Puzzlenaut said:
[quote ="Puzzlenaut"]Well to be more specific about a combat overhaul:
Counters should be reserved for swords and knives, not hidden blade or fists, and only usable when an enemy goes in for a "heavy attack"; one of the big slow sword swings they do sometimes but not often. There should be a lot more emphasis on the Step and Dodge mechanics, which have barely been used but make for very interesting gameplay.
I do maintain, the combos/killstreaks introduced in AC:B need to disappear forever though. Those were just ridiculous. Finishing moves can stay, they were pretty cool, but the combos where you can just keep pressing one button and instantly dispatch a random foe, those need to go.
The enemies you can only kill by kneeing them in the groin repeatedly need to go, or be altered, though as people aren't really going to be wearing suits of armour in revolutionary America they shouldn't be a problem anyway. Tough enemies should play more like the Templars from the first game: they were very tough because they were just as fast as you, could dodge your attacks, couldn't be countered very easily and would take the initiative in fighting.
I think being an aggressive fuck on AC should be very difficult, and if you get into a straight up fight with more than 4 people, you should have to flee the scene or die: the first game had this mood better; the emphasis was, often, more on assassinating and then having to flee rather than just mowing down hundreds of guards with ease, though towards the end it became this anyway. Hopefully, with the introduction of guns on a larger level, this can be the case, or at least it can be the case that if you are spotted from a distance you are FUCKED.
One more thing:
PLEASE, Ubisoft, PLEASE, NO MORE CITY-RENOVATION-MINI-GAMES. NOBODY LIKES THEM.[/quote]
I pretty much agree with all of this. Although combos was fun the first minutes, they became overpowered "Press X to kill all enemies" attacks. Not very Assassin-like.
I do also have some problems with the crossbow. It's the most overpowered weapon in the game, and I finished pretty much all of AC:B using it in close combat or sniping from rooftops.
Then again, it's a fun weapon, and I wouldn't want it to disappear.
Having such a large arsenal of weapons as you have, you're well enough equipped to take down a army by yourself. Maybe a complete weapon overhaul would be in place, to balance the character out. Already in AC:II you could win just about any battle with smokebombs and hidden blades.
With Brotherhood and Revelations giving you even more weapons combat is boring.
Overhauling the combat system is one thing, but something needs to be done about the unbalanced items.
Also:
One more thing:
PLEASE, Ubisoft, PLEASE, NO MORE CITY-RENOVATION-MINI-GAMES. NOBODY LIKES THEM.
That's a weird way to spell "tower defence".