I love everything about what I've seen, but I'm waiting on reviews. High Moon know what they're doing but length isn't their strong point. I hope it's longer than 5 hours this time.
Usually because the game sucks. Though I persistently hear good things about this one. Not great, but the information that's been trickling out is coming out positive.
Zhukov said:
Is that second rate Spiderman guy supposed to be irritating as fuck?
'Cause he really, really is. I really don't think I could stomach a whole game of that crap.
When I rented one of the Buffy games, I complained to a friend about the writing. She was surprised because Joss Wheedon was apparently a/the writer, and I was surprised, because it was REALLY bad. I'm of the firm belief that not everthing W does is good, but I'm a fan of Buffy and expected more.
Video games seem to have a transformative effect on writers. God knows why.
Ormaybe the guy sucks, I don't know. I haven't read much Deadpool in the last decade. Any Deadpool, actually.
ninjaRiv said:
Actually, he has very little in common with Spider-Man besides the eye bit of the costume. And the red.
I don't see how the attitude and narration style are similar at all. Also, the writers tend to make fun of his costume being similar in some ways, rather than the character himself.
I don't see how the attitude and narration style are similar at all. Also, the writers tend to make fun of his costume being similar in some ways, rather than the character himself.
I don't see how the attitude and narration style are similar at all. Also, the writers tend to make fun of his costume being similar in some ways, rather than the character himself.
I don't see how the attitude and narration style are similar at all. Also, the writers tend to make fun of his costume being similar in some ways, rather than the character himself.
I don't see how the attitude and narration style are similar at all. Also, the writers tend to make fun of his costume being similar in some ways, rather than the character himself.
What wasn't true? That his physical similarities were the butt of Spider-Man jokes, as opposed to character traits? Or are you talking about the attitude and narration style?
I will probably wait till it hits the bargain bin before I purchase it, but I will buy it. From what I've seen of the gameplay, I think they really failed to capture the essence of Deadpool's combat, and they totally failed to make his bamf teleport interesting or useful (outside of counters) at all.
As for the writing, this is the slapstick Deadpool that Way is known for. Now as far as if you find that sort of thing entertaining or not, that is dependant on you. If you like Deadpool's character from any of the video games that have released in the past 5 - 10 years, then you will probably like this Deadpool, if you are a fan of the grittier more fatalistic Deadpool, maybe not.
Me personally I have a feeling that I will enjoy the game in small doses, but seeing as how that is how I play most of my games...
Gameplay would've been ok, if there weren't so many things about it that bother me.
- Why are the guns so weak? Near what I'm assuming is the end of the game, using the pistols and smgs takes several clips to take down many of the regular enemies. Only the dual shotgun and laser guns feel like they're worth using and they run out of ammo quickly. Headshots work a little better, but those are hard to line up when a bunch of melee enemies are swarming around you.
- In fact, why do the melee weapons mostly feel weak as well? Even with fully upgraded swords, many of the grunts take way too many hits. If eventually found a combo that shaves their health pretty quickly, but still. The hammers do a little more damage, but are also a lot slower, so it evens out. Maybe they need more upgrades? Sure, as soon as I figure out how to unlock them. Haven't tried the sai. A lot of the 'Momentum' special feel useless and underpowered too.
- Can I manually reload my guns? Tried pretty much every button and combination, but no cigar. Seriously, having to wait around several seconds before Deadpool does it automatically gets old really fast.
- You can dodge by teleporting, negating pretty much any damage. You can do this 4-5 times in row before it needs to recharge for a bit, depending on upgrades. As far as I know there is no on-screen indicator of this, nor for the amount you can dodge, nor for the cooldown. Just Deadpool blabbing when you run out. I've looked, but haven't found it.
- You can lock onto enemies. Except you lose your lock when you touch the right stick. Or when you use your teleport to dodge. And it's only good for the guns really. And only if there are only a few enemies around. You also can't switch easily between targets. If you can, I don't know how.
- You get on-screen indicators warning you when there's a melee attack incoming, a la the Batman Arkham games. No such thing for ranged attacks. Sure, you can see them charging their shots, but oftentimes the camera hides them from view so I constantly get hit by high damage shots coming out of nowhere.
- Seriously, am I missing something? Am I playing this game wrong? It's only normal difficulty and in the late game I'm getting my ass kicked left and right by enemies that take tons of punishment and can shoot the crap out of me in seconds. I can handle Devil May Cry and Bayonetta at some of the higher difficulties with little problems. Why am I failing so badly at this game?
