So I want to get into D&D

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ProtoChimp

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Feb 8, 2010
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I've gotten really interested in Dungeons and Dragons recently but I have no idea what game to start off with since I'm told there loads of different types. Also I only have one friend who would be interested in playing with me and apparently you need at least 4 people to play a decent game. Are there any good online games for it, I've seen Spoonyone play Pathfinder over Skype, I'm just wondering did he use a program or a website or buy something or what? And if you haven't guessed by now I do know almost nothing about these type of games, just that they look fun.
 

taciturnCandid

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Dec 1, 2010
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Pathfinder. Play Pathfinder.

everything you need can be found here [http://www.d20pfsrd.com/]. Make sure you have one person who can teach you how to play because there are a lot of rules. Either that or you can buy the player's handbook.

You can buy a PDF of the game or the book here [http://paizo.com/products/btpy88yj?Pathfinder-Roleplaying-Game-Core-Rulebook]. That has every instruction on how to play the game. The d20 has the gamemastter's guide on it so that way it can tell you how to be the host of the game.


It can be intimidating to start up, but it is way worth it. One thing to keep in mind is that it is a very social game. If you play in person, you have a chance to be hanging out together. There will be snack time. There will be jokes. It requires direct interaction with people and even some acting.

You may also want to if you are playing an online game to go to google drives. You can use the spreadsheets there to in real time have a board that you can edit. This allows players to move their characters where they want and to see where the monsters are.

The game requires a ton of imagination. If you don't have the time to make up things yourself, there are adventure paths that are premade that you can follow. Here [http://paizo.com/pathfinder/adventurePath] is a place where you can get those.


It is a very fun game that combines acting, imagination, social interaction, combat, and creativity. it takes an investment of time, but I think it is worth it
 

DoPo

"You're not cleared for that."
Jan 30, 2012
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I'll try to withdraw as much of the quality judgement comments I can, because they will just invite an edition war, and those guys in the edition wars are...less than nice to even consider.

You have the most recent editions to look towards. The old ones still exist and are still played, but you'll find more players for the newer ones, so I just recommend pickiing one of them. I'll try to list some advantages, but it's mostly a matter of personal preference.

Edition 3.5 (3.5e) - there was a 3rd edition but the rules got amended into what became 3.5. It's probably the most well known edition, rules-wise, if you've played Neverwinter Nights, KotOR or other more recent games based on D&D (Planescape and Baldur's Gate are based on a previous edition). An advantage would be that the bulk of the rules are free and over here [http://www.d20srd.org/]. I haven't actually went through to see how good they are laid out, though, but it should have everything you need to play - races, classes, skills, spells, etc. Also, the edition ended and is discontinued...so take that as you will.

Fourth edition (4E) is the current one. Sort of. It's being wrapped up and finished soon, though. Doesn't have free stuff, however, since it's finishing, you can most probably find the core books (and probably other 4E books) for cheap, so a plus, side I guess. You'll need the Player's Handbook (PHB), Dungeon Master's Guide (DMG), and Monster Manual (MM) at minimum to play. I think they also have "starter pack" or something similar with those three books included. And another note, PHB2 and PHB3 add more races and classes, so you might want to take a look and see if you want them, too. There is a DMG2, but I don't know whether to recommend it or not. I believe, it's an addition to the other one, not a replacement. And there are MM2 and MM3 for even more monsters, but if you're buying the books one by one, I've heard Monster Vault is actually better to get instead of MM. I hope that wasn't too confusing, since I just gave you lots of names. Also, 4E is more friendly towards new players and, for better or worse, easier to play over the internet.

Pathfinder, also unofficially called 3.75 edition (as in, halfway between 3.5 and 4E) is mostly 3.5 with rules tweaks and additions. In fact, often people talk about 3.X edition, which is 3e, 3.5e and PF. And it's still running, so there is that. PF, has the bulk of the rules for free [http://www.d20pfsrd.com/], too, just like 3.5, which is a bonus. And finally, it boasts full compatibility with other 3.5 products but the extent of that is a little debatable.

