So i started playing with my Wii again...

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VladG

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'So i started playing with my Wii again..." - I heard you'll go blind if you do that
 

madwarper

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PhunkyPhazon said:
Rune Factory Frontier is perhaps one of the most awesome things to ever exist.
Except for the fact that the Runey system was shit.

However, Tides of Destiny is coming out on the 27th, which completely removes it, from what I hear.
 

PhunkyPhazon

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madwarper said:
PhunkyPhazon said:
Rune Factory Frontier is perhaps one of the most awesome things to ever exist.
Except for the fact that the Runey system was shit.

However, Tides of Destiny is coming out on the 27th, which completely removes it, from what I hear.
Yeah, can't disagree with you there. The Runey's would have been fine if they were as optional as the game claims, but nooooooo. Still though, aside from that it's a fantastic game.
 

StoneCutter

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Dec 29, 2010
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I would definitely suggest Mario Kart Wii with a wheel controller, though the better you get at it the more you rage.
 

RaikuFA

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muramasa the demon blade. sidescrolling hack and slash with light metroidvania elements
 

]DustArma[

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Get Sonic Colors, best sonic game in a while and a good game on its own with a lot of replay value.
 

Baralak

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The same list I always post for Wii reocmmendations, includes many genres:

Tales of Symphonia: Dawn of the New World
Onechanbara: Bikini Zombie Slayers (This is NOT the same as the 360 game. This is one of the Wii's best hack n slash, bar none.)
No More Heroes
No More Heroes: Desperate Struggle
Red Steel 2
Arc Rise Fantasia
Dragonball Z Budokai Tenkaichi 3
Naruto Shippuden: Clash of Ninja Revolution 3
Monster Hunter Tri
Tatsunoko vs Capcom.
 

fatal2704

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Zach and Wiki. great for a Lucas arts puzzle game fan. The haunted house painting level is one of the most clever I've seen for a while now.
 

William Dickbringer

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Kysafen said:
But since you cunts think the series is heading in the right direction will buy anything released by Nintendo that has the word "Zelda" on it, it's not going to happen soon, now will it?
hate zelda? fine, don't call us cunts because you felt you out grew the series and it's never gonna feel the same to you
O.T. You know I really enjoyed mad world it had a fun story even though it was a little monotonous
 

Jaime_Wolf

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As others have said:
Resident Evil 4 (best use of the wiimote yet in my mind)
Okami (more or less required)

And if you get Mariokart, I strongly recommend avoiding trying to use the wheel or wiimote tilting options. It's maddening trying to deal with the motion controls for that game, though the more minor things like shaking the nunchuck to do a trick works pretty well and functions nicely as an especially intuitive extra button.

Kysafen said:
Twilight Princess was like seeing someone take a piss on the treehouse you used to go to and chop it down with an axe with the word "hardcore" inscribed on it because it didn't take itself seriously enough. Read: I fucking hated Twilight Princess. Whimsy? Childlike sense of wonder? The feeling that you're right back in your backyard, swinging a sharpened stick with a tape hilt, that feeling that you got with every [http://en.wikipedia.org/wiki/Oracle_of_Seasons] other [http://www.amazon.com/Classic-NES-Legend-Game-Boy-Advance/dp/B0001ZZNME/ref=sr_1_1?ie=UTF8&qid=1315363215&sr=8-1] Zelda [http://en.wikipedia.org/wiki/The_Legend_of_Zelda:_Ocarina_of_Time] you've [http://en.wikipedia.org/wiki/The_Legend_of_Zelda:_Majora%27s_Mask] played [http://en.wikipedia.org/wiki/The_Legend_of_Zelda:_A_Link_to_the_Past_%26_Four_Swords] beforehand [http://en.wikipedia.org/wiki/The_Legend_of_Zelda:_The_Wind_Waker]? Nope, fuck that shit, all you have now is this new "adult Link" that's supposed to relate most to the people that grew up with Ocarina of Time to symbolize how the fans grew up. Fuck growing up. The world sucks when you're grown up. You have responsibility, your parents went through a nasty divorce, you can never call the house you spent the first sixteen years of your life the home as you once knew it ever again, your best friends have all moved away, and now you're thrown in college trying to find the right balance between a job, study time, and what little time remains for sleep.
This may be reading too much into it, but this sounds like you heard that was the intention and just decided to dislike it.

