So i got FF XIII does it get interesting or fun at any point?

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babinro

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Sep 24, 2010
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Sylveria said:
babinro said:
Easily the best combat mechanics in any Final Fantasy as well as the most tactical. To each their own.
No, just, no. Best? Okay if you absolutely hate the turn based/ATB style and love this faux-twitch-based stuff, I'll give you that.

But most Tactical? Just no. You can auto-fight your way to victory in this game (except the final boss) with a commando/healer/sab combination. Is it the best way to do it? No, but it certainly works and you will never lose a single battle unless you're drastically under-leveled.

The enjoyment of the game is certainly subjective, but making it twitch-based and creating mechanics which quite literally allow the computer to do ALL the work makes it, maybe not the least tactical, but certainly not the most. The sheer idiocy of the medic AI prevents that.
I don't expect to be able to change your mind but I can tell you where I'm coming from with my thoughts. The tactics of the ATB style game is a lot of fun but has remained mostly unchanged since the SNES titles. As such, I've simply gone through the motions for those titles on 95% of the battles. FF12 did a great job of changing things up with combat but 13 took it even further.

Can't say I ever found combat turning into an auto-fight situation like you mentioned above. If I ended up playing the game like that, I wouldn't have thought so highly of it.
 

Arina Love

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Apr 8, 2010
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Matthew94 said:
Arina Love said:
Matthew94 said:
Arina Love said:
Mythrignoc said:
Arina Love said:
Mythrignoc said:
Arina Love said:
Mythrignoc said:
Arina Love said:
Mythrignoc said:
This is probably one of the crappier things about FFXIII.

The story is so well written, well spoken and thoroughly conceived that it is kind of worth it to make it all the way to the end, or at least chapter 11 like other people are suggesting.

The problem is that the gameplay is so horrendous and linear that it's hard to actually give a shit about the story when your focused on constantly dying from Odin because you can't power level and there's only one combination of paradigm shifts possible to kill him despite supposedly being allowed an open ended fighting system like Crystarium.

I say go for it, only for the sake of finishing the story. If the gameplay is just boring but you might be able to drudge through it, then have at. But then again, if the gameplay is so utterly annoying and frustrating and boring that you feel compelled to toss this game in a grinder, then maybe this isn't the game for you.
i actually didn't have problem with odin or other character bosses because they are NOT in game battle system. They require, each one of them, certain strategy to defeat them (it's even said in tutorial) even if it's just one combination, all other bosses in game are absolutely open to different strategies.
Yes, each one requires a certain strategy. That's my problem.

Final fantasy has always been linear with it's exploration but entirely open with it's combat, you could defeat enemies however the hell you wished to.

In FFXIII, until chapter eleven, this is not true. Even if you have some freedom to beat a boss with your own custom paradigms and stuff, the fact that you have a limited crystarium grid until you beat the game makes the combat so much more repetitive and boring.
well i really enjoyed battle system even before chapter 11 and i didn't find it repetitive more so some enemies and bosses are quite hare if you don't know what are you doing with shifts. for me other FF battle systems quite boring because i don't want to choose every character spell and skill it's very boring, i rather choose roles and control 1 character.

Problem with that concept is that the former system is what's boring to most people and the latter system, the one you find boring, is actually the trademark of final fantasy games. It's what people come to expect when BUYING a final fantasy game.
Actually FFXIII is praised for it's innovative battle system pretty much in every review. stagnation =/= good, innovation is always interesting, even if it will turn off some people.
Yes, it was praised by reviewers.

We all know THEY aren't biased in any way :rollseyes:
if you have prof that FFXIII reviewers biased than show it to us. until now i accept judgement of 73 pro reviews who gave it good score.
What makes those 73 people that liked it (and got the game for free) any more credible than the hundreds of people I have seen so far online who constantly trash the game.
they are professional reviewers and i've seen just as many people who liked this game. in fact there is more likes than dislikes in user review section on metactitic.
What makes them professional.

What makes them better than the average game player, what makes their opinion so special.
They work for gaming sites most even for big ones, and what they write matters.
 

