Church185 said:
It allows you to get a great medium shield right next to Firelink Shrine and grab the lightning resin before the Tauros Demon. How is it only good for sequence breaking? It allows you access to good gear, and is the only worthwhile starting gift.
You can get the resin with the residence key, which you're supposed to get anyway.
The shield isn't a necessity, as there are just as good ones(for that stage of the game) available without the master key.
-Drake sword is quickly outclassed by easily accessible weapons like the Claymore and Zweihander that can be obtained sooner in the game, so what is the point in picking it up other than collecting?
Claymore requires the much more dangerous(for a beginer) run across the bridge, rather than sneaking below it, and even then, you won't be upgrading the Claymore to outdo the drake sword for a while.
Not to mention that if you go for the Claymore, you might as well get the Drake sword, even if it's just for the short stretch from there to the smith. It's still worth it.
Zweihander requires dashing between skeletons, whom you will not beat at that stage without the Drake sword, and avoiding them isn't exactly something that'll happen on the first go.
All the damage concerns also apply.
-Elemental weapons damage is calculated against two forms of resistance instead of just one, but the trade off is that these weapons usually don't require high stats to wield. This allows players to do lots of damage while pouring stats into VIT or END.
You know what else has amazing damage and low requirements? Drake sword.
That little jab aside, elemental weapons are rather tedious to get, unless they come pre enchanted, which in most cases means they still require stats to scale with.
Then there's the resins and charcoals you mentioned. You get a lot more mileage from using a resin/charcoal on a fully physical weapon, then you do from having an elemental one. Not to mention the versatility of such an approach.
On top of all that, if you really want to skip leveling damage stats, there's a wide selection of weapons with great base values and poor scaling, which are a staple of level ~60 PVP, but that's once again something you use once you get a hold of the game and play it with a goal in mind, rather than experience it for the first time.