I am normally terrible at remembering so i'll just say happy birthday for next monthSean Hollyman said:Interesting, I've heard good things about this game.
I'll get it for my birthday next month
pontius298 said:The main drawcard for me so far is the story. Combat controls are a bit arsed, but I can live with that.![]()
PieBrotherTB said:I played the demo.
The Human Torch said:I felt that it was a bit forced, seeing as how it's the game that makes most of the darkest decisions for you, and not you, yourself. For me it would have had more of an impact if I was faced with several options and I picked the wrong one by accident.
I see your point, but I'm not really talking in terms of the length, had I played the whole thing I certainly wouldn't disagree on the length of the story (I can almost guarantee that); what's for some reason (maybe I'm a sucker for punishment) annoying me is that, as good as the story may be, this is still interactive storytelling, and what I played fell flat on the interactive side, I mean even just an option to direct Adams and Lugo rather than just indicating what to shoot at would have been nice; but then again this is coming from someone who enjoyed Gears of War (gameplay wise) and earlier ConflictResonanceSD said:If the game was any longer, it'd cease being action and become straight up horror.
To everyone decrying it and having only played the demo.
Like you.
PieBrotherTB said:I played the demo.
If you actually do play it through, you'll find out why it's short. The length actually makes sense.
Interesting how something that has been done on books and movies now feels "revolucionary" on GAMES, because of the utter incompetence in delivering a good story in the genre of "Realistic FPS/TPS" lately. Dont you think?PieBrotherTB said:I see your point, but I'm not really talking in terms of the length, had I played the whole thing I certainly wouldn't disagree on the length of the story (I can almost guarantee that); what's for some reason (maybe I'm a sucker for punishment) annoying me is that, as good as the story may be, this is still interactive storytelling, and what I played fell flat on the interactive side, I mean even just an option to direct Adams and Lugo rather than just indicating what to shoot at would have been nice; but then again this is coming from someone who enjoyed Gears of War (gameplay wise) and earlier Conflictesert Storm and CoD, so perhaps I'm just too used to shooters to see past it.
Same issue with PS:T, which I will at some point play, and I will probably be captivated by the story, but if it falls down on the 'game' aspect as some people seem to suggest (then again being based on a similar system to Baldur's Gate isn't exactly detrimental) then I'm certainly not going to think of it as revolutionary in storytelling.
This might all be so much bollocks, because I enjoyed Fahrenheit (Indigo Prophecy), despite the ridiculous second half, and the gameplay in that is hardly substantial, then again, I did buy it for like £5.
I don't know, I personally disagree that it's revolutionary in storytelling and story, but I'm being unfair, it's encouraging, and hopefully will turn some from the military shooter crowd onto something with some depth.
Feel free to point out that I'm not really making any point.
Oh...........ok, i had a question for you that you can try to answer it later.ResonanceSD said:Nope, i got suspended