Inkidu

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Mar 25, 2011
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I actually saw the Final Fantasy XXIV poster in Deus Ex: Human Revolution. Yeah, I pray to God it never gets this far. This is from a guy who got into gaming just to play Final Fantasy (the first game). XIII makes me want to just leave it behind.
 

DexterNorgam

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Jul 16, 2011
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CannibalCorpses said:
the simple answer to the question is no. It's tedious in it's entirety and the story is even more batshit crazy than ever. the final boss has a cheat attack that can kill your entire team even if you do everything before reaching him, and is more luck based than strategy.

lol luck based...

False.

The final boss has a powerful attack that can wipe your party but I certainly never maxed out anything and really did a minimal amount of grinding and had little difficulty, I suspect your tactics were flawed.
 

Arina Love

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Apr 8, 2010
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Matthew94 said:
Arina Love said:
Matthew94 said:
Arina Love said:
Matthew94 said:
Arina Love said:
Mythrignoc said:
Arina Love said:
Mythrignoc said:
Arina Love said:
Mythrignoc said:
Arina Love said:
Mythrignoc said:
This is probably one of the crappier things about FFXIII.

The story is so well written, well spoken and thoroughly conceived that it is kind of worth it to make it all the way to the end, or at least chapter 11 like other people are suggesting.

The problem is that the gameplay is so horrendous and linear that it's hard to actually give a shit about the story when your focused on constantly dying from Odin because you can't power level and there's only one combination of paradigm shifts possible to kill him despite supposedly being allowed an open ended fighting system like Crystarium.

I say go for it, only for the sake of finishing the story. If the gameplay is just boring but you might be able to drudge through it, then have at. But then again, if the gameplay is so utterly annoying and frustrating and boring that you feel compelled to toss this game in a grinder, then maybe this isn't the game for you.
i actually didn't have problem with odin or other character bosses because they are NOT in game battle system. They require, each one of them, certain strategy to defeat them (it's even said in tutorial) even if it's just one combination, all other bosses in game are absolutely open to different strategies.
Yes, each one requires a certain strategy. That's my problem.

Final fantasy has always been linear with it's exploration but entirely open with it's combat, you could defeat enemies however the hell you wished to.

In FFXIII, until chapter eleven, this is not true. Even if you have some freedom to beat a boss with your own custom paradigms and stuff, the fact that you have a limited crystarium grid until you beat the game makes the combat so much more repetitive and boring.
well i really enjoyed battle system even before chapter 11 and i didn't find it repetitive more so some enemies and bosses are quite hare if you don't know what are you doing with shifts. for me other FF battle systems quite boring because i don't want to choose every character spell and skill it's very boring, i rather choose roles and control 1 character.

Problem with that concept is that the former system is what's boring to most people and the latter system, the one you find boring, is actually the trademark of final fantasy games. It's what people come to expect when BUYING a final fantasy game.
Actually FFXIII is praised for it's innovative battle system pretty much in every review. stagnation =/= good, innovation is always interesting, even if it will turn off some people.
Yes, it was praised by reviewers.

We all know THEY aren't biased in any way :rollseyes:
if you have prof that FFXIII reviewers biased than show it to us. until now i accept judgement of 73 pro reviews who gave it good score.
What makes those 73 people that liked it (and got the game for free) any more credible than the hundreds of people I have seen so far online who constantly trash the game.
they are professional reviewers and i've seen just as many people who liked this game. in fact there is more likes than dislikes in user review section on metactitic.
What makes them professional.

What makes them better than the average game player, what makes their opinion so special.
They work for gaming sites most even for big ones, and what they write matters.
So when Yahtzee was on Youtube his opinion was null and void?

Why did his opinion suddenly gain greater significance when money came into the picture?
Money = recognition in industry and if reviewer got himself noted by a site and was offered job then his opinion matters if not he just average bloke with opinion.
 

DexterNorgam

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Jul 16, 2011
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krazykidd said:
I'll be the odd man out and say i liked the game . If your nOt having fun now then i suggest you stop . I finished it and enjoyed every moment , but it might just not be your thing . Protip: don't buy FFXIII-2. The game is really more about story than it is gameplay , you really need a certain mindset to truly enjoy it.
I'm right there with ya bro. Terribly underrated game.
 

