So Golden Sun: Dark Dawn is coming out tomorrow...

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Mr.Something

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who else is excited?

I don't even have a DS, i'm picking up a refurbished one for $70 at gamestop when I go tomorrow. i'm not worried about the used DS lite being a piece of crap since i'm good friends with the manager there and he's got a good one in the back waiting for me.

anybody getting the strategy guide with it? i don't think it's worth the extra money when i can just find all the info online.
 

Bernzz

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Crap! I'm excited...just, I don't have money! Damn it, I want this.

I had some of the best fun I've ever had in gaming with Golden Sun and The Lost Age. They're an ingrained part of my childhood, just like Advance Wars is.

As soon as I can, I am most definitely buying this game.
 

Internet Kraken

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I eagerly anticipate everyone playing this game, thinking it's not very good, then coming to the sad realization that the Golden Sun games actually sucked and we only think they're good because of nostalgia. In truth, they were subpar RPGs that only seemed entertaining because, for many of us, they were our first experience with RPG games.

I found this out 2 months ago when I tried replaying the Golden Sun games, so now you all can share my pain!
 

Internet Kraken

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Xzi said:
Internet Kraken said:
I eagerly anticipate everyone playing this game, thinking it's not very good, then coming to the sad realization that the Golden Sun games actually sucked and we only think they're good because of nostalgia. In truth, they were subpar RPGs that only seemed entertaining because, for many of us, they were our first experience with RPG games.

I found this out 2 months ago when I tried replaying the Golden Sun games, so now you all can share my pain!
Nah the Golden Sun games are still pretty good as far as portable RPGs go.
I really wish that was true. I really do.

But they're not. They're painfully mediocre.
 

Birdman1604

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Internet Kraken said:
Xzi said:
Internet Kraken said:
I eagerly anticipate everyone playing this game, thinking it's not very good, then coming to the sad realization that the Golden Sun games actually sucked and we only think they're good because of nostalgia. In truth, they were subpar RPGs that only seemed entertaining because, for many of us, they were our first experience with RPG games.

I found this out 2 months ago when I tried replaying the Golden Sun games, so now you all can share my pain!
Nah the Golden Sun games are still pretty good as far as portable RPGs go.
I really wish that was true. I really do.

But they're not. They're painfully mediocre.
That's your opinion, not a fact. Many people genuinely like the Golden Sun games, not just because of nostalgia. Seriously, the games aren't even that old.
 

Gigaguy64

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Apr 22, 2009
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Internet Kraken said:
Xzi said:
Internet Kraken said:
I eagerly anticipate everyone playing this game, thinking it's not very good, then coming to the sad realization that the Golden Sun games actually sucked and we only think they're good because of nostalgia. In truth, they were subpar RPGs that only seemed entertaining because, for many of us, they were our first experience with RPG games.

I found this out 2 months ago when I tried replaying the Golden Sun games, so now you all can share my pain!
Nah the Golden Sun games are still pretty good as far as portable RPGs go.
I really wish that was true. I really do.

But they're not. They're painfully mediocre.
Well that's your opinion.

I thought aside from the Nostalgia it had a very good story with great characters, Awesome music, a nice art style, and a wealth of Psynergy and Party Customizations.
It was annoying trying to explore with no clues but the vast world made it worthwhile.

Ot:Im broke but i want it.
I.WANT.IT.
 

Internet Kraken

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Gigaguy64 said:
Well that's your opinion.
Yes, I understand the concept of an opinion. I don't get why everyone points this out. It's not like I was touting my opinion as a fact, merely stating it.

I thought aside from the Nostalgia it had a very good story with great characters
How so? The story was pretty basic and I don't recall anything particularly notable about it. The characters are bland and forgettable, having next to no characterization. They're not bad characters, but that's only because they have next to no character. Just because the game has an excessive amount of dialogue doesn't mean it has a good story or characters.