...go back and play Majora's Mask. Seriously, that game was absurdly dark. It has more of a fairy-tale vibe to it maybe, but definitely conforms more to the this-is-so-not-for-children sort of fairy tale than Twilight Princess ever manages.

Hell, Ocarina of Time involved ruined cities filled with undead (err, redead - whatever that means). Not exactly whimsical. And that's without even mentioning the unbelievably creepy shit involved in the bottom of the well. Or wallmasters, or any number of other very, very dark, very not-whimsical parts of the game. In all honesty, I don't think there's very much whimsy at all once you get through the first three kid dungeons (a couple of hours into the game).

And Twilight Princess had plenty of whimsy. The art style was far from entirely realistic and the game has everything from ridiculous-looking yetis to infant shopkeepers to anthropomorphic animals (...furry Link...) to helpful monkeys to an entire area of weird little bird creatures in the sky that you reach by firing yourself out of a canon.

I think more than anything else the divergences introduced by Twilight Princess are (a) an actual persistent narrative and (b) a larger world with less sudden transitions.

The storyline of most Zelda games (those that have much of a storyline at all) is all about a central problem set up at the beginning and then a bunch of area-specific issues that somehow culminate in the resolution of that problem. Twilight Princess had actual narrative - things happened to characters throughout the game, they moved, and they interacted with the story repeatedly. The bad guys didn't just show up, create a problem, and then leave/sit around in places waiting for you to get there - they came and kidnapped people and generally made problems for you repeatedly. Another aspect of this is the fact that the world had backstory that was relevant to the current story beyond "oh, there was a prophecy or something".

And the larger world does a lot to create this different feeling too. In other 3D Zelda games, you have a bunch of vaguely elemental, relatively small areas with very sharp borders. The world of Twilight Princess feels more organic with large overworld areas (actually used for something other than adding walking time between places might I add). And the plot actually connects these places together and to the overarching storyline rather than simply sending you to them to retrieve a set of MacGuffins you've been told you need to progress (though those are usually still there too - this being a Zelda game after all).

I'll give you that all of these things bring it closer to epic fantasy rather than fairy tale, but some of them are, I think, pretty inevitable responses to the current generation of gaming (actually being able to build large worlds and fit more engaging, continuous storylines into the game). And I thought they did a terrific job of keeping enough fairy tale elements and bits of whimsy to keep things recognisable and uniquely Zelda-ish.
 

Sgt.Weirdo

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Aug 31, 2010
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From my Wii experience I'm able to recommend you:

For multiplayer superfuntimes get:
SMB wii (girlfriend/family compatible)
MK wii (girlfriend/family compatible)
DK Country returns (girlfriend compatible)
Wii Sports resort (girlfriend/family compatible)

Singleplayer:
Super mario galaxy 1 & 2 (girlfriend compatible)
Red Steel 2
No More Heroes 1 & 2
Silent Hill: Shattered Memories (girlfriend compatible)
Wii Fit plus (very girlfriend compatible(requires some discipline to keep up))
Metroid Prime Trilogy
 

StorytellingIsAMust

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A lot of the games already mentioned, so I'll just list one that wasn't mentioned:

Fire Emblem: Radiant Dawn. An excellent introduction to an underrated strategy series with a compelling story, excellent soundtrack, balanced characters (well, most of them anyway), and amazing challenge on the harder difficulties.
 

Scarim Coral

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NovaCascade said:
If you don't live in North America, buy Xenoblade Chronicles. It's brilliant.

If you do live in North America, import Xenoblade Chronicles. It's brilliant.
I second this (it's so awesome) and what the other people had been saying (No More Heroes, Monster Hunter Tri and Okami. The only game I would like to add is House of the Dead: Overkill. It is much more fun of a shooter game compare to the other game Umbrella Chronicles.