hybridial said:
Digi7 said:
No other series has given me the same tight, bare-bones, a little goofy but utterly engrossing combat without the useless flab and shallow sparkle of a thousand other modern melee combat engines.
Oh, you mean that combat engine that has you use the same three attack animations to kill everything in the game?
My mind is made up. I beat Dark Souls 1 and 2. I guess I don't "get it" because I felt 2 was objectively better thanks to online code that worked, visuals that were inherently more impressive across the board and some fixes to the RPG systems that definitely made sense.
It still didn't mean it was good. It was still essentially a reskin of an already flawed game.
They aren't good to me. And Bloodborne won't be either. I guess I'm just amused at all the nonsense on the internet of people pretending it's the second coming.
Well, it does largely come down to perspective, and likely the sheer gap between the two ends of the spectrum between those who don't care for this game, and those who really, really enjoy it. From your perspective, the fact that people consider it to be exceptionally fantastic is nonsense. From the perspective of others (myself included, to be honest,) it's the fact that you don't consider Bloodborne good that seems a fair chunk of nonsense in and of itself. =P
However, to counter the perhaps slightly aggressive declaration above, clearly we both have different itches to scratch (and, as I've never played a Souls game, I honestly didn't even know I HAD these particular itches,) so our wildly different opinions are no doubt due to differing expectations on what would make a game 'grab us.' I don't consider oodles of attack animations to really be a necessity for a solid game, and am quite satisfied with the different heft, weight and feel of Bloodborne's various trick weapons, even if the number of animations per weapon lack, say, God of War's whirling blender approach. By that same token, the combination of pseudo-strategic planning before a fight, and the 'Crapcrapcrap' quick-dashing combat itself is something that engages me to an extent that most other third-person combat titles haven't. (Not to say other such titles are bad, mind you, as I quite enjoyed stuff like Shadows of Mordor, God of War, the Arkham series, etc, etc, etc, it just never quite grabbed me by the short hairs like this does.)
Whatever flaws you might have decided the game has, clearly plenty of people simply aren't bothered by them to the extent you are, and have found qualities in the title that entertain and engage them in a way that simply has no effect upon you. ^_^ I don't think that speaks ill of either them for liking it, or of yourself for not.
(As an addendum, again, never played any of the other Souls titles, so I can't speak for them. ^_^ )