I got DQIX and I noticed it doesn't have a real pause feature. If you bring up the menus or maps or logs the monsters still spawn and sometimes even run at you. I've noticed this a lot in Japaneses games. Metal Gear Peace Walker, Monster Hunter, apparently Demon's Souls. I don't get it, why take out such a simple function that's been in games since games started? If I want to say pause to change the channel or go the bathroom or answer the door I should be able to.
I don't see it being a big hurdle on the game development side of things. If I'm in single player I should be able to pause if I'm in multiplayer then a psuedo pause like DQIX.
Of all the things that need to be worked on in games, you take out the basic pause function. Really, why that of all things?
I don't see it being a big hurdle on the game development side of things. If I'm in single player I should be able to pause if I'm in multiplayer then a psuedo pause like DQIX.
Of all the things that need to be worked on in games, you take out the basic pause function. Really, why that of all things?