- Why does it take so long to start regenerating health? Isn't Deadpool's healing supposed to be better than Wolverine's? If any game has an excuse for fast regenerating health, it's this one.
- I've bought so many upgrades by now. Why am I not an unstoppable, regenerating badass death-machine? I don't feel powerful.
- On the other hand, the bosses I've fought so far, were easy. That chick with the energy attacks and that big strong guy? Didn't even hit me.
- Forced stealth section where getting discovered means an instant fail. Turret sections. Lovely, lovely turret sections. All games need both. There might be a driving section too, but I stopped playing out of frustration.
- My game often bugged out during cutscenes, requiring me to restart from my last checkpoint. Assuming doing that didn't kick me back to desktop. It's annoying.
Visually, it's nothing special, with most of the locations being really boring. Sewers, underground ruins, ruined city, underground lab, that sorts of stuff. Can't say much about the music and sound effects because I don't remember any of it. It hasn't been 24 hours since I've stopped playing.
And it's not funny, even though it tries really hard. Way too much badly timed "Look how wacky and random we're being! Laugh, you peon! Laugh!" and way too little effective, well-written jokes. Deadpool has always been pretty low-brow, but that doesn't mean the same as bad humor.
Also, what's with his voice? In the comics it's often described as sounding like 'gravel and gasoline', so I'm guessing it's like an even grittier version of Wolverine's. Nolan North? Sounds nothing like that.
That's really disappointing to hear. I was kind of looking forward to playing another silly 3rd-person hacky-slashy game, only this time starring Deadpool.
Gameplay would've been ok, if there weren't so many things about it that bother me.
- Why are the guns so weak? Near what I'm assuming is the end of the game, using the pistols and smgs takes several clips to take down many of the regular enemies. Only the dual shotgun and laser guns feel like they're worth using and they run out of ammo quickly. Headshots work a little better, but those are hard to line up when a bunch of melee enemies are swarming around you.
- In fact, why do the melee weapons mostly feel weak as well? Even with fully upgraded swords, many of the grunts take way too many hits. If eventually found a combo that shaves their health pretty quickly, but still. The hammers do a little more damage, but are also a lot slower, so it evens out. Maybe they need more upgrades? Sure, as soon as I figure out how to unlock them. Haven't tried the sai. A lot of the 'Momentum' special feel useless and underpowered too.
- Can I manually reload my guns? Tried pretty much every button and combination, but no cigar. Seriously, having to wait around several seconds before Deadpool does it automatically gets old really fast.
- You can dodge by teleporting, negating pretty much any damage. You can do this 4-5 times in row before it needs to recharge for a bit, depending on upgrades. As far as I know there is no on-screen indicator of this, nor for the amount you can dodge, nor for the cooldown. Just Deadpool blabbing when you run out. I've looked, but haven't found it.
- You can lock onto enemies. Except you lose your lock when you touch the right stick. Or when you use your teleport to dodge. And it's only good for the guns really. And only if there are only a few enemies around. You also can't switch easily between targets. If you can, I don't know how.
- You get on-screen indicators warning you when there's a melee attack incoming, a la the Batman Arkham games. No such thing for ranged attacks. Sure, you can see them charging their shots, but oftentimes the camera hides them from view so I constantly get hit by high damage shots coming out of nowhere.
- Seriously, am I missing something? Am I playing this game wrong? It's only normal difficulty and in the late game I'm getting my ass kicked left and right by enemies that take tons of punishment and can shoot the crap out of me in seconds. I can handle Devil May Cry and Bayonetta at some of the higher difficulties with little problems. Why am I failing so badly at this game?
- Why does it take so long to start regenerating health? Isn't Deadpool's healing supposed to be better than Wolverine's? If any game has an excuse for fast regenerating health, it's this one.
- I've bought so many upgrades by now. Why am I not an unstoppable, regenerating badass death-machine? I don't feel powerful.
- On the other hand, the bosses I've fought so far, were easy. That chick with the energy attacks and that big strong guy? Didn't even hit me.
- Forced stealth section where getting discovered means an instant fail. Turret sections. Lovely, lovely turret sections. All games need both. There might be a driving section too, but I stopped playing out of frustration.
- My game often bugged out during cutscenes, requiring me to restart from my last checkpoint. Assuming doing that didn't kick me back to desktop. It's annoying.
Visually, it's nothing special, with most of the locations being really boring. Sewers, underground ruins, ruined city, underground lab, that sorts of stuff. Can't say much about the music and sound effects because I don't remember any of it. It hasn't been 24 hours since I've stopped playing.