So, in short, 3E is easier to start off in, while 3.5e/Pathfinder are free. Take your pick. It's probably easier to find a group and play whatever they are playing, though.
 

shrimpcel

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Sep 5, 2011
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I don't think it matters that much which edition you use. I believe the fourth edition is the easiest one to grasp in terms of complexity, but it's your choice.
 

Smolderin

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I wanted to get into D&D as well, so I went to try and get the Redbox. At the time, the Redbox was out of print, so I saw Pathfinder's Beginners Box and bought it. This was about 6 months ago mind you...and ever since then, me and my friends have been having a blast. Were currently going through the Rise of the Runelords module.
 
Jan 12, 2012
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I'd recommend 4th Edition Encounters for a first time player. Pathfinder is great, but it can be very complicated for a first time player, especially as you and your friend would have to find a group of people who already play (and thus are experienced with using every nook and cranny of it's vast ruleset and character creation). As Ravenshrike pointed out, everyone and their mother makes stuff for Pathfinder, which can be overwhelming, while Encounters using only a couple of books to help introduce people to the hobby.

Encounters is a sort of simple, pick-up-and play version of Dungeons and Dragons. You only need to buy one book (~$20 Canadian) from what is called the Essentials line: it has the basic rules for playing the game, and includes several different races and classes that you can use to make a character (Note that there are two of these, Heroes of the Forgotten Kingdoms and Heroes of the Fallen Lands, each of which has 5 different races and classes, so you might want to take a peek inside before you buy one). What's more, you can be pretty much guaranteed that your local hobby store will carry both of these, along with the Rules Manual, which you won't need unless you decide to run a campaign on your own.

Armed with one of these books, you and your friend can go and find an Encounters group. These are gaming groups that run drop-in games, following a premade campaign written by Wizards of the Coast, the publishers of D&D. This gives you an opportunity to learn and play the game without having the pressure of a full campaign, which can be a steep learning curve. As well, this is a great way to make friends and maybe join or start a full campaign of your own, using whatever system you like.

If you want to find an Encounters group near you, here's the website: http://www.wizards.com/dnd/Event.aspx?x=dnd/4new/event/dndencounters
You can also ask the guys at the local hobby store, they'll undoubtedly know of a group.
 

L0dest0ne

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Sep 24, 2012
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Well, you really have two options. You have pathfinder (what I use for my group.) Its complicated and the character progression is weird, but its fun. Theres also 4th edition, which is easier but is basically wow-ified dnd.
 

Fiad

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Apr 3, 2010
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Try to get at least one experienced person. It will make the whole process a lot smoother.
 

Bara_no_Hime

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ProtoChimp said:
I've gotten really interested in Dungeons and Dragons recently but I have no idea what game to start off with since I'm told there loads of different types. Also I only have one friend who would be interested in playing with me and apparently you need at least 4 people to play a decent game. Are there any good online games for it, I've seen Spoonyone play Pathfinder over Skype, I'm just wondering did he use a program or a website or buy something or what? And if you haven't guessed by now I do know almost nothing about these type of games, just that they look fun.
I'd recommend Pathfinder.

Edit: Google the Pathfinder SRD (or PRD) - you can get all of the Pathfinder rules online for free. Try it with little/no monetary investment.

Also - you don't necessarily need 4 people. You get more of the "hilarious fun" experience with a standard sized group, but you can have fun just one on one. If so, you will need to adjust your game - there are ways to manage that (involving one-shot items, helpful NPCs, and the Leadership feat for a Cohort).

I recently ran solo a player (a very experienced player, mind) through a published Pathfinder adventure path. The player leveled really fast because that one character got all of the XP, so being higher level than normal helped make up for the lack of additional players.

