So I Just Finished Borderlands 2 (Spoilers)

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Frezzato

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As the subject says, I just finished it a few minutes ago (I'm way behind on my backlog), and I have to say, the ending was a real head-scratching moment. You see...
I had initially knocked about 1/3 off the Warrior's health when he knocked me into the lava so far away from shore that my head was bobbing underneath the molten rock and I could barely see land. Good kill, I guess.

So I respawned near the weapons/health kiosks, saw that almost all of my ammo was full (nice touch), and proceeded directly back into the fight. There was an impenetrable force field at the arena entrance, so I jumped down through the gap...and immediately died. Well, I didn't die, just my shields overloaded and my health plummeted to around 5% for some reason--THEN I died.

Now, I'm not very tolerant of bullshit in games, so I hung back on my second respawn, where I noticed an elevated rock area to the right, accessible via some low scaffolding. The Warrior's health had gone back up to 100%, which was fair. I took aim with my trusty pistol, just over the height of the impenetrable shield and...the Warrior was taking damage. I was scoring hits off his spines which were visible just over the top of the shield. I killed him by exploiting the excellent draw distance without running out of ammo and without taking any damage.

All that was left was to shoot Jack in the head and the game ended.

Huh.
Did anyone else do this? I'm kind of surprised--no, I'm very surprised at how the ending was. It contradicts the spirit of the entire game. Then again, this is hours upon hours of cheap deaths against me, so I don't feel too bad. This was my first playthrough on normal difficulty, but I doubt I'll play again in True Vault Hunter mode simply because it's such a huge timesink. And I doubt the ending exploit would change.

So I ask you, fellow Escapists, did anyone else figure this out on their own?
 

Dirty Hipsters

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There are exploit areas for pretty much all the boss fights as far as I know, and there were a lot of exploit areas in the first borderlands as well. I've never really felt a need to use them, and I thought the warrior fight was pretty easy. On my first run of Ultimate Vault Hunter mode it actually took me about 45 minutes to kill him because my character wasn't outputting enough raw DPS (at that point I had a build focusing on elemental damage, which the warrior doesn't take), but on my latest run through Ultimate Vault Hunter with my level 67 gunzerker it only took me about 10 minutes to destroy him, and I didn't go down once.
 

KarmaTheAlligator

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Never used it myself because the Warrior never killed me. But I had heard of that exploit many times before. It's not like that's anything new, though, even the first Borderlands had those, and you can't just account for players' ingenuity when it comes to exploits.
 

Frezzato

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KarmaTheAlligator said:
Never used it myself because the Warrior never killed me. But I had heard of that exploit many times before. It's not like that's anything new, though, even the first Borderlands had those, and you can't just account for players' ingenuity when it comes to exploits.
It's strange because I never found a single exploit for Borderlands 1, or at least none that I remember. And I didn't find any exploits for #2 until the very end.

Incidentally, a friend mentioned that he finished Borderlands 2 with his brother on LAN. He claimed that single player was easier despite never trying it himself. After hearing about the benefits of multiplayer, I told him he was full of shit. Players get a share of money and ammo picked up. They probably don't share Eridium. And being able to revive each other, that doesn't sound harder than single player. I'd say it sounds way easier. Is that the case? Did you play both single and multiplayer?
 

Aeshi

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FizzyIzze said:
[snip]They probably don't share Eridium[snip]
I can confirm that Eridium is indeed shared when everyone picks it up.

OT: Never needed to use any exploits because the Warrior never gave me much trouble (since I both played with a friend and had good weapons[footnote]Read: Badaboom & TKs Wave[/footnote] by that point.), and I've/We've never bothered with trying to kill Terramorphus or his ilk.
 

KarmaTheAlligator

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FizzyIzze said:
KarmaTheAlligator said:
Never used it myself because the Warrior never killed me. But I had heard of that exploit many times before. It's not like that's anything new, though, even the first Borderlands had those, and you can't just account for players' ingenuity when it comes to exploits.
It's strange because I never found a single exploit for Borderlands 1, or at least none that I remember. And I didn't find any exploits for #2 until the very end.