And it's not funny, even though it tries really hard. Way too much badly timed "Look how wacky and random we're being! Laugh, you peon! Laugh!" and way too little effective, well-written jokes. Deadpool has always been pretty low-brow, but that doesn't mean the same as bad humor.
Also, what's with his voice? In the comics it's often described as sounding like 'gravel and gasoline', so I'm guessing it's like an even grittier version of Wolverine's. Nolan North? Sounds nothing like that.
Thats toobad. I could tolerate a bit of mediocre cookie cutter hackin n shootin,
but if they can't get the game balance right thats just bad.
In the Ultimate Alliance games he was voiced by John Kassir who did a much more hoarse voice, i prefer that one.
But since Mr. North voiced him in Hulk vs Wolverine he pretty much became the de facto deadpool voice,
focusing more on the wackiness and all that.
Gameplay would've been ok, if there weren't so many things about it that bother me.
- Why are the guns so weak? Near what I'm assuming is the end of the game, using the pistols and smgs takes several clips to take down many of the regular enemies. Only the dual shotgun and laser guns feel like they're worth using and they run out of ammo quickly. Headshots work a little better, but those are hard to line up when a bunch of melee enemies are swarming around you.
- In fact, why do the melee weapons mostly feel weak as well? Even with fully upgraded swords, many of the grunts take way too many hits. If eventually found a combo that shaves their health pretty quickly, but still. The hammers do a little more damage, but are also a lot slower, so it evens out. Maybe they need more upgrades? Sure, as soon as I figure out how to unlock them. Haven't tried the sai. A lot of the 'Momentum' special feel useless and underpowered too.
- Can I manually reload my guns? Tried pretty much every button and combination, but no cigar. Seriously, having to wait around several seconds before Deadpool does it automatically gets old really fast.
- You can dodge by teleporting, negating pretty much any damage. You can do this 4-5 times in row before it needs to recharge for a bit, depending on upgrades. As far as I know there is no on-screen indicator of this, nor for the amount you can dodge, nor for the cooldown. Just Deadpool blabbing when you run out. I've looked, but haven't found it.
- You can lock onto enemies. Except you lose your lock when you touch the right stick. Or when you use your teleport to dodge. And it's only good for the guns really. And only if there are only a few enemies around. You also can't switch easily between targets. If you can, I don't know how.
- You get on-screen indicators warning you when there's a melee attack incoming, a la the Batman Arkham games. No such thing for ranged attacks. Sure, you can see them charging their shots, but oftentimes the camera hides them from view so I constantly get hit by high damage shots coming out of nowhere.
- Seriously, am I missing something? Am I playing this game wrong? It's only normal difficulty and in the late game I'm getting my ass kicked left and right by enemies that take tons of punishment and can shoot the crap out of me in seconds. I can handle Devil May Cry and Bayonetta at some of the higher difficulties with little problems. Why am I failing so badly at this game?
- Why does it take so long to start regenerating health? Isn't Deadpool's healing supposed to be better than Wolverine's? If any game has an excuse for fast regenerating health, it's this one.
- I've bought so many upgrades by now. Why am I not an unstoppable, regenerating badass death-machine? I don't feel powerful.
- On the other hand, the bosses I've fought so far, were easy. That chick with the energy attacks and that big strong guy? Didn't even hit me.
- Forced stealth section where getting discovered means an instant fail. Turret sections. Lovely, lovely turret sections. All games need both. There might be a driving section too, but I stopped playing out of frustration.
- My game often bugged out during cutscenes, requiring me to restart from my last checkpoint. Assuming doing that didn't kick me back to desktop. It's annoying.
Visually, it's nothing special, with most of the locations being really boring. Sewers, underground ruins, ruined city, underground lab, that sorts of stuff. Can't say much about the music and sound effects because I don't remember any of it. It hasn't been 24 hours since I've stopped playing.
And it's not funny, even though it tries really hard. Way too much badly timed "Look how wacky and random we're being! Laugh, you peon! Laugh!" and way too little effective, well-written jokes. Deadpool has always been pretty low-brow, but that doesn't mean the same as bad humor.
Also, what's with his voice? In the comics it's often described as sounding like 'gravel and gasoline', so I'm guessing it's like an even grittier version of Wolverine's. Nolan North? Sounds nothing like that.
