.
So when multiplayer sniping is nerfed to make it more fair it just makes me wonder why people put it in at all. It's not really true sniping anymore at that point.