Samtemdo8 said:
When are you going to write your review of the last guardian
Right now. It's awesome, go buy it.
Ishigami said:
35 hours in the game but not done yet.
Not impressed.
The game is littered with smaller issues that tend to add up in an unfavourable way.
The UI is unresponsive. There are a lot of context based inputs e.g. X for pickup, X to mount, X to do this or that, triangle to warp there and square to hide etc.
So you can only perform these action when the UI registers the target of your action: And it is slow in doing so.
So when you want to pick something up instead you jump because the pop up for the pickup interaction was too slow. And this happens over and over and over and over again.
I have yet to use square for hiding outside of the short tutorial because it's a hassle to do so as the game reacts too slow on your input.
The camera is all over the place. If you fight in an area with some bushes and trees you basically see nothing. Same in small areas like sewers or caves. Not to mention when you get a status effect like confuse and run into a corner by accident or get surrounded by a swarm of enemies.
The combat in general is unsatisfying, confusing, erratic and shallow.
Confusing because the camera is your biggest enemy at all times and during ordered tactics the game takes control away adds a pointless cut scene just to throw you back in at a random point. I have yet to figure out what the requirements are to summon anything.
Erratic because some animation telegraphs, especially on smaller enemies, are hard to notice in crowd fights but still can at times one hit your regular HP.
Shallow because once you know the weakness of an enemy there is not much tactic going on aside from avoid getting locked in by a swarm and getting pawned by the camera. It's just pressing circle until everything is dead.
It's not satisfying because all of the above and that every boss fight thus far changed the rules and was more of a lame QTE than an actual test of your knowledge about the combat mechanics.
I don't even know what to say about the narrative because thus far it makes little sense to me.
In world building it's like FFXII all over again: Throw some BS at the player hoping he either knows what the hell is going on in the first place by some outside sources (Anime? Movie? Database?) or doesn't bother to question it.
Well in regards to FFXV I'm neither of those types of players: So naturally I want an in game explanation. Not a Wikipedia, not an online series and no movie. Does not have to be super detailed but the game has to be somewhat self-contained. And IMO FFXV fails there.
When Luna speaks at the summoning of Leviathan she talks about some darkness etc. and I was like: "Wait what? Is there some outside threat?" That was the first time in this game I ever heard of some super imposed threat and the next chapter is called "In the Dark" (not done yet) So here I am having no idea what's going on 35h in the game aside from some spoiled prince wanting his riches back by some convoluted plan of tomb raiding and god beating... for which I have 0 sympathy.
Apparently it's still not possible to write anything cohesive at SE.
This game was an absolute mess. I suspect this is the result of being developmental hell for so long. At one point they scrapped the game and started over, and at another they switched directors. Apparently they cut the entire opening section of the game, which I assume would have explained a few things. As it stands, you have to watch the film and the tv show in order to understand what's happening.
Which is the main issue. FF15 has absolutely no exposition. I didn't think it was possible for Square to get
worse at writing, but they pulled it off. As goofy as some of their games have been in the past, at least they told you what was going on. At least they did the absolute minimum amount of work necessary to tell a story. FF13 and FF15 can't even do that. I was hours in, and I still have no idea what's happening. I don't care about his dad, who I met once, I don't care about his fiancee, who I haven't met at all, and I certainly don't care for Noctis.
My little sister wanted this game, though, so I let her have it.