So Bloodborne

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joest01

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Phoenixmgs said:
I think the main reason the controls are clunky is the dependency on a lock-on system, that pretty much became obsolete during the PS2/Xbox gen.
Haven't played bborne yet but I think you are comparing .souls to character action games here. And those rely on contained arena's with clearly defined camera angles. That would not really work in souls games that rely on exploration, right?

But glad to see people are enjoying it. If I could get over the killing animals aspect I might be more tempted to go out and get a ps4 for it. But as it stands I will jump on the GoW ascension deal on PSN and play that instead. At least the snakes there have titties :)
 

Phasmal

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Fappy said:
You beat Daddy G in two tries? Damn, it still took me three tries on my second character after beating the game with my first. Teach me your ways O.O

Your post made me a lot happier about it, actually. I thought I wasn't doing too well, considering my boyfriend beat the first two bosses in the same life on his first try. He is `That Guy` when it comes to these types of games.

I've still not managed to have a good crack at the game, but I've just gotten to Old Yharnam- though I've been told (by `That Guy`) that I did something which means I can't get a certain gesture, so I may have to restart. I'll probably do that tomorrow. Oh well, nothing like karate-chopping a werewolf to death to start your day off.
 

Spacewolf

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Think I may have unlocked the fourth headstone quite early on, I've just defeated the Shadows before going back to Cathedral Ward where the NPCs gave me the Tonsil Stone. Should I proceed or go back to Byrgenwerth for now?
 

Sleepy Sol

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Spacewolf said:
Think I may have unlocked the fourth headstone quite early on, I've just defeated the Shadows before going back to Cathedral Ward where the NPCs gave me the Tonsil Stone. Should I proceed or go back to Byrgenwerth for now?
If you can figure out anything to complete before Byrgenwerth, I'd definitely look into doing that instead. If there's any npcs you know about that you haven't saved, do it before completing Byrgenwerth. It's the point of no return for stuff like that.

If you've already done everything you think you can and haven't missed any npcs (except for the handful that...do awful things), going back to Byrgenwerth and completing it should be fine.
 

Casual Shinji

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Phasmal said:
Had another little go, turns out second time was the charm with the second boss. If this pattern holds I'll get the third boss on the third go, not up to there yet though. :p
Even with the music box I haven't been able to beat Gascoigne on my own. As soon as he turns he just becomes crazy hard.

Right now the Blood-Starved Beast is eating up all my time, that son of a *****.
 

Fappy

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Phasmal said:
Fappy said:
You beat Daddy G in two tries? Damn, it still took me three tries on my second character after beating the game with my first. Teach me your ways O.O

Your post made me a lot happier about it, actually. I thought I wasn't doing too well, considering my boyfriend beat the first two bosses in the same life on his first try. He is `That Guy` when it comes to these types of games.

I've still not managed to have a good crack at the game, but I've just gotten to Old Yharnam- though I've been told (by `That Guy`) that I did something which means I can't get a certain gesture, so I may have to restart. I'll probably do that tomorrow. Oh well, nothing like karate-chopping a werewolf to death to start your day off.
Honestly, I wouldn't be too bothered by missing a few things on your first playthrough. It's extremely easy to do it, and you can always make sure to do everything "perfectly" on a second character or NG+. For example, Eileena questline is kinda finicky and very easy to fuck up (some people think it's actually bugged).

Also, your boyfriend sounds like a prodigy, lol. My first three hours of BB were fucking brutal XD

Then again, I did kill a majority of the late game bosses on my first attempt, so maybe I just didn't adjust as quickly as you two.
 

Sleepy Sol

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Fappy said:
For example, Eileena questline is kinda finicky and very easy to fuck up (some people think it's actually bugged).
Oh yeah, she pisses me off. I'm freaking on point with her quests in NG+, though. I'm pretty sure she just freaking disappeared for me early on, and long before I did anything in NG that seemed like an irreversible change in the world. Also on point with NPCs this time. I screwed myself over with them last game and couldn't get dat secret ending. I would have been fine too had I not been too early in visiting a certain other NPC (tiptoeing around spoilers is bleughhhh).

I honestly doubt it's really horribly bugged. I've done her whole questline up to the last part without problems in NG+. You just have to get on it pretty much immediately.
 