Incidentally, a friend mentioned that he finished Borderlands 2 with his brother on LAN. He claimed that single player was easier despite never trying it himself. After hearing about the benefits of multiplayer, I told him he was full of shit. Players get a share of money and ammo picked up. They probably don't share Eridium. And being able to revive each other, that doesn't sound harder than single player. I'd say it sounds way easier. Is that the case? Did you play both single and multiplayer?
I know there was a way to cheese Crawmerax, or whatever the uber boss was. Plenty of way to do so as well on most boss fights, too, as I recall.

Anyway, enemies do get harder in multiplayer, with more health and more badasses. And you do share Eridium (well, if someone gets some, everybody gets it, same as money). I've had more trouble in MP than in SP, to be honest, and while being revived is all nice and good, it doesn't help if the boss is too much for the party (which should be the reason you've been downed, unless you really can't avoid attacks). Ammo is generally a non-issue except at the beginning.
 

Dirty Hipsters

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FizzyIzze said:
KarmaTheAlligator said:
Never used it myself because the Warrior never killed me. But I had heard of that exploit many times before. It's not like that's anything new, though, even the first Borderlands had those, and you can't just account for players' ingenuity when it comes to exploits.
It's strange because I never found a single exploit for Borderlands 1, or at least none that I remember. And I didn't find any exploits for #2 until the very end.

Incidentally, a friend mentioned that he finished Borderlands 2 with his brother on LAN. He claimed that single player was easier despite never trying it himself. After hearing about the benefits of multiplayer, I told him he was full of shit. Players get a share of money and ammo picked up. They probably don't share Eridium. And being able to revive each other, that doesn't sound harder than single player. I'd say it sounds way easier. Is that the case? Did you play both single and multiplayer?
Nah, multiplayer is still harder.

While you do have the benefit of being picked up in multiplayer, a lot of the time it's actually kind of hard to do, since the only time you'll really go down is if you're overwhelmed by enemies, in which case it's difficult for one person to pick the other up (especially when there's enemies with explosives involved, since explosions will push you away from the person you're picking up).

In multiplayer enemies have much more health, do more damage, and have a greater number of "badasses, super badasses, and ultimate badasses" meaning there's less canon fodder to pick yourself up if you get downed.

In multiplayer you can go the route of getting a siren on your team, which can help out A LOT if you're downed, since she has the ability to pick you up with phaselock, but then you're giving up a lot of DPS, since the siren does piss poor damage on the higher levels.

Also, sharing money and ammo really isn't a big deal. Money becomes worthless pretty quickly, and ammo stops being a problem once you get your capacity up high enough, so that's not a huge benefit of multiplayer.
 

daveman247

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FizzyIzze said:
[/spoiler]
Did anyone else do this? I'm kind of surprised--no, I'm very surprised at how the ending was. It contradicts the spirit of the entire game. Then again, this is hours upon hours of cheap deaths against me, so I don't feel too bad. This was my first playthrough on normal difficulty, but I doubt I'll play again in True Vault Hunter mode simply because it's such a huge timesink. And I doubt the ending exploit would change.

So I ask you, fellow Escapists, did anyone else figure this out on their own?
I stood on one of the brick piles in the arena... the boss couldnt even attack me it just kind of circled around and around.

Bit of an anticlimatic fight XD And jack had no resistance whatsoever.

Good old 15000 damage rocket launcher.

Playing through the dragon keep DLC now (the only decent one I hear) and I highly recommend it, its great :)
 

piinyouri

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Yup, I know of the rock scaffold exploit. There's another too, if you turn the game off (let's say you get to the Warrior and just can't beat him after say, 8 or 9 tries or something) you'll start back at Hero's Pass. Bust your way through there again (more exp and loot anyway) and when you get to the tunnels leading up to the Warrior, you can see he's already summoned. He may be a long ways away, but I've killed him from there with a torgue shotgun.