So you can do it with just you and your one friend. However, you will probably have more fun if you can talk another friend or two into it.
 

spartan231490

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Jan 14, 2010
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ProtoChimp said:
I've gotten really interested in Dungeons and Dragons recently but I have no idea what game to start off with since I'm told there loads of different types. Also I only have one friend who would be interested in playing with me and apparently you need at least 4 people to play a decent game. Are there any good online games for it, I've seen Spoonyone play Pathfinder over Skype, I'm just wondering did he use a program or a website or buy something or what? And if you haven't guessed by now I do know almost nothing about these type of games, just that they look fun.
DDO is a pretty fun online dnd, but if you actually want to play dnd you need a group. ask around your school if people want to play til you get a group. You also need a dm, and the dm will pretty much choose which edition you're playing. I suggest 3.5 because theirs tons of support for it, it's fairly recent, and 4.0 sucks.
 

Kotaro

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Feb 3, 2009
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I'm particularly fond of 3.5 myself, but 4th Edition isn't as bad as everyone says (the previous versions were just far better).
But don't play over the internet, because D&D really loses something when you're not sitting around a table with friends. I suggest finding a local group (most colleges have a game or two going on somewhere any given week) and asking if you can join in.
 

Sam Warrior

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Feb 13, 2010
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First thing you need to do is find a group of people to play with, preferably with at least one person whos used your system before. DnD is a good RPG to start with as its fairly simple, Ive only played Pathfinder but that was fun. The key element is a good DM/GM who guides the game and plot. If you have a good GM and party dosent really matter which system you use.
 

recruit00

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Sep 18, 2010
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Pathfinder is great for getting into D&D. It isn't too hard to learn and it works well for RP and gameplay. If you want players, going to a college or college campus is perfect. You are guaranteed to find somebody to play it. There were some people at my high school that played but it was full. At Pitt, there are a ton of groups. As other people have said, you NEED a good DM. If you have a bad DM, you're game WILL suck. A lot.
 

Fappy

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Jan 4, 2010
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Just to echo everyone else, go with Pathfinder. I'm actually in the middle of a game right this moment taking a short break XP
 

Saviordd1

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Jan 2, 2011
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I'm gonna go against the grain here and say go 4E first.

It's easier to learn and to understand and a good way to introduce yourself into D&D, I'm not saying Pathfinder is a bad choice mind you, but I started off in 4E and don't regret it.
 

ProtoChimp

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Feb 8, 2010
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Thunderous Cacophony said:
I'd recommend 4th Edition Encounters for a first time player. Pathfinder is great, but it can be very complicated for a first time player, especially as you and your friend would have to find a group of people who already play (and thus are experienced with using every nook and cranny of it's vast ruleset and character creation). As Ravenshrike pointed out, everyone and their mother makes stuff for Pathfinder, which can be overwhelming, while Encounters using only a couple of books to help introduce people to the hobby.

Encounters is a sort of simple, pick-up-and play version of Dungeons and Dragons. You only need to buy one book (~$20 Canadian) from what is called the Essentials line: it has the basic rules for playing the game, and includes several different races and classes that you can use to make a character (Note that there are two of these, Heroes of the Forgotten Kingdoms and Heroes of the Fallen Lands, each of which has 5 different races and classes, so you might want to take a peek inside before you buy one). What's more, you can be pretty much guaranteed that your local hobby store will carry both of these, along with the Rules Manual, which you won't need unless you decide to run a campaign on your own.

Armed with one of these books, you and your friend can go and find an Encounters group. These are gaming groups that run drop-in games, following a premade campaign written by Wizards of the Coast, the publishers of D&D. This gives you an opportunity to learn and play the game without having the pressure of a full campaign, which can be a steep learning curve. As well, this is a great way to make friends and maybe join or start a full campaign of your own, using whatever system you like.

If you want to find an Encounters group near you, here's the website: http://www.wizards.com/dnd/Event.aspx?x=dnd/4new/event/dndencounters
You can also ask the guys at the local hobby store, they'll undoubtedly know of a group.
Thanks man, I found an encounters group and the woman at the shop said that she hadn't read any of the books and she had just started and was doing alright. I'll be sure to buy one of those books once I get a job though :)