Fappy

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Solaire of Astora said:
Fappy said:
For example, Eileena questline is kinda finicky and very easy to fuck up (some people think it's actually bugged).
Oh yeah, she pisses me off. I'm freaking on point with her quests in NG+, though. I'm pretty sure she just freaking disappeared for me early on, and long before I did anything in NG that seemed like an irreversible change in the world. Also on point with NPCs this time. I screwed myself over with them last game and couldn't get dat secret ending. I would have been fine too had I not been too early in visiting a certain other NPC (tiptoeing around spoilers is bleughhhh).

I honestly doubt it's really horribly bugged. I've done her whole questline up to the last part without problems in NG+. You just have to get on it pretty much immediately.
Yeah, I gave it a high priority on my second character and managed to complete it. I had to cheese the final hunter because he's a cheating ****, lol. Harder than any boss in the game.
 

Phasmal

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Fappy said:
Honestly, I wouldn't be too bothered by missing a few things on your first playthrough. It's extremely easy to do it, and you can always make sure to do everything "perfectly" on a second character or NG+. For example, Eileena questline is kinda finicky and very easy to fuck up (some people think it's actually bugged).

Also, your boyfriend sounds like a prodigy, lol. My first three hours of BB were fucking brutal XD

Then again, I did kill a majority of the late game bosses on my first attempt, so maybe I just didn't adjust as quickly as you two.
I think I'm good to go on the Eileena questline, but the guy who shoots you in Old Yharnam apparently will give you a gesture if you do a set of events that means you can talk to him without him being hostile, and I kind of already killed him.
I might just do it in NG+, because it's going rather well for me at the moment, even though I know the difficulty is gonna hit me at some point. I do struggle with the hostile NPCs that act more like players.

Not had any actual PVP though, so far.
 

Fappy

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Phasmal said:
Fappy said:
Phasmal said:
Honestly, I wouldn't be too bothered by missing a few things on your first playthrough. It's extremely easy to do it, and you can always make sure to do everything "perfectly" on a second character or NG+. For example, Eileena questline is kinda finicky and very easy to fuck up (some people think it's actually bugged).

Also, your boyfriend sounds like a prodigy, lol. My first three hours of BB were fucking brutal XD

Then again, I did kill a majority of the late game bosses on my first attempt, so maybe I just didn't adjust as quickly as you two.
I think I'm good to go on the Eileena questline, but the guy who shoots you in Old Yharnam apparently will give you a gesture if you do a set of events that means you can talk to him without him being hostile, and I kind of already killed him.
I might just do it in NG+, because it's going rather well for me at the moment, even though I know the difficulty is gonna hit me at some point. I do struggle with the hostile NPCs that act more like players.

Not had any actual PVP though, so far.
I have never actually talked to him. Didn't even know you could until I already killed him on my second character, lol. As far as I know you have to do a number of weird things that are very difficult (or grindy) in order to pull it off, but there may be a simpler way I don't know about. Also, get used to cheesing NPC hunters, lol. They don't play by the rules so you shouldn't either!
 

Spacewolf

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Solaire of Astora said:
Spacewolf said:
Think I may have unlocked the fourth headstone quite early on, I've just defeated the Shadows before going back to Cathedral Ward where the NPCs gave me the Tonsil Stone. Should I proceed or go back to Byrgenwerth for now?
If you can figure out anything to complete before Byrgenwerth, I'd definitely look into doing that instead. If there's any npcs you know about that you haven't saved, do it before completing Byrgenwerth. It's the point of no return for stuff like that.

If you've already done everything you think you can and haven't missed any npcs (except for the handful that...do awful things), going back to Byrgenwerth and completing it should be fine.
I think everyone I've come across is either saved or dead so there's that. The woman in Cathedral Ward disappeared though and I'm not sure what happened to her.

I'm more wondering if there's anything in the third or fourth graves that I can miss out on, the lightning guy is already dead.
 

Phoenixmgs_v1legacy

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Sep 1, 2010
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joest01 said:
Phoenixmgs said:
I think the main reason the controls are clunky is the dependency on a lock-on system, that pretty much became obsolete during the PS2/Xbox gen.
Haven't played bborne yet but I think you are comparing .souls to character action games here. And those rely on contained arena's with clearly defined camera angles. That would not really work in souls games that rely on exploration, right?

