Sorry for not answering sooner, this post slipped through the cracks. I won't make a lot of friends with this opinion, but I think that the PC gaming is seriously rotten by piracy, with or without DRM. I am scared of developing a single player experience for the PC. I think that if I do put my title on the PC, it will affect my sales on both platforms as those who make a habit of stealing games from torrents won't bother with the console version once they stole our hard work on the PC.Generic Gamer said:what's your stance on DRM and end-user redistribution of software? Will you be using a Stallman style 'free' model, an 'open source' model, a licensed copy with no DRm or will you be using authentication of some kind?
The only kind of DRM that seems to be working is Steam. But even then, I think that to make a PC title, it must be tailored to circumvent piracy, with subscription-based games with micro transactions and low entry price points. I wouldn't do a direct port of a console title to PC, I don't feel confident that this would have a good impact on my profitability.