Knocker

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Aug 4, 2010
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Arina Love said:
Matthew94 said:
Arina Love said:
Matthew94 said:
Arina Love said:
Matthew94 said:
Arina Love said:
Mythrignoc said:
Arina Love said:
Mythrignoc said:
Arina Love said:
Mythrignoc said:
Arina Love said:
Mythrignoc said:
This is probably one of the crappier things about FFXIII.

The story is so well written, well spoken and thoroughly conceived that it is kind of worth it to make it all the way to the end, or at least chapter 11 like other people are suggesting.

The problem is that the gameplay is so horrendous and linear that it's hard to actually give a shit about the story when your focused on constantly dying from Odin because you can't power level and there's only one combination of paradigm shifts possible to kill him despite supposedly being allowed an open ended fighting system like Crystarium.

I say go for it, only for the sake of finishing the story. If the gameplay is just boring but you might be able to drudge through it, then have at. But then again, if the gameplay is so utterly annoying and frustrating and boring that you feel compelled to toss this game in a grinder, then maybe this isn't the game for you.
i actually didn't have problem with odin or other character bosses because they are NOT in game battle system. They require, each one of them, certain strategy to defeat them (it's even said in tutorial) even if it's just one combination, all other bosses in game are absolutely open to different strategies.
Yes, each one requires a certain strategy. That's my problem.

Final fantasy has always been linear with it's exploration but entirely open with it's combat, you could defeat enemies however the hell you wished to.

In FFXIII, until chapter eleven, this is not true. Even if you have some freedom to beat a boss with your own custom paradigms and stuff, the fact that you have a limited crystarium grid until you beat the game makes the combat so much more repetitive and boring.
well i really enjoyed battle system even before chapter 11 and i didn't find it repetitive more so some enemies and bosses are quite hare if you don't know what are you doing with shifts. for me other FF battle systems quite boring because i don't want to choose every character spell and skill it's very boring, i rather choose roles and control 1 character.

Problem with that concept is that the former system is what's boring to most people and the latter system, the one you find boring, is actually the trademark of final fantasy games. It's what people come to expect when BUYING a final fantasy game.
Actually FFXIII is praised for it's innovative battle system pretty much in every review. stagnation =/= good, innovation is always interesting, even if it will turn off some people.
Yes, it was praised by reviewers.

We all know THEY aren't biased in any way :rollseyes:
if you have prof that FFXIII reviewers biased than show it to us. until now i accept judgement of 73 pro reviews who gave it good score.
What makes those 73 people that liked it (and got the game for free) any more credible than the hundreds of people I have seen so far online who constantly trash the game.
they are professional reviewers and i've seen just as many people who liked this game. in fact there is more likes than dislikes in user review section on metactitic.
What makes them professional.

What makes them better than the average game player, what makes their opinion so special.
They work for gaming sites most even for big ones, and what they write matters.
So when Yahtzee was on Youtube his opinion was null and void?

Why did his opinion suddenly gain greater significance when money came into the picture?
Money = recognition in industry and if reviewer got himself noted by a site and was offered job then his opinion matters if not he just average bloke with opinion.
if a majority of jaded people say something is good then the masses, like you, will defend it until their dying breath.
 

Arina Love

GOT MOE?
Apr 8, 2010
1,061
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Matthew94 said:
Arina Love said:
Matthew94 said:
Arina Love said:
Matthew94 said:
Arina Love said:
Matthew94 said:
Arina Love said:
Mythrignoc said:
Arina Love said:
Mythrignoc said:
Arina Love said:
Mythrignoc said:
Arina Love said:
Mythrignoc said:
This is probably one of the crappier things about FFXIII.

The story is so well written, well spoken and thoroughly conceived that it is kind of worth it to make it all the way to the end, or at least chapter 11 like other people are suggesting.

The problem is that the gameplay is so horrendous and linear that it's hard to actually give a shit about the story when your focused on constantly dying from Odin because you can't power level and there's only one combination of paradigm shifts possible to kill him despite supposedly being allowed an open ended fighting system like Crystarium.