Awesome music
The music was pretty decent, I'll give you that.

a nice art style
I don't see how the game has a unique art style. It doesn't look bad, but there's nothing great about it.

and a wealth of Psynergy and Party Customizations.
All the psynergy puzzles are ridiculously easy and just amount to tedious busy work at the end of the day. And from what I recall, party customization was largely pointless and didn't appear to have any large benefits as opposed to going with a standard party. The only reason to customize your party was to get certain psynergies to bypass certain obstacles. Odds are you will just switch right back to the standard setup after bypassing said obstacles.

It was annoying trying to explore with no clues but the vast world made it worthwhile.
Vast world? The first game was incredibly linear. The second one had a much larger open world, but like you yourself said it suffers from a lack of direction.

Look, I don't think they're bad games. They're just horribly mediocre and not anywhere as good as I used to think. I can play other games from my childhood and they'll stand up to the test of time, but Golden Sun failed miserably. I only thought they were good because I had played barely any RPGs before them, and hence had no concept of RPG quality. If you think these are outstanding games, go back and play them if you haven't recently. I think you'll see what I mean.

Birdman1604 said:
That's your opinion, not a fact. Many people genuinely like the Golden Sun games, not just because of nostalgia. Seriously, the games aren't even that old.
The above response applies to this as well. And yes, they are pretty old games. Maybe not old when compared to SNES games, but they did come out a fairly long time ago. Long enough for nostalgia to cloud our opinions about them.

To think I was so excited when I heard they were making another Golden Sun, only to find that the games I once thought were good were just another mediocre text dump. Nostalgia sucks.

Mr.Something said:
there is no definitive "good" or "bad", mister kraken.
The fuck does that even mean?
none of us here (including you) have even played dark dawn yet so plz dont derail the thread with your personal dislike of the previous games.
Yes, how dare I discuss the Golden Sun games in a.....Golden Sun thread.

What?
 

Mr.Something

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there is no definitive "good" or "bad", mister kraken. none of us here (including you) have even played dark dawn yet so plz dont derail the thread with your personal dislike of the previous games.
 

Nerdy Seraphim

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Sadly thing about it is that a) I have no money & b) I've sadly never played Golden Sun before. =( I know....shameful....
 

Gigaguy64

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Internet Kraken said:
Gigaguy64 said:
Well that's your opinion.
Yes, I understand the concept of an opinion. I don't get why everyone points this out. It's not like I was touting my opinion as a fact, merely stating it.
When you say "In truth, they were subpar RPGs that only seemed entertaining because, for many of us, they were our first experience with RPG games." it comes off as you putting your opinion as fact.

I thought aside from the Nostalgia it had a very good story with great characters
How so? The story was pretty basic and I don't recall anything particularly notable about it. The characters are bland and forgettable, having next to no characterization. They're not bad characters, but that's only because they have next to no character. Just because the game has an excessive amount of dialogue doesn't mean it has a good story or characters.
I know that.
But i still found the characters interesting.
Yes they were classic JRPG characters, but still had some cool things about them, and getting to play on BOTH sides added to the plot imo.
We got to meet the first 4 characters and what their goal was, then meet the next 4 and see their goal.
and the side characters also made it a lot more interesting imo, like Briggs.


Awesome music
The music was pretty decent, I'll give you that.
Yep, Doom Dragon, Jupiter Lighthouse, and Felix's theme are some of my faves.

a nice art style
I don't see how the game has a unique art style. It doesn't look bad, but there's nothing great about it.
Well all i said was "Nice" art style.
It appealed to me, and it honestly didn't look like any other style iv seen before, so it was new to me.

and a wealth of Psynergy and Party Customizations.
All the psynergy puzzles are ridiculously easy and just amount to tedious busy work at the end of the day. And from what I recall, party customization was largely pointless and didn't appear to have any large benefits as opposed to going with a standard party. The only reason to customize your party was to get certain psynergies to bypass certain obstacles. Odds are you will just switch right back to the standard setup after bypassing said obstacles.
True the puzzles were at times easy, but for me i was stumped a lot of the time.
Air's Rock especially.
And it the Party Customization depended on how you looked at it.
The Pure Djinn sets were better because they matched the character element.
But messing around with the sets gave me a ton of new Psynergy to use in battle, and made for a lot of Strategies other than "Buff everyone, Unleash the Summons".
And of course, many of them looked awesome.