But glad to see people are enjoying it. If I could get over the killing animals aspect I might be more tempted to go out and get a ps4 for it. But as it stands I will jump on the GoW ascension deal on PSN and play that instead. At least the snakes there have titties :)
Pretty much any game that has 3rd-person melee combat doesn't rely on lock-on systems anymore whether it's Bayonetta, Prince of Persia (2 gens ago), God of War, Dragon's Dogma, Kingdoms of Amular, etc (from spectacle fighters all the way to action RPGs and everything inbetween). I don't think any 3rd-person game has shield controls where you have your shield up and then you press backwards and your character turns around instead of moving backward. I think you're referring to a fixed camera like God of War but very few games have that, none of the games I listed (outside of GoW) have a fixed camera. Even Metal Gear Solid 4 had better shield controls.
 

joest01

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Apr 15, 2009
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Phoenixmgs said:
joest01 said:
Phoenixmgs said:
I think the main reason the controls are clunky is the dependency on a lock-on system, that pretty much became obsolete during the PS2/Xbox gen.
Haven't played bborne yet but I think you are comparing .souls to character action games here. And those rely on contained arena's with clearly defined camera angles. That would not really work in souls games that rely on exploration, right?

But glad to see people are enjoying it. If I could get over the killing animals aspect I might be more tempted to go out and get a ps4 for it. But as it stands I will jump on the GoW ascension deal on PSN and play that instead. At least the snakes there have titties :)
Pretty much any game that has 3rd-person melee combat doesn't rely on lock-on systems anymore whether it's Bayonetta, Prince of Persia (2 gens ago), God of War, Dragon's Dogma, Kingdoms of Amular, etc (from spectacle fighters all the way to action RPGs and everything inbetween). I don't think any 3rd-person game has shield controls where you have your shield up and then you press backwards and your character turns around instead of moving backward. I think you're referring to a fixed camera like God of War but very few games have that, none of the games I listed (outside of GoW) have a fixed camera. Even Metal Gear Solid 4 had better shield controls.
Yes, but in bayonetta or Prince of P you don't have full control of the camera like in .souls

The alternative to lock on is either give the game some control of the camera, which would completely spoil the .souls experience, or deal with it. Which is possible and in some instances necessary (not to fall of cliffs etc) but for the most part I prefer to be locked on to the baddie I want to take out next.

Why you keep bringing up Amalur and Dogma is beyond me. Those or in essence traditional stats based RPGs.
 

garjian

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I finally got round to trying out some PvP, having finished the game and been forced on to NG+.

To be honest, it makes me miss Dark Souls 2.
- The latency is probably less than Dark Souls 2, but the incredible pace makes that tiny amount worse.
- Also because it is so fast paced, it is next to impossible to see when somebody has broken out of my Blade of Mercy R1 spamming. I'll be ripping into somebody, then suddenly out of nowhere I get shot and riposted. It's early days but it's irritatingly difficult to see when that's going to happen.
- I really, really miss the BoB arena. When you couldn't get an invasion, there was always somewhere to go... not that I know if there isn't an arena yet... I haven't found one at least.
- Sinister Bell takes a very long time to find anyone. I miss being immediately told "Unable" or immediately getting into a game.

I haven't done very much yet, but my first impressions aren't entirely positive. Still fun to deal with an invader that comes into MY world, runs away from ME, and then traps himself in a corner and gets torn to shreds... so there's that.
 

Phoenixmgs_v1legacy

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Sep 1, 2010
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joest01 said:
Yes, but in bayonetta or Prince of P you don't have full control of the camera like in .souls

The alternative to lock on is either give the game some control of the camera, which would completely spoil the .souls experience, or deal with it. Which is possible and in some instances necessary (not to fall of cliffs etc) but for the most part I prefer to be locked on to the baddie I want to take out next.

Why you keep bringing up Amalur and Dogma is beyond me. Those or in essence traditional stats based RPGs.
You have full control of the camera in Bayonetta and PoP.

I wouldn't even use lock-on if the game didn't force me too. You have to lock-on in Souls to shield properly, you have to lock-on in BB to dodge properly. I can control the camera myself without issue while fighting enemies, I do it in every other game, not to mention the Souls games are slower paced than most.

How is Dogma a completely different game? It's just basically Souls but faster paced and flashier, it has stamina and all that. You can even play solo in Dogma.
 

joest01

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hybridial said:
I have no idea why anyone could say Dark Souls is harder than Ninja Gaiden.
I seem to be in disagreement with most of your posts but this is qft.

