So I played the new "Medal of Honor"

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scorptatious

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May 14, 2009
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I'm currently at my nephews's house and I played quite a few games with them. Some of them included Call of Duty World at War and Modern Warfare, which were surprisingly fun games.

But then I got around to playing Medal of Honor. I didn't hear very exciting things about the game myself, but when I actually played it, I was honestly dumbstruck at how much it rips off Call of Duty.

Now before you guys say anything, yes, I know that there are several shooters that follow the almost exact same formula as some of the more popular shooters. It's part of the current trend in gaming. But it's one thing basing something off a popular formula, but it's an entirely different thing to completely rip something off.

The controls were EXACTLY the same as Call of Duty. Left thumbstick to sprint, B to crouch and go prone, right thumbstick to melee, and L to hold your breath to steady your aim with a sniper rifle. It's quite shameless how much this game borrows from Call of Duty.

Granted, I never played any of the original MOH games, so I don't know much about them. So it may be possible that the situation could be the complete opposite of what I believe.

This is just my personal experience through playing these games. What about you guys? For those who have played Medal of Honor, what did you think of it?
 

Tibs

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Mar 23, 2011
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I think it is an OK game. Its not really that good or that bad.

I found the SP was similiar, but the multiplayer played very differently and enjoyably so.
 

Reaper195

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Jul 5, 2009
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So I played this game a few years ago called Call Of Duty. I was honestly dumbstruck at how it ripped off the old Medal of Honour series from the PS1.

....see where I'm going with this?
 

Midnight Crossroads

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Jul 17, 2010
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I liked the addition of lean in that game and the feeling of size from the maps. And some of the missions were actually really good. I didn't play any of the multiplayer though.

Call of Duty was originally made by people who worked on the Medal of Honor series. It took more than a few elements from it. That Medal of Honor is now copying them is a little sad. The old MoH had some really off putting controls. Going back to play them now makes me wonder how I ever managed to beat them. Using Call of Duty inspired controls was an excellent idea.

Now that I think about it, Call of Duty is really starting to feel like the old Medal of Honor games. What made Call of Duty special when it first came out was playing a regular soldier in three different armies in a unified campaign against Germany. Medal of Honor was the super soldier feeling game. Now Call of Duty is starting to do that. I miss that. America was the normal campaign, Britain was the sneaky special forces one, and in the Russian one you were just cannon fodder that kept getting lucky.
 

Giantpanda602

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Oct 16, 2010
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I actually enjoyed this game a fair amount. One of the problems I really had with the online was that you had Battlefield gameplay (explosive, confusing) in a CoD style environment (small, cramped). Honestly, you'd get raped whenever you spawned.
Edit- And there isn't a medic class. That would have been SO HELPFUL.

I actually enjoyed the single player, mainly because there were several moments that really stood out for me. Like the first time you play as the Ranger and run out of the helicopter as everybody is shooting at you, or when you're stuck in the ruins of a small building while enemies pour out of a mountain until you are almost overwhelmed before a helicopter saves you.
 

WouldYouKindly

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Apr 17, 2011
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Honestly, control schemes are normally pretty similar in same type games. There's different to be more effective and then there's different just to be different. With the current generation controllers, I don't think there's simpler or easier controls than the COD ones for an FPS.

Also, FPS controls haven't changed greatly since the PS2. Some games are different, but they're all similar. Also, MoH came out before COD, so COD rips off the early MoH's. The only reason you think it's the other way around is you played COD before MoH.

The feel of the game is much more real. With COD there's these larger than life characters in these unbelievable situations doing these incredible things. With the new MoH, everything feels much more like actual military operations against a comparatively unorganized enemy.

I will agree that they ripped the AC-130 section from COD entirely though.
 

Zeema

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Jun 29, 2010
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my fave thing about MoH was that you cud change the gun to Fully Auto to Burst and Single Shot

alot of games copy from CoD now so i don't really mind it
 

Goofguy

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Nov 25, 2010
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I haven't bothered to try it yet. I will probably get around to it one day, after I've borrowed it from someone else.

That being said, I kind of miss the time when the original Medal of Honor games were the first forays in to WWII FPS. Sure, the Omaha level in Allied Assault was like playing the opening scene of Saving Private Ryan but it was still pretty cool; all the levels in that game were loads of Nazi shooting fun.
 

Still Life

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Sep 22, 2010
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DragonLord Seth said:
You do realize that Infinity Ward made the first MoH game, right? Then they split from EA and went to Activision, and started the CoD franchise. EA, meanwhile, handed MoH off to DICE.

Now, correct me if I'm wrong, but that's what I've read.
The MOH reboot was co-developed by two studios:

-SP was developed by Danger Close using the Unreal engine.

-MP was developed by Dice using the Frostbite engine.
 

Elamdri

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Nov 19, 2009
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scorptatious said:
The controls were EXACTLY the same as Call of Duty. Left thumbstick to sprint, B to crouch and go prone, right thumbstick to melee, and L to hold your breath to steady your aim with a sniper rifle. It's quite shameless how much this game borrows from Call of Duty.
Um, that's pretty much the best button layout for an FPS on the Xbox Controller. I mean, if you want a game developer to make a different system, you're basically asking them to make an inferior setup.