I say go for it, only for the sake of finishing the story. If the gameplay is just boring but you might be able to drudge through it, then have at. But then again, if the gameplay is so utterly annoying and frustrating and boring that you feel compelled to toss this game in a grinder, then maybe this isn't the game for you.
i actually didn't have problem with odin or other character bosses because they are NOT in game battle system. They require, each one of them, certain strategy to defeat them (it's even said in tutorial) even if it's just one combination, all other bosses in game are absolutely open to different strategies.
Yes, each one requires a certain strategy. That's my problem.

Final fantasy has always been linear with it's exploration but entirely open with it's combat, you could defeat enemies however the hell you wished to.

In FFXIII, until chapter eleven, this is not true. Even if you have some freedom to beat a boss with your own custom paradigms and stuff, the fact that you have a limited crystarium grid until you beat the game makes the combat so much more repetitive and boring.
well i really enjoyed battle system even before chapter 11 and i didn't find it repetitive more so some enemies and bosses are quite hare if you don't know what are you doing with shifts. for me other FF battle systems quite boring because i don't want to choose every character spell and skill it's very boring, i rather choose roles and control 1 character.

Problem with that concept is that the former system is what's boring to most people and the latter system, the one you find boring, is actually the trademark of final fantasy games. It's what people come to expect when BUYING a final fantasy game.
Actually FFXIII is praised for it's innovative battle system pretty much in every review. stagnation =/= good, innovation is always interesting, even if it will turn off some people.
Yes, it was praised by reviewers.

We all know THEY aren't biased in any way :rollseyes:
if you have prof that FFXIII reviewers biased than show it to us. until now i accept judgement of 73 pro reviews who gave it good score.
What makes those 73 people that liked it (and got the game for free) any more credible than the hundreds of people I have seen so far online who constantly trash the game.
they are professional reviewers and i've seen just as many people who liked this game. in fact there is more likes than dislikes in user review section on metactitic.
What makes them professional.

What makes them better than the average game player, what makes their opinion so special.
They work for gaming sites most even for big ones, and what they write matters.
So when Yahtzee was on Youtube his opinion was null and void?

Why did his opinion suddenly gain greater significance when money came into the picture?
Money = recognition in industry and if reviewer got himself noted by a site and was offered job then his opinion matters if not he just average bloke with opinion.
Ha, see that's the thing.

Yahtzee never got onto the escapist because of what he said, it's because he injected comedy and used the simply animations which were entertaining. But yet, you automatically say he is somehow better than everyone else because he gets money for games he spends less than a week playing.

Many reviewers never finish games but you say they are more credible than the average game.

Clearly your head is in the clouds.
i was saying it not about Yahtzee i don't condenser him as serious reviewer nor i follow his advice in buying games. "Many reviewers never finish games" got any proof of that? one that got his head stuck in clouds is you. Reviewing business is there for a reason because pro-reviewers are better in analysing a game without too much bias.
 

Arina Love

GOT MOE?
Apr 8, 2010
1,061
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0
Knocker said:
Arina Love said:
Matthew94 said:
Arina Love said:
Matthew94 said:
Arina Love said:
Matthew94 said:
Arina Love said:
Mythrignoc said:
Arina Love said:
Mythrignoc said:
Arina Love said:
Mythrignoc said:
Arina Love said:
Mythrignoc said:
This is probably one of the crappier things about FFXIII.

The story is so well written, well spoken and thoroughly conceived that it is kind of worth it to make it all the way to the end, or at least chapter 11 like other people are suggesting.

The problem is that the gameplay is so horrendous and linear that it's hard to actually give a shit about the story when your focused on constantly dying from Odin because you can't power level and there's only one combination of paradigm shifts possible to kill him despite supposedly being allowed an open ended fighting system like Crystarium.

I say go for it, only for the sake of finishing the story. If the gameplay is just boring but you might be able to drudge through it, then have at. But then again, if the gameplay is so utterly annoying and frustrating and boring that you feel compelled to toss this game in a grinder, then maybe this isn't the game for you.
i actually didn't have problem with odin or other character bosses because they are NOT in game battle system. They require, each one of them, certain strategy to defeat them (it's even said in tutorial) even if it's just one combination, all other bosses in game are absolutely open to different strategies.
Yes, each one requires a certain strategy. That's my problem.

