So Infamous 2 Made Me Cry...

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prophecy2514

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ME3 was the closest in recent times, particularly the goodbye section to your squad on earth, and even though the ending felt more like a shot to the heart, it made me realise how attached I'd been to the characters. well to Garrus liara and tali anyway over the trilogy, the others, not so much...

MGS4 however did get to me - a manly tear was shed in the final cut scene with big boss. Its a very convoluted and silly story at times, and often cheesy, but I loved this series, and when it came to an end like this I was proud it ended so well. the final fight too with solid and liquid ocelot, getting out the dukes one last time was great too, not in a sad emotional way, more testoserone and andrenaline pumping for me.

I liked the endings to infamous 2, both sides are quite solid in presentation, and I certainly agree in my opinion the best exclusive on the PS3.
I didnt have a huge emotional attachment to Cole though, which is why I wasn't too boned about dying in the good or being naughty in the bad. He was a bit bland, but understandable given the moral constraints of being neutral before making x choice
Zhukov said:
Casual Shinji said:
Zhukov said:
The two female characters were undermined by their rather contrived 11th-hour role reversal.
I actually quite liked this and I feel the game would've benefited from more of such moments.

Throughout the game you knew that Quo represented the GOOD path and Nix the BAD path, and this made for a somewhat predicable interaction with these two. The final mission actually shock things up a bit and added a bit of depth to both characters.
The problem was that it didn't come naturally from the character's respective development. There was nothing to suggest that Nix would care about saving regular people or that she would rather die than be just another super person in a world full of them. While Quo being scared of dying is fair enough, there was nothing to suggest that she would be totally okay with murdering 99% of the world.

It was just a surprising 11th hour role reversal for the sake of having a surprising 11th hour role reversal. That's not how you add depth to characters.

Ya got to foreshadow that shit. Show that Nix is benign rather than malevolent towards the general population and places ridiculously high value in being "special". Show that Quo has a ruthless streak. Then pay that off in the reversal.

They didn't do that. They just went, "BAM! Role reversal! Because role reversals are cool!" Sure, it was surprising, but it just undermined the characters.
agree 100% with this. the role reversal was simply done for shock effect, seeing as the whole game you were siding with one of the girls in your missions, but then all of a sudden they become enemies, to appeal to a sense of betrayal I guess. Didnt like how it was pulled off though, made the girls appear irrational.
 

Drizzitdude

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Nov 12, 2009
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rob_simple said:
I know it's a bit late, but financial strains mean I take a while to get through the latest batch of new games.

I just finished both endings of Infamous 2, and I have to say I was absolutely blown away. Sucker Punch are an offensively underrated developer in my eyes but the quality of story craft in this game was incredible. I was genuinely moved by the good ending, and had the horrible hollowness in the pit of your stomach feeling with the bad ending. It was probably the first game with a morale choice system where I actually, personally regretted my actions.

This brings me to the question: Has a game ever made you cry or, failing that, what game has brought out the strongest emotion in you (being angry at bad design doesn't count)?
No reason to cry at the good ending of infamous 2. Or am I the only one who saw that lightning bolt?
 

rob_simple

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Drizzitdude said:
No reason to cry at the good ending of infamous 2. Or am I the only one who saw that lightning bolt?
Oh I saw it too, I just thought that Zeke's eulogy was deeply moving. And now I've started calling everyone brother.
 

King of Asgaard

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Oct 31, 2011
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I actually preferred the Evil ending in Infamous 2, because it just felt like the better option in my mind.

OT: Infamous 2's endings were quite emotional, although not tear-jerking to me.
A few games have made me cry though, and these are: [SPOILERS, obviously]
Red Dead Redemption
I never expected to become attached to John Marston to the degree that I did, but when he met his end at the hands of the army, I felt sincere sadness.
Final Fantasy X - Not going to spoiler tag this because it would involve me pretty much transcribing the ending. Suffice it to say, the ending is bitter-sweet, to say the least, and left me bawling.
A few more have left an impression on my emotional side, as did Infamous 2 above, the likes of which are:
Kingdom Hearts, as a series, although each instalment has its fair share of heart warming or heart wrenching moments.
Yakuza 3 & 4 (I missed the first two, so I can't tell you), because of the rich story and likable characters, even if it gets a bit convoluted at times.
 

rob_simple

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King of Asgaard said:
Kingdom Hearts, as a series, although each instalment has its fair share of heart warming or heart wrenching moments.
Is it sad that the part I found most emotionally distressing in all of the Kingdom Hearts series is when Winnie the Pooh loses all his friends and can't remember who you are in II?
 

King of Asgaard

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rob_simple said:
King of Asgaard said:
Kingdom Hearts, as a series, although each instalment has its fair share of heart warming or heart wrenching moments.
Is it sad that the part I found most emotionally distressing in all of the Kingdom Hearts series is when Winnie the Pooh loses all his friends and can't remember who you are in II?
Not at all. I'm not a Pooh fan, so it was really just an obstacle to be overcome in my eyes.
I prefer the end of Roxas' story, or the final episode of Birth by Sleep.
 

saintdane05

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I can't believe Aerith hasn't been mentioned yet.

OT: I cried when I accidently upset Prince in Animal Crossing. I was younger then.
 

AgentLampshade

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It was during the mission "Easy-Going" where I thought to myself "this is awesome, this is something I can imagine my friends and I doing" (minus the Blast Core thing and all) and that to me, cemented the relationship with Cole and Zeke, which made the evil ending SO much harder. This guy went through everything with you (I'd even argue he never really betrayed you,) defended you against people who hated you and stuck by your evil ways to the very end where he finally says "damn man, this is wrong."

Few games have really made me appreciate the character's friendships.
 

Clinky

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Jan 5, 2012
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Several times really, to be specific the ending of Okami. I won't go into detail as it would probably require a fair bit of explaining, but it really did end on a wonderful note.

rob_simple said:
Is it sad that the part I found most emotionally distressing in all of the Kingdom Hearts series is when Winnie the Pooh loses all his friends and can't remember who you are in II?
If that is the case then we can be 'sad'(in both senses of the word) together. I admit that series has somehow always managed to be emotional in it's storytelling for me. Not really sure how though.
 

Wolfeyes555

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natster43 said:
For me the closest a game came to making me cry was the end of Professor Layton and the Unwound Future. That made me tear up and that is the closest I came to crying from a game. That ending is really depressing.
This. Professor Layton and the Last Specter also go me pretty emotional, though it didn't have me in tears like Unwound Future.
 

rob_simple

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Gearabelle said:
rob_simple said:
Is it sad that the part I found most emotionally distressing in all of the Kingdom Hearts series is when Winnie the Pooh loses all his friends and can't remember who you are in II?
If that is the case then we can be 'sad'(in both senses of the word) together. I admit that series has somehow always managed to be emotional in it's storytelling for me. Not really sure how though.
I think, for me, it's because it's a mash-up of all the things I loved as a child and a lot of the games I've loved as an adult, all set to a fantastically emotive soundtrack that does an impeccable job of merging the feel of Disney movies and Square games...


SpiderJerusalem said:
A lot of young people posting here. Or so I hope.

As for the question, no. No game has come even close. The medium isn't that far yet.
I'd take issue with that statement, there are some fantastic storytellers working in the industry that have already created incredible games. And for the record, I'm 24, although I fail to see what bearing age has in this.