It was annoying trying to explore with no clues but the vast world made it worthwhile.
Vast world? The first game was incredibly linear. The second one had a much larger open world, but like you yourself said it suffers from a lack of direction.
And this i agree with.
Look, I don't think they're bad games. They're just horribly mediocre and not anywhere as good as I used to think. I can play other games from my childhood and they'll stand up to the test of time, but Golden Sun failed miserably. I only thought they were good because I had played barely any RPGs before them, and hence had no concept of RPG quality. If you think these are outstanding games, go back and play them if you haven't recently. I think you'll see what I mean.
And like i said, i don't think they are Mediocre.
I can still play 2 after beating it several times and have a blast.
But that doesn't man i haven't played better.
But they are still some of my favorite games, and to me at least they were awesome.

And they are not that old actually.
2001 and 2003.
But the whole style of the games is a throwback to classic JRPGs.
Back to the JRPGs on the SNES.
That's where the Nostalgia comes in for me.
 

Internet Kraken

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Gigaguy64 said:
When you say "In truth, they were subpar RPGs that only seemed entertaining because, for many of us, they were our first experience with RPG games." it comes off as you putting your opinion as fact.
But obviously it's just me stating my opinion.

But i still found the characters interesting.
Yes they were classic JRPG characters, but still had some cool things about them, and getting to play on BOTH sides added to the plot imo.
We got to meet the first 4 characters and what their goal was, then meet the next 4 and see their goal.
and the side characters also made it a lot more interesting imo, like Briggs.
The thing is they don't even pass of as classic JRPG characters. They have so little characterization that I can't even pinpoint which archetype some of them are supposed to follow. It's not like they have bad characterization, it's just that they have no characterization whatsoever.

And it's areal testament to the quality of these side characters when I can't even remember who Briggs is.


True the puzzles were at times easy, but for me i was stumped a lot of the time.
Air's Rock especially.
The only puzzle I ever had trouble with was Venus lighthouse, because it wasn't nearly as simple as the rest of the game. But other than that the puzzles really just amount to spamming the move psyenergy over and over again.

And it the Party Customization depended on how you looked at it.
The Pure Djinn sets were better because they matched the character element.
But messing around with the sets gave me a ton of new Psynergy to use in battle, and made for a lot of Strategies other than "Buff everyone, Unleash the Summons".
And of course, many of them looked awesome.
See, there's no point to the customization though since it's all inferior to the standard set. When I played it again recently I tried mixing up djinn but the results were always inferior. Mainly because it usually gives you status inducing psyenergies. Which would be useful but Golden Sun, being a mediocre RPG, of course follows the RPG standard of having most enemies be immune to all your status effects. So why bother with them when half the time they won't even work. Raw damage is always going to work in your favor.




And like i said, i don't think they are Mediocre.
I can still play 2 after beating it several times and have a blast.
But that doesn't man i haven't played better.
But they are still some of my favorite games, and to me at least they were awesome.

And they are not that old actually.
2001 and 2003.
But the whole style of the games is a throwback to classic JRPGs.
Back to the JRPGs on the SNES.
That's where the Nostalgia comes in for me.
2001 and 2003 seem pretty old to me. All I'm saying is that I think a lot of people are suffering from blindness induce by nostalgia when it comes to these games. If you can still enjoy them, great. I really wish I could. I'm just wondering how many people actually played them recently after hearing about the sequel, and then realized just how flawed they actually are.
 

Senaro

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I just picked up Golden Sun 2 again the other day and loved playing through it. The combat is great, the characters are great, the Djinn are great, the class customization is great, the puzzles and dungeons are above average. Really, this series has the best of a lot of things.
 

Birdman1604

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Gigaguy64 said:
Well all i said was "Nice" art style.
It appealed to me, and it honestly didn't look like any other style iv seen before, so it was new to me.
I think the graphics style reminds me of Super Mario RPG.