Final fantasy has always been linear with it's exploration but entirely open with it's combat, you could defeat enemies however the hell you wished to.

In FFXIII, until chapter eleven, this is not true. Even if you have some freedom to beat a boss with your own custom paradigms and stuff, the fact that you have a limited crystarium grid until you beat the game makes the combat so much more repetitive and boring.
well i really enjoyed battle system even before chapter 11 and i didn't find it repetitive more so some enemies and bosses are quite hare if you don't know what are you doing with shifts. for me other FF battle systems quite boring because i don't want to choose every character spell and skill it's very boring, i rather choose roles and control 1 character.

Problem with that concept is that the former system is what's boring to most people and the latter system, the one you find boring, is actually the trademark of final fantasy games. It's what people come to expect when BUYING a final fantasy game.
Actually FFXIII is praised for it's innovative battle system pretty much in every review. stagnation =/= good, innovation is always interesting, even if it will turn off some people.
Yes, it was praised by reviewers.

We all know THEY aren't biased in any way :rollseyes:
if you have prof that FFXIII reviewers biased than show it to us. until now i accept judgement of 73 pro reviews who gave it good score.
What makes those 73 people that liked it (and got the game for free) any more credible than the hundreds of people I have seen so far online who constantly trash the game.
they are professional reviewers and i've seen just as many people who liked this game. in fact there is more likes than dislikes in user review section on metactitic.
What makes them professional.

What makes them better than the average game player, what makes their opinion so special.
They work for gaming sites most even for big ones, and what they write matters.
So when Yahtzee was on Youtube his opinion was null and void?

Why did his opinion suddenly gain greater significance when money came into the picture?
Money = recognition in industry and if reviewer got himself noted by a site and was offered job then his opinion matters if not he just average bloke with opinion.
if a majority of jaded people say something is good then the masses, like you, will defend it until their dying breath.
No it's because i played through this game 2 times and i agree with them that it is a good games and i had ton of fun playing it.
 

CannibalCorpses

New member
Aug 21, 2011
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DexterNorgam said:
CannibalCorpses said:
the simple answer to the question is no. It's tedious in it's entirety and the story is even more batshit crazy than ever. the final boss has a cheat attack that can kill your entire team even if you do everything before reaching him, and is more luck based than strategy.

lol luck based...

False.

The final boss has a powerful attack that can wipe your party but I certainly never maxed out anything and really did a minimal amount of grinding and had little difficulty, I suspect your tactics were flawed.
I wasn't aware that your tactics could change his sequence of attacks. 4 of the 5 attempts it took me to finish him were ended by him cycling his insta-death attack faster than i could recover from and as far as im aware there was no way to interupt or change that pattern. The 5th and sucessfull attempt was done the same as the rest but he did other attacks more often. That was with max skills aswell.

Seemed pretty random to me.
 

Get_A_Grip_

New member
May 9, 2010
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It stays boring for another 20 hours or so.
Then it gets slightly less boring, and then you get very bored again.

Unless you want to try and get 5 stars in every battle... It might make things slightly more interesting.
 

Arina Love

GOT MOE?
Apr 8, 2010
1,061
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Matthew94 said:
Arina Love said:
Matthew94 said:
Arina Love said:
Matthew94 said:
Arina Love said:
Matthew94 said:
Arina Love said:
Matthew94 said:
Arina Love said:
Mythrignoc said:
Arina Love said:
Mythrignoc said:
Arina Love said:
Mythrignoc said:
Arina Love said:
Mythrignoc said:
This is probably one of the crappier things about FFXIII.

The story is so well written, well spoken and thoroughly conceived that it is kind of worth it to make it all the way to the end, or at least chapter 11 like other people are suggesting.

The problem is that the gameplay is so horrendous and linear that it's hard to actually give a shit about the story when your focused on constantly dying from Odin because you can't power level and there's only one combination of paradigm shifts possible to kill him despite supposedly being allowed an open ended fighting system like Crystarium.

