CBanana said:
JazzJack2 said:
In what possible way was Hotline Miami sexist?
Seriously? Let's see. The most prominent female character in the game is a victim, a helpless damsel, a trophy, and a victim again. The promo art itself shows a scantily clad unconscious woman needing to be protected from other men.
If portraying women as helpless, property of men, victims, and sexual objects isn't sexist than dictionaries have been lying to me.
That same female character is also heavily implied to be one of the most powerful characters in the game universe
and represents the Id of the main character, essentially being the only thing from stopping him going postal.
Also I highly doubt she was supposed to be a trophy as, again, it's implied that once she's saved (from a very real situation but we can't talk about that hush hush sexism) she freely chooses to become romantically involved with the player character rather than him holding her ransom. Again, probably part of the Id representation.
Other than that, the second most prominent female character is probably the hardest boss in the game, and is neither a damsel nor a victim
unless you count being killed by the player as victimizing in which case (because someone has to say this) the game is sexist towards men because every male character excluding the Protagonist is portrayed as insane and bloodthirsty, whilst being completely faceless and only exist to be killed for amusement.
But honestly, in the nitty gritty, Hotline Miami is a game about killing people and having fun with it. I don't quite understand how people can get the idea that it is sexist, and if it really is sexist it's by no means "horribly" sexist. There's far worse things in the gaming industry to get up in arms about.