Internet Kraken said:
Gigaguy64 said:
When you say "In truth, they were subpar RPGs that only seemed entertaining because, for many of us, they were our first experience with RPG games." it comes off as you putting your opinion as fact.
But obviously it's just me stating my opinion.
Actually it came accross to me as you stating a fact as well. If you had said something along the lines of "I thought they were just mediocre" instead of "They were mediocre" then I would have just respected your opinion, which I now do since you've stated why you thought they were mediocre games, instead of reacting to what seemed like quasi-trolling.
 

Gigaguy64

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Apr 22, 2009
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Internet Kraken said:
Gigaguy64 said:
When you say "In truth, they were subpar RPGs that only seemed entertaining because, for many of us, they were our first experience with RPG games." it comes off as you putting your opinion as fact.
But obviously it's just me stating my opinion.
But when you say "In TRUTH" it doesn't sound like you think its just your Opinion anymore.

But i still found the characters interesting.
Yes they were classic JRPG characters, but still had some cool things about them, and getting to play on BOTH sides added to the plot imo.
We got to meet the first 4 characters and what their goal was, then meet the next 4 and see their goal.
and the side characters also made it a lot more interesting imo, like Briggs.
The thing is they don't even pass of as classic JRPG characters. They have so little characterization that I can't even pinpoint which archetype some of them are supposed to follow. It's not like they have bad characterization, it's just that they have no characterization whatsoever.

And it's areal testament to the quality of these side characters when I can't even remember who Briggs is.
Well, im not sure what to say.
I found Felix's story pretty sad, forced to fight his best friend because his parents are being held Hostage.
And then discovering that the world is literally collapsing around you.
And Jeena's hot blooded personality helped push her party along despite being challenged by her childhood friends.

And really, Isaac is the "Hero", Garet is the "Brash Friend", Ivan is the "Calm Genus", Mia is the "kind Healer", Felix is the "Mysterious Rival", Jeena is the "Hotblooded Fighter", Sheba is the "Young Amnesiac", and Piers is the "Righteous Knight".
And Briggs is that Pirate that was being held Captive in the town you go to in order to find a boat.
He is stealing because the Decaying of the Continent ha effected the ecosystem near his village, and they cant provide for themselves anymore.

True the puzzles were at times easy, but for me i was stumped a lot of the time.
Air's Rock especially.
The only puzzle I ever had trouble with was Venus lighthouse, because it wasn't nearly as simple as the rest of the game. But other than that the puzzles really just amount to spamming the move psyenergy over and over again.
And looking for certain objects, moving floor boards, fixing Circuitry.
Though yea, a lot of them were done with either Pound, Move, or Lash.

And it the Party Customization depended on how you looked at it.
The Pure Djinn sets were better because they matched the character element.
But messing around with the sets gave me a ton of new Psynergy to use in battle, and made for a lot of Strategies other than "Buff everyone, Unleash the Summons".
And of course, many of them looked awesome.
See, there's no point to the customization though since it's all inferior to the standard set. When I played it again recently I tried mixing up djinn but the results were always inferior. Mainly because it usually gives you status inducing psyenergies. Which would be useful but Golden Sun, being a mediocre RPG, of course follows the RPG standard of having most enemies be immune to all your status effects. So why bother with them when half the time they won't even work. Raw damage is always going to work in your favor.
Really?
Because i was playing and i could debuff Bosses and inflict things like PP Drain, Psynergy Seal, and Death.
Plus a lot of the bosses could easily kill your party if you don't use you Psynergy right and instead just attack.



And like i said, i don't think they are Mediocre.
I can still play 2 after beating it several times and have a blast.
But that doesn't man i haven't played better.
But they are still some of my favorite games, and to me at least they were awesome.

And they are not that old actually.
2001 and 2003.
But the whole style of the games is a throwback to classic JRPGs.
Back to the JRPGs on the SNES.
That's where the Nostalgia comes in for me.
2001 and 2003 seem pretty old to me. All I'm saying is that I think a lot of people are suffering from blindness induce by nostalgia when it comes to these games. If you can still enjoy them, great. I really wish I could. I'm just wondering how many people actually played them recently after hearing about the sequel, and then realized just how flawed they actually are.
There you go.
You think they are flawed, but not everyone else does.
The way you are wording what you think makes it come out like you think its Fact.