I play both with friends that are what I would refer to as "CoD casual" and DS only took them some patience and perseverence. Neither made it through NG on normal.

Actually I lie. One of them never made it through DS2. He got stuck with the rotten and my soul mem was out of range to summon me because my dual old whips tore through that mother like it was buttah! But he never made it past the FIRST Dynamo fight in NG.
 

Phasmal

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The pattern held! Third boss- third attempt!
It's getting spooky.

Casual Shinji said:
Phasmal said:
Had another little go, turns out second time was the charm with the second boss. If this pattern holds I'll get the third boss on the third go, not up to there yet though. :p
Even with the music box I haven't been able to beat Gascoigne on my own. As soon as he turns he just becomes crazy hard.

Right now the Blood-Starved Beast is eating up all my time, that son of a *****.
Had to make a post right now because I just got past the Blood-Starved Beast and I know exactly what you mean.
I had Alfred the summoned NPC to help me on this one though (because for some reason even though my PS4 is connected to the internet Bloodborne wouldn't start in online mode).
You've probably gotten past it by now (I'm so behind!), but I found using all my fire paper really helped.

But jeez is that boss relentless, is it even possible to parry it? I didn't manage to even once.
Phew. Onwards!
 

Spacewolf

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Yea you can parry the BSB it's the easiest way to kill it really when it rears back on it's hind legs just blast is.

Just gotten to the secondary version of the Old jail and I can confidently say fuck this. Whoever thought that re spawning enemies was a good idea is an idiot, doubly so when the only way to stop it is some hidden summoner. If it's like this for the rest of the game I doubt I'll finish it because it's just become me leading vast conga lines of enemies since I cba fighting waves of enemies without the ability to implement any strategy.
 

Casual Shinji

Should've gone before we left.
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Phasmal said:
Casual Shinji said:
Even with the music box I haven't been able to beat Gascoigne on my own. As soon as he turns he just becomes crazy hard.

Right now the Blood-Starved Beast is eating up all my time, that son of a *****.
Had to make a post right now because I just got past the Blood-Starved Beast and I know exactly what you mean.
I had Alfred the summoned NPC to help me on this one though (because for some reason even though my PS4 is connected to the internet Bloodborne wouldn't start in online mode).
You've probably gotten past it by now (I'm so behind!), but I found using all my fire paper really helped.

But jeez is that boss relentless, is it even possible to parry it? I didn't manage to even once.
Phew. Onwards!
Yeah, I beat 'm. And wouldn't you know, I did it on my very own. Eventhough on previous attempts I had two co-op partners with me, and I still got owned by that bastard. That fucking poison effect, man... I actually did get a parry on him, but it was sheer luck; I had the rifle speer and I performed a trick combo just for the hell of it and I fired a blast right as he attacked me. This was probably my salvation, because without that parry I'm sure I would've succumbed to that freaking poison again.

Anyway, I just spent the last few hours getting lost in the most badass forest I've ever seen, so look forward to that.
 

EternallyBored

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Jun 17, 2013
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joest01 said:
hybridial said:
I have no idea why anyone could say Dark Souls is harder than Ninja Gaiden.
I seem to be in disagreement with most of your posts but this is qft.

I play both with friends that are what I would refer to as "CoD casual" and DS only took them some patience and perseverence. Neither made it through NG on normal.

Actually I lie. One of them never made it through DS2. He got stuck with the rotten and my soul mem was out of range to summon me because my dual old whips tore through that mother like it was buttah! But he never made it past the FIRST Dynamo fight in NG.
I always considered NG to be a different sort of difficulty than DS, it's sort of funny because while I've beaten both dark souls games and the first two NG games as well as NGB and sigma for the PS3, I had way more difficulty with dark souls than anything in ninja gaiden except playing on the higher difficulties unlocked after beating it once. The first ninja gaiden was pretty easy with how many healing items you could carry with you, if you even needed them, that and the movement system was just so fast that as long as you didn't play too aggressively you could pretty easily dodge almost anything. it's not an easy series, but I never had any issues with beating the games the first time around, apart from a few frustrating bosses, nothing in NG ever really killed me more than once. For me NG was all about the smooth combat and combo system rather than the difficulty