For anyone curious, the times I've done this was because of how I play BL2. I go through the story mode doing as few side quests as possible and try to keep from becoming too strong. I tend to do every mission on a "Tough" rating if I can.
This though can sometimes bite me in the ass when going to the Warrior, so if things aren't looking good, I'll use one of the two exploits there.
 

Denamic

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FizzyIzze said:
Incidentally, a friend mentioned that he finished Borderlands 2 with his brother on LAN. He claimed that single player was easier despite never trying it himself. After hearing about the benefits of multiplayer, I told him he was full of shit. Players get a share of money and ammo picked up. They probably don't share Eridium. And being able to revive each other, that doesn't sound harder than single player. I'd say it sounds way easier. Is that the case? Did you play both single and multiplayer?
You don't even know. Holy shit, there is so much you do not know. At max level content, everything will murder you so hard it's not even funny. It's basically only Krieg that can even be out in the open without dying immediately.
 

Bug MuIdoon

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Dirty Hipsters said:
(at that point I had a build focusing on elemental damage, which the warrior doesn't take
I've only played the vanilla game, I'm waiting for all the DLC to be released before picking it up again, but IIRC isn't The Warrior weak against lightning/electric/shock?


OT: I'm pretty sure you can just snipe The Warrior from the ledge before dropping in to the main arena. The only thing that can hit you are those crystal-legged things. There's always some exploit to all bosses on BL. I remember Crawmerax from the first game was easily exploitable too, just by standing on a ledge at one side of the map.
 

DanielBrown

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Yeah, I did something simular. Died, respawned, jumped back down, but didn't move. Apparently the boss couldn't hit me from there(right below the entrance!) so I just kept shooting at him until he died. Doubt I would've been able to beat the game otherwise. My weapons were shit.
 

bug_of_war

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FizzyIzze said:
First off, no you're not the first person. Secondly, don't feel bad about exploiting it when you're playing single player. Borderlands 1 and 2 have always been much more difficult to play by yourself than with a group, especially if you don't choose the right class. For example, characters like Mordecai and Zero are much more difficult to use to finish the games than say Lillith or Axton.
 

Krantos

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No I didn't use that exploit. I got to that fight with Gaige and 400 Stacks of Anarchy.

It did not last long.

Seriously love that class for single player. Kind of a pain when your stacks are low, but once you get up there pretty much nothing can stand against you. Especially if you drop the bot to tank for you while you get in close.
 

Launcelot111

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I climbed up on the scaffolding as well, as my siren couldn't survive two hits from the big fella, shields or not. I didn't even realize he had a weak spot on his chest until I read about it on here because my fights always ended way before that point.
 

Frezzato

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Aeshi said:
I can confirm that Eridium is indeed shared when everyone picks it up.

OT: Never needed to use any exploits because the Warrior never gave me much trouble (since I both played with a friend and had good weapons by that point.), and I've/We've never bothered with trying to kill Terramorphus or his ilk.
I went to Terramorphous immediately after finishing off Jack ('finishing Jack off' just doesn't sound right) and it was the first time, honestly, that I was excited to play the game. Everything leading up to that moment was awesome, and then I heard a message explaining what a skull meant when you see that instead of a level number. I had never noticed that before, not throughout the entire game. Oh right, plus he killed me almost immediately.[footnote]I Believe I Can Fly[/footnote]

Then again, I played alone as the Siren the entire game. I'm positive it would be a lot more fun with friends, but I had to know for myself that Borderlands 2 could be played alone and still be relatively fun. I enjoyed it more than the first one for some reason.[hr]

bug_of_war said:
First off, no you're not the first person. Secondly, don't feel bad about exploiting it when you're playing single player. Borderlands 1 and 2 have always been much more difficult to play by yourself than with a group, especially if you don't choose the right class. For example, characters like Mordecai and Zero are much more difficult to use to finish the games than say Lillith or Axton.
It's interesting that you're the only dissenting opinion so far. I suppose I might try out multiplayer on LAN with a friend and find out for myself, but I can already tell that, because he's one of "those" types who constantly claims credit for doing everything in addition to stealing all the loot, I'll probably go right back to playing alone.