I mean, yeah, CoD did it first, but are you gonna make every other FPS play with an inferior control setup because CoD was the first to do it that way?
 

scorptatious

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May 14, 2009
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DragonLord Seth said:
You do realize that Infinity Ward made the first MoH game, right? Then they split from EA and went to Activision, and started the CoD franchise. EA, meanwhile, handed MoH off to DICE.

Now, correct me if I'm wrong, but that's what I've read.
As I said, I haven't played the other MOH games, so I wouldn't know.
 

JohnnyDelRay

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Jul 29, 2010
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Copying the story, style, cutscenes, characters, and other elements I can agree with. But you should probably omit the controller thing from your post if you want to draw parallels. I mean, since the dawn of gaming control schemes have been mirrored. I remember fighting games on the 16-bit megadrive where A-special B-attack C-jump on countless games. And ever since the original Half-life, I've either mapped myself or found all controls to be the same (WASD-move, E-Use, RMB-Zoom, LMB-shoot). It's just the way things are. I'm actually GLAD they don't have their own funky new scheme to get used to, just not long ago there was a thread about the funny mistakes people make getting used to new control schemes, dropping grenades at their feet when they tried to lean out of cover etc.

I liked the latest Medal of Honor, and the fact that it was based on real-life current conflicts, rather than the blown-out-of proportion and highly improbable borderline bullshit in CoD games after MW1. Seemed almost an homage to the soldiers out there putting their ass on the line for some ideal, who evers that is. But thats just my opinion...
 

SilkySkyKitten

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Oct 20, 2009
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DragonLord Seth said:
You do realize that Infinity Ward made the first MoH game, right? Then they split from EA and went to Activision, and started the CoD franchise. EA, meanwhile, handed MoH off to DICE.

Now, correct me if I'm wrong, but that's what I've read.
Actually, that isn't totally correct. Infinity Ward started out as 2015 Inc., which developed Medal of Honor: Allied Assault for the PC (not the first MoH). After that game, the devs that became IW split from 2015 and went on to make CoD. MoH floated around several developers after Allied Assault up until the most recent one (DICE only worked on the multiplayer for the latest MoH and never had any involvement in the other games).

Still, kinda silly how CoD basically was at its core a clone of MoH: Allied Assault and now the new MoH is a clone of CoD. What comes around goes around, I guess...
 

Adam Galli

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Nov 26, 2010
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With so many people playing CoD games in a lot of thier spare time one gets used to using the CoD controls. So when another shooter comes devs use the CoD control scheme to help players get right into the action. For example I bought America's Army on the 360 and the controls were so different it was hard for me to actually play the game. The left bumper was the crouch control. In the heat of combat I would unconciously hit the B button to crouch only to have a selector wheel come up. I put the game away for a while because I couldn't get used to the controls.
 

Grabbin Keelz

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Jun 3, 2009
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scorptatious said:
So I played the new "Medal of Honor"
Good for you.

XD sorry, I always think of my comment as soon as I see the topic. Never really played the game so I wouldn't know.
 

ultrachicken

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Dec 22, 2009
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The control scheme is efficient, and other than halo's, which isn't really suited for that kind of gameplay, is the only good shooter control scheme that I've observed. Furthermore, while the campaign is set in a modern conflict, the characters and story are nowhere near the level of absurdity as Modern Warfare.

The gameplay is similar, I'll give you that, but it felt closer to Killzone than Modern Warfare to me. Or maybe Battlefield. It had a hind of the clunkiness observed in Killzone and Battlefield, but it was certainly smoother than both of those games.

So, while the game is similar, I think it carves enough of its own place to be undeserving of the title, "CoD clone."
 

AMX58

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Jan 27, 2010
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I loved it man
scorptatious said:
I'm currently at my nephews's house and I played quite a few games with them. Some of them included Call of Duty World at War and Modern Warfare, which were surprisingly fun games.

But then I got around to playing Medal of Honor. I didn't hear very exciting things about the game myself, but when I actually played it, I was honestly dumbstruck at how much it rips off Call of Duty.

Now before you guys say anything, yes, I know that there are several shooters that follow the almost exact same formula as some of the more popular shooters. It's part of the current trend in gaming. But it's one thing basing something off a popular formula, but it's an entirely different thing to completely rip something off.

The controls were EXACTLY the same as Call of Duty. Left thumbstick to sprint, B to crouch and go prone, right thumbstick to melee, and L to hold your breath to steady your aim with a sniper rifle. It's quite shameless how much this game borrows from Call of Duty.

Granted, I never played any of the original MOH games, so I don't know much about them. So it may be possible that the situation could be the complete opposite of what I believe.

This is just my personal experience through playing these games. What about you guys? For those who have played Medal of Honor, what did you think of it?




I actuallly liked it show how Delta and The SEALS were in the middle east before nobody even knew what was really going on plus I like the sniper mission alot more in it then call of duty
 

zeekita

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May 2, 2011
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The two main things that let down the latest MOH were 1. The Multiplayer (shallow, lame) 2. EA's Marketing - They released the game during the wrong time of year. If you don't release your blockbuster at the beginning of the US holiday season, it's doomed from the start.