I say go for it, only for the sake of finishing the story. If the gameplay is just boring but you might be able to drudge through it, then have at. But then again, if the gameplay is so utterly annoying and frustrating and boring that you feel compelled to toss this game in a grinder, then maybe this isn't the game for you.
i actually didn't have problem with odin or other character bosses because they are NOT in game battle system. They require, each one of them, certain strategy to defeat them (it's even said in tutorial) even if it's just one combination, all other bosses in game are absolutely open to different strategies.
Yes, each one requires a certain strategy. That's my problem.

Final fantasy has always been linear with it's exploration but entirely open with it's combat, you could defeat enemies however the hell you wished to.

In FFXIII, until chapter eleven, this is not true. Even if you have some freedom to beat a boss with your own custom paradigms and stuff, the fact that you have a limited crystarium grid until you beat the game makes the combat so much more repetitive and boring.
well i really enjoyed battle system even before chapter 11 and i didn't find it repetitive more so some enemies and bosses are quite hare if you don't know what are you doing with shifts. for me other FF battle systems quite boring because i don't want to choose every character spell and skill it's very boring, i rather choose roles and control 1 character.

Problem with that concept is that the former system is what's boring to most people and the latter system, the one you find boring, is actually the trademark of final fantasy games. It's what people come to expect when BUYING a final fantasy game.
Actually FFXIII is praised for it's innovative battle system pretty much in every review. stagnation =/= good, innovation is always interesting, even if it will turn off some people.
Yes, it was praised by reviewers.

We all know THEY aren't biased in any way :rollseyes:
if you have prof that FFXIII reviewers biased than show it to us. until now i accept judgement of 73 pro reviews who gave it good score.
What makes those 73 people that liked it (and got the game for free) any more credible than the hundreds of people I have seen so far online who constantly trash the game.
they are professional reviewers and i've seen just as many people who liked this game. in fact there is more likes than dislikes in user review section on metactitic.
What makes them professional.

What makes them better than the average game player, what makes their opinion so special.
They work for gaming sites most even for big ones, and what they write matters.
So when Yahtzee was on Youtube his opinion was null and void?

Why did his opinion suddenly gain greater significance when money came into the picture?
Money = recognition in industry and if reviewer got himself noted by a site and was offered job then his opinion matters if not he just average bloke with opinion.
Ha, see that's the thing.

Yahtzee never got onto the escapist because of what he said, it's because he injected comedy and used the simply animations which were entertaining. But yet, you automatically say he is somehow better than everyone else because he gets money for games he spends less than a week playing.

Many reviewers never finish games but you say they are more credible than the average game.

Clearly your head is in the clouds.
i was saying it not about Yahtzee i don't condenser him as serious reviewer nor i follow his advice in buying games. "Many reviewers never finish games" got any proof of that? one that got his head stuck in clouds is you. Reviewing business is there for a reason because pro-reviewers are better and analysing a game.
Here is your proof.

http://www.dualshockers.com/2010/03/17/what-exactly-is-jim-sterling-reviewing-not-much-apparently/


Better at analysing a game?

Explain how? All I ever see it the same as any other person, complete with the same flaws. Look at IGN and the games they decrease the score on because the game got too difficult for them.
yeh you judge whole industry just because of 1 bloke (although it's funneh because only one below average review of XIII on metacritic is his). yes if game is too difficult even for reviewer who play games all the time, points should be decreased. that's how i understand if games is not for me. not everybody is up for challenge. good game have balanced game difficulties for everyone.
 

AbstractStream

New member
Feb 18, 2011
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The mixed opinions here are so funny.

I thought it got interesting (gameplay wise) in Gran Pulse. L'cie side quests open up and all that. I liked the story from the start, soooo...
 

F4LL3N

New member
May 2, 2011
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Breaker deGodot said:
I love how people keep saying "It gets better 15 hours in!" like thats a point in the game's favor.

Newsflash: It's not.
I love how having a linear path instantly makes the game crap and boring. How many games have linear paths? Much more than the games with open worlds, atleast from what I've seen.

Don't complain OP. You knew most of it was "one way paths". If you don't like linear games you shouldn't have bought it. If you can get past the fact that it's linear, maybe you can actually enjoy the game for what it is.