So I played Double Dragon 4...

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BrawlMan

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and I thought the game was not as bad as critics were making it out to be. As usual, IGN hates it, and other professional critics seem to hate it, because the game is either "too cheap" or "too hard". Now they have some points with the cheapness (I'll get to that later), but the games wasn't that difficult, and I was able to beat in 55 minutes. Not bad for a title that's $6.99. I'll give you the pros and cons, starting with the former:

Pros

+ Fun old-school co-op action with 12 missions of face punching and knee bashing skulls.

+ Unlockable characters where you get to play as enemies and bosses. I won't spoil anything, but some of the characters that are unlocked are certain ones no DD fan has seen in a long time.

+ Tower Mode is addictive. Think Bloody Palace, except there is no way for possible health pick ups.

+ There is also duel mode, but unfortunately you can't fight the CPU.

+ Customizable controls. I know this nothing new, but I like when games give you options and are not set to ridge control scheme.

+ A choice between classic or remade music, though I prefer the 8-bit tunes myself.


Cons


- No online multiplayer. I don't know what it is with whoever develops a DD game on the modern consoles or PC, but the developers either seems very stubborn or lazy not to do online co-op. It's not a deal breaker to me, but I know there are others who love online, so that's for them.

- Enemies can bum rush you, and they come in bigger numbers. This can be overwhelming on your first time, but once you know where the enemies are and how their patterns work, it gets easier. This where some the cheapness comes in. Speaking of which...

- The platforming. It's starts fine at first, but I noticed some odd glitching where my character would freeze mid jump for some reason costing me a life (3 to default, no extra 1 ups) or a credit (5 in single; 7 in co-op). There are too many of them, but Arc System or Million should patch that in ASAP.

- The continue system. There is a grey area type thing, but quick hint, if you lose all of your continues hit the "Start" button at the start screen and you can select your level. The only problem with this is how it's set up. For example, I lost all of my lives on Mission 10, but the further stage select would let me go was mission 9. That means if you have to go back and do a previous mission first and then complete the next mission in order for it to appear in stage select. Any other game would let you select the stage as soon as you got to it. Why such a stupid design choice is probably, because of some unnecessary padding; considering the last few mission are pretty short, but they shouldn't have done that.

If I had to give a proper score, it would be a 7/10. It's not as good as Neon or DDA, but DD4 is nowhere near as bad as critics make it out to be. Some say it's worse than the XBLA DD2 Remake which was just plain awful and near unplayable. Now to be fair, even some DD fans are divided on the issue. I'd say about 60 like/40 dislike or feel mixed about the game. If you are an old-school fan, you're gonna enjoy this either way. Let me know if you have any questions. The game is only available on PS4/PC digitally.
 

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Nothing wrong with that. I remember playing Mega Man 9 a couple of times and then never touched it again.
 

go-10

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my problem with 4 is that I really liked Neon and was hopeful for more games with that style of graphic and maybe better/faster combat. However 4 went back to the things I didn't like about old school Double Dragon, unfair tactics done by enemies and repetitive combat, Neon had a bunch of skills and moves that you could learn and upgrade, 4 you get a punch a kick and air variations of the same moves and 1 super move. So by the 2nd level I felt bored with the game and when I finished it I couldn't believe how short it was... then again given how repetitive everything felt I guess it's a good thing it ended before it became unbearable but I'm pretty sure I'll never play this again, recommend it to anyone nor do I expect to ever see a 5th game or Neon 2 now :(

this is of course MY OPINION, maybe you disagree with me but I jsut didn't enjoy my time with this game.
 

hermes

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My problem with it is that it does not advance on anything in the series, instead trying really hard to emulate the old games. For a numbered iteration, it works really hard to look like an expansion pack. It is not like there are no room to improve on them, so it worked hard not to advance. It even emulated the weird flickering at parts and has no online mode of any kind. It looks like they got a hold of the old NES code and make it work on PC.

It doesn't even emulate the good old games, opting to go with a subpar port of the main games, which causes a lot of problems like having platform sections and didn't even have a dedicated jump button. It even contradicts events of the previous ones (characters that are dead in the second one are alive here)
 

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GZGoten said:
my problem with 4 is that I really liked Neon and was hopeful for more games with that style of graphic and maybe better/faster combat. However 4 went back to the things I didn't like about old school Double Dragon, unfair tactics done by enemies and repetitive combat, Neon had a bunch of skills and moves that you could learn and upgrade, 4 you get a punch a kick and air variations of the same moves and 1 super move. So by the 2nd level I felt bored with the game and when I finished it I couldn't believe how short it was... then again given how repetitive everything felt I guess it's a good thing it ended before it became unbearable but I'm pretty sure I'll never play this again, recommend it to anyone nor do I expect to ever see a 5th game or Neon 2 now :(

this is of course MY OPINION, maybe you disagree with me but I jsut didn't enjoy my time with this game.
I've always figured they would never follow up on a Neon 2, which is sad. Neon was the closest to a modern Konami Brawler we will ever get. If 2 ever happens WayForward has to do it. If not them, then Platinum.

hermes said:
My problem with it is that it does not advance on anything in the series, instead trying really hard to emulate the old games. For a numbered iteration, it works really hard to look like an expansion pack. It is not like there are no room to improve on them, so it worked hard not to advance. It even emulated the weird flickering at parts and has no online mode of any kind. It looks like they got a hold of the old NES code and make it work on PC.

It doesn't even emulate the good old games, opting to go with a subpar port of the main games, which causes a lot of problems like having platform sections and didn't even have a dedicated jump button.
You both brought up valid arguments, are not wrong for your opinions, and didn't insult me nor anybody else for liking the game; unlike some other buttfucks. So your gold.

hermes said:
It even contradicts events of the previous ones (characters that are dead in the second one are alive here)
Double Dragon has so much fast and loose story continuity, it makes games like Mario, Crash, and Sonic look more consistent by comparison. Characters have almost always died and comeback no matter what. All characters have had various interpretations and looks, which is why Technos went out out business, and the series faded in the latter half of the 90s.

The story goes like this:

Arcade canon: DD1 -> DD2 (Marian stays dead) -> DD3 (Alternate Continuity; Sonny the 3rd Lee Brother)

NES canon: DD1 (Jimmy is the bad guy) -> DD2 (Marian comes back to life; she lives in the PC-Engine version too) -> DD3 (No Sonny, Marian is only involved with the plot in the US version, and assumed to take place after II) -> DD4 (takes place after II, but before III)

Stand Alone Games: SDD (Marian is a cop in this backstory and takes place in LA), Shadow Falls is based off the cartoon, DD (Neo-Geo) is based off the live action film, and Neon being it's own thing, but obviously takes most from the first game.

And that's not including the multiple ports, and all of the remakes of DD1 that happened. It's crazy I tells ya. Crazy.
 

Danbo Jambo

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Damn I wish I could get these games. Out in the sticks where the online connection is awful (can't ever sign in to the PS network), and an ancient PC.

Is there any handheld console or anything which plays them?
 

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Danbo Jambo said:
Damn I wish I could get these games. Out in the sticks where the online connection is awful (can't ever sign in to the PS network), and an ancient PC.

Is there any handheld console or anything which plays them?
Sadly no. Unless you plan downloading the older titles on the 3DS eShop.