I'll admit, I was mostly thinking of terms of terms of elite enemies. I'll give you that most a lot of the enemy composition in a fight were of the cannon fodder variety(unfortunately), but the elite enemies are really what makes the fights interesting. I don't really recall a lot of enemies in Origins that required immediate attention, like an assassin or an Arcane Horror entering the field do in DA2, forcing a change in tactics to accommodate this new, dangerous enemy.Imre Csete said:-snip-
I guess, what I'm trying to say is that you're right in terms of the overall the game, enemies lack variety. I do think that the different kinds of enemies in DA2 offer a better challenge than in Origins, though. I don't know what you call that, but it's something different, than what we're talking about now.