Dirty Hipsters said:
[...]
In multiplayer you can go the route of getting a siren on your team, which can help out A LOT if you're downed, since she has the ability to pick you up with phaselock, but then you're giving up a lot of DPS, since the siren does piss poor damage on the higher levels[...]
...which leads me to the fact that my friend and I both chose the siren. I wonder exactly how long we would last, being around level 30 characters, with the ability to heal and not much else in terms of damage we could dish out.
 

Dirty Hipsters

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FizzyIzze said:
Dirty Hipsters said:
[...]
In multiplayer you can go the route of getting a siren on your team, which can help out A LOT if you're downed, since she has the ability to pick you up with phaselock, but then you're giving up a lot of DPS, since the siren does piss poor damage on the higher levels[...]
...which leads me to the fact that my friend and I both chose the siren. I wonder exactly how long we would last, being around level 30 characters, with the ability to heal and not much else in terms of damage we could dish out.
Yeah, you're screwed.

My friend and I play together all the time (we've gone through the main game 4 times now), he plays a Siren and I play Gunzerker. Gunzerker SUCKS during the early levels (before level 30 or so), whereas the Siren is pretty decent. Then the roles switch. Siren is useable for normal play, and true vault hunter, but not Ultimate Vault Hunter. The only way his siren even manages to do any damage to enemies on ultimate vault hunter is if he's using the bee shield. On the higher levels though Gunzerker can tank for days, and throws out an absolute fuck-ton of DPS. It's actually a really good team set up, since I tank for him to allow his character to actually do damage, and he heals me and picks me up if I get downed. 2 Sirens though? If you go for Ultimate Vault Hunter mode you'll be absolutely obliterated since neither of you will be doing much damage to enemies.
 

KarmaTheAlligator

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Dirty Hipsters said:
FizzyIzze said:
Dirty Hipsters said:
[...]
In multiplayer you can go the route of getting a siren on your team, which can help out A LOT if you're downed, since she has the ability to pick you up with phaselock, but then you're giving up a lot of DPS, since the siren does piss poor damage on the higher levels[...]
...which leads me to the fact that my friend and I both chose the siren. I wonder exactly how long we would last, being around level 30 characters, with the ability to heal and not much else in terms of damage we could dish out.
Yeah, you're screwed.

My friend and I play together all the time (we've gone through the main game 4 times now), he plays a Siren and I play Gunzerker. Gunzerker SUCKS during the early levels (before level 30 or so), whereas the Siren is pretty decent. Then the roles switch. Siren is useable for normal play, and true vault hunter, but not Ultimate Vault Hunter. The only way his siren even manages to do any damage to enemies on ultimate vault hunter is if he's using the bee shield. On the higher levels though Gunzerker can tank for days, and throws out an absolute fuck-ton of DPS. It's actually a really good team set up, since I tank for him to allow his character to actually do damage, and he heals me and picks me up if I get downed. 2 Sirens though? If you go for Ultimate Vault Hunter mode you'll be absolutely obliterated since neither of you will be doing much damage to enemies.
Allow me to interject some "wisdom" from experience here, but it really depends on your gear and skill allocation. Speaking as a Siren player, while UVHM really needs you to have proper, levelled gear (and I mean legendary stuff), it is perfectly doable. You just need to know how to use Phaselock to its potential (and for single player, possibly MP, that means don't even think of going down the Harmony tree). Cataclysm and Motion make you very tough and very damaging, while being a great crowd control.
 

bug_of_war

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FizzyIzze said:
It's interesting that you're the only dissenting opinion so far. I suppose I might try out multiplayer on LAN with a friend and find out for myself, but I can already tell that, because he's one of "those" types who constantly claims credit for doing everything in addition to stealing all the loot, I'll probably go right back to playing alone.
If dessenting means what I (ang google) thinks it means than yeah, I generally am the odd man out. As for what I said about multi player I should also add that unless it's a good group of friends playing you're likely to have a bad time. A more easy time for sure, but you're totally gonna have a bad time unless you know the people and enjoy their company.