1. Half of the weapons and guns feel weak so you can build a higher combo, obviously.
2. You can manually reload your guns. You probably missed it when the game tells you how.
3. You don't need to use the right stick when you lock-on. Touching it to exit lock-on is a good thing, in my book.
4. If indicators were to appear over enemies shooting at you, the game would be a one button spam fest, and it makes less sense for gunners to get an indicator consider how often they shoot.
5. You're probably getting owned because you're not making the best use of your arsenal. You haven't mentioned using "gadgets" ever.
6. It takes a while to regen health because the game would be too easy if health regenerated a a few seconds after being hit.
7. Death-machines and combos don't mix, and the game likes combos.
8. The game is funny. It has plenty of solid Deadpool humor.
9. The voice fits his comedic style, so I don't really care how it's "supposed" to sound.
Really, most of your complaints aren't all that warranted.
I'm not too far into the game, but I can say it's a real fun time. The kind of game one would want for pure Deadpool fun. That's the main reason one should get the game, and I recommend it to people who like Deadpool.
This is such a great game, I really don't understand all the hate. Deadpool is AMAAAZING, the gameplay is decent, the other characters are... uh, present. Okay, they're somewhat under DP's shadow but that's only because he is such an amazing protagonist.
So I started playing last night, and I've got to say after the hour and a half or so that I played, I love the game so far.
It's immature and it knows it, and revels in it, and really I think that's good enough. As a person who doesn't read comics, I can't speak for it being a 'betrayal' of the character or anything, but considering how many games are so grimdark and super-serious these days, I adore the self-referential meta humor and the 11-out-of-10 they cranked the wacky, rude, or just plain random humor up to. If they keep up the same sort of jesting all throughout the game, I'm sure I'm going to love it through and through.
As for the gameplay, sure it's nothing particularly new, but it doesn't need to be. Innovative isn't always good, and the combat works gloriously. Melee swings feel like they have a ton of weight behind them but they're still swift and agile and the animations are beautiful and smooth, and switching to guns mid-combat is pretty easy. Deadpool's character model takes damage as he does, too, which heals back up as he regenerates health. Really, if I had any complaints at all about it, it's that the PC key-bindings are all over the place and the camera could have used a bit more work.
I could see how it might become repetitive for some people, but personally I really like the combat system.
This is such a great game, I really don't understand all the hate. Deadpool is AMAAAZING, the gameplay is decent, the other characters are... uh, present. Okay, they're somewhat under DP's shadow but that's only because he is such an amazing protagonist.
Are there any extras or reasons to replay (besides humour)? Such as costumes, comic book covers, etc. It comes out here n the UK and I want to buy it for review purposes but at 5 hours long, I can't justify it even to try and advance my career as a critic.
Deadpool was best when he was not quite a villain/not quite a hero with a dark, sarcastic and cynical sense of humour. This game is based on Daniel Way's Deadpool which is "LOL TEH RANDOMZ", "LOOK AT TEH FUNNY MAYMAYS" and "ROFLMAO HE BROKE THE 4TH WALL AGAIN!". This is a pile o' shite.
To be honest, whether the game is good or bad, it does raise a very interesting thing.Yahtzee, the Caustic Critic reviewing a game about Deadpool, the dual wielding deadpan snarker. A Manc with a mouth reviewing a game about a merc with a mouth, who in turn is practically reviewing his own game as you play it.
(Yes, I know Yahtzee came from Birmingham area, not Manchester, but that last line was too good an opportunity to pass up)
I cannot wait to see what Yahtzee has to say about it.
I love everything about what I've seen, but I'm waiting on reviews. High Moon know what they're doing but length isn't their strong point. I hope it's longer than 5 hours this time.
It's (Deadpool) funny, but there are no costumes besides in challenge modes. "Win the gold medal in each challenge map to unlock Infinite Mode, where you fight endless waves of enemies with no time limit. While in Infinite Mode Deadpool will appear in an alternate costume, but the costume can only be used in that stage's Infinite Mode."
I didn't find any secrets, and the combat is generic, I probably wont play it again. I wouldn't pay $70 on it. Maybe get it on a Steam sale if you need something to play and beat on a lonely night.
The game is good. Worth the $40 launch price. The combat is not bad, but it's not particularly good either. Doesn't drag the game down. But if you get wrong perks, it might become painful.
Hammers are very good with slow and momentum attacks. Pistols are good with their momentum attack for damaging bunches of ranged spread out attackers.
Ranged combat can be a bit painful.
If you really interested in this game you can pick it up now. Definitely worth picking it up on sale unless you really don't like 3rd person hack'n'slash games.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.