FTL is largely based on RNG in places, but trying to use all lasers to beat the game isn't the most sound tactic, bombs work better, especially fire ones

in conjunction with lasers. That being said, the game is not exclusively luck based, there is skill involved.
Phrozenflame500 said:
I unlocked all the ships without a save file.
Candidus said:
I've finished with the Kestral A, I use a combination of bombs and lasers, with a defense drone (and if I have it, a boarding party). I stockpiled missiles right throughout the game, came to the final battle with about 60.
My general ship specs were (roughly):
~ Lv 3 shield (so 6 points)
~ Armoured doors (max)
~ Lv 2 sensors
~ 4 points in drones, 1 defense and a hull repair drone (or a second defense if I couldn't get a hull repair), don't bother with MKII defense drones, they try and shoot down lasers as well instead of focusing on missiles, MKI is fine
~ Lv 2 med bay and O2
~ about 7 or 8 points in weapons (I cycled as I took systems offline)
~ As close to max Engine as I could get
~ Lv 2 Stealth
~ Lv 1 Teleporter (I didn't use boarding parties as much as I do now)
Weapons:
~ Fire Bomb (2 energy)
~ Breach I or small bomb (2 and 1 energy respectively)
~ 2 laser weapons (both heavy and burst work though burst 2 if quite economical)
Now, for tactics:
- Get the missile launcher offline ASAP in every section of the boss fight (kill crew member and destroy system, because it's isolated, it can't be repaired), bombs or teleported crew work great.
- If you can, take out the stealth system and medbay (fire bomb in the medbay, keeps the crew busy while you kill stragglers if you're using boarding parties or boarding drones), try and keep the medbay offline so the enemy crew can't heal (at least until they're dead).
- Leave the isolated crew member in the laser section alive so the AI doesn't take over (the one directly left of the shields), but kill the rest of the crew so they can't repair, killing them in the first section is the easiest.
- make sure you have at least 1 defense drone active at all times (especially important in the second section) so it can kill missiles and boarding drones.
- If you're not using boarding (or don't have a boarding drone), in the second section, use firebombs in both the drones and the medbay, it'll gradually kill the crew while keeping the drones offline.
- If you have a stealth system, activate it right after the surge launches, it should cause everything to miss you
LEAVE THEIR O2 ONLINE, you need to keep one of the isolated crew members alive (the AI is harder